The amount of CC's in the game needs to be lowered. Each class has too many, IMO.
imo pvp in mop has been the funnest its been in a long time. A lot of classes got a chance to shine. There seems to be some kind of status quo where if casters are not on top of the food chain." no one is happy""the game is upplayable" "this game sucks" etc. Everyone got a chance to shine in this expansion so to me mop was pretty fun pvp wise.
I don't think anything about the PVP in the game is fun right now. It's an absolute mess.
Last night we landed in a RBG vs 3 healers & 7 warriors.
When you can class stack like that pvp is stupid broken.
Skillmourne™ Cleaves and Un-nerfed Vial of Skill™ cata rogues were easily worse.
> A 45 second CD CC in which the enemy can follow you whilst CC'd (joys of hex'ing a melee and having him follow you round the pillar whilst CC'd)
> A 45 second CD AoE CC that needs to be glyphed to be useful and can be killed rendering it useless.
For all I care, they can remove both. They're both crap compared to other classes.
Balance wise: not the best, not the worst either. Fun wise: yes, unless you play a Mage, a Warlock or a Druid, it's the worst.
Sorry, did you just put Mage as the worst? Really?
I enjoy it a little, but the amount CC is out of control. I also wish healing was kept out of arenas, it has it's place in BGs, but in arenas... Gets boring imo.
game was better when every class didn't have a "oh look idk how to use my first cc oh well here's a back up and a backup for that if i mess that up lol"
wtb old cleanse, fuck this poly dispel poly bullshit
CC wise: yes.
Damage wise: hell no... you sure missed double legendary RMP of s11.