1. #1

    WA & progress texture

    Havent used this as much as id hope to want to do what im trying atm...

    anyways trying to do progress texture for DK runes, but each time one goes off cd it vanishes, this is how it looks atm:

    http://i.imgur.com/6aLhlUY.jpg

    any idea how to make this possible smoothly since i got no idea how to use this feature :>

    Ok think ive solved it. had to duplicate all and make a "ready" on aka inverse.. now deathrunes screw things up tho :<

    Black one is deathrune, do i need to duplicate another time and wont it become overlay then messing with the ones i have?

    Last edited by Sunnydee; 2014-03-30 at 08:46 PM.
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  2. #2
    On the trigger is the death rune box unchecked

  3. #3
    Quote Originally Posted by pnutbutter View Post
    On the trigger is the death rune box unchecked
    yes, should it be enabled? does it sort that shit out itself? cant check atm since not at home
    Quote Originally Posted by Ulfric Trumpcloak View Post
    People on this site hate everything. Keep that in mind.

  4. #4
    Hello Kitty!

    I use a self-made runebar which is very similar to what you want to do, the main difference is that I use progress bars instead of progress textures.
    The "trick" is, that you have to use more auras for each rune. In details:
    1 for when the rune is not death rune, and is on cooldown
    1 for when the rune is not death rune and avaible
    1 for when the rune is a death rune and is on cooldown
    1 for when the rune is a death rune and avaible.

    So I use 4 auras for each rune (blood #1, blood #2, etc.), but maybe you can merge the first two into one aura and the last two into another one. I haven't tried yet, but it should work, just take attention that use the "any trigger" setting at the top of the triggers tab.

  5. #5
    texture is a good idea and there are different textures are there to use..
    Last edited by jessiecarbajal; 2014-04-01 at 07:18 AM.

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