Jellogtwo - Druid - Royal Militia [A10] - Main - 14/14H
Jellog - Monk - Royal Militia [A10] - Alt - 14/14H
<Royal Militia> - 14/14H x2, US 27th (22nd for 10s only), is now recruiting all classes for WoD!
If they institute a season-system with CMs in WoD, it should allow for an opportunity to fix bugs and properly account for class changes between tiers, but yeah, don't see that happening yet
Thanks for the tips! I did the Scholomance. Was shocked it worked the first time I did it lol
I've tried the Scarlet Halls one a bit but didn't seem to trigger it consistently, sometimes the "midboss" followed me all the way to the entrance of the dungeon without resetting. It was on a "let's take our alts and get some gold medals" night so we didn't try that strat very long and just did it the usual way, so maybe I'm missing something.
^you need to have the whole group to run back into the corridor you came from. It should be enough if all group members go through the door and stand still around the corner.
In Stormstout Brewery, if you're having trouble with the big monkey pull, you can actually get part of your monkey count by opening the three kegs in the room. If you open a keg, it will make the 5 monkeys in front of it drunk (and count to your "kill" count). Essentially, this means you can pull 15 fewer monkeys if you open all three kegs. You can open the kegs one of two ways: (a) do the dungeon on heroic first. After the first boss, you can pick up a keg tap tool off the ground in the corners of the room, which you use to unlock the kegs in the challenge mode run or (b) bring a rogue that can pick lock on the kegs.
@SSB: we knew about the tip, but actually it was quicker to just pull those 15 monkeys and immediately attack them.
Feel the fast heartbeats on your chest so even the deaf man can dance.