Originally Posted by
Mossrono
I've been playing Rogue since early 2005, and ever since BC, Rogues have constantly been given the least amount of attention in any patch notes. Largest changes were in MOP, where they gimped us so much that I couldn't recognize this class anymore. Then, all other classes got what we had in our toolkit, except those were improved versions, and much more "flashy" in some regard. So, I finally decided to give the rogue a break and roll a monk. OMFG this class was refreshing and just cool. But, I am the type of guy that only likes playing one char in an MMO, so I went back to my rogue. I will play it regardless of how terrible they get, but I really really wish I had maybe leveled a druid or warrior in Vanilla lol. I mean, Rogues used to be feared class. My first char was Nelf Hunter (go figure), and I had him leveled to like 50 something in Vanilla, then I see these cool Rogues ganking me in full Bloodfang sets, I saw Alliance Rogues showing off in SW and IF in full Bloodfang, and it just got me. I had to level one, and he was my main ever since. But, I remember how Rogues were sought after in arena, bgs, world pvp, simply due to how annoying and just high damage and control class they used to be. Now, ever since WoD announcement, every single patch note or update DOES NOT HAVE ROGUE NOTES. Arms rotation changed, Balance druids reworked for the second fucking time, every class is getting changed in some regard except Rogues. I just don't get it really.
Another thing is, why are we the only class restricted to a type of weapon to be functional? Assassination HAS to use daggers, sub HAS to use daggers because of backstab, combat is LOL, but warriors, DKS, monks can use any weps they want and still be effective (talking about 2h and DW 1hander slow weps). But Rogues have to use daggers, otherwise the specs simply don't function. Why do I have to be punished with weapon choice if I want to use 1h Swords as Sub, or god forbid Assassination( was announced assa would be able to use 1h swords but of course reverted). IDK guys, it really is getting hopeless.
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I only wish they would revamp the class, but even without it, I would be okay with it, if I didn't have to spend 45 seconds in the fight just to ramp up first. Why do warriors can just simply go in, not look at their procs, ramp ups, set ups, fuck ups, shit ups or whatever and just whack on people. As a Rogue, I have to first open with cheap, garrote, then SND, then Rupture, backstab to oblivion then maybe recup if getting focused, vanish, reset. I still didn't get to eviscerate lol, and then if stars align i use eviscerate. By this time, warrior has already done 1-3 million damage, while i sit at 300-500k dmg done. It applies to many scenarios, and mostly arenas. I want them to rework the rogue so we don't have to have so much ramp up just to be effective, but give us something out right that I can feel like an assassin, not like a cook in a restaurant spending 20 minutes on preparing wet noodles to hit guests with.