Originally Posted by
Aurinth
None of your arguments are relevant, you cant simply justify neither of those talents, it all matters on playstyle and also the level of your raiding. So I wont bother with some encounter-specific arguments.
My PoV on this is:
As for mitigation, Elusiveness always wins. Some rogues like to use Cheat Death and persuade themselves, that not using what can be described as the single most broken mitigation mechanic currently ingame is somehow justified by this and they dont want to lose dps on feint also. Well, it isnt. You want to use feint anyway. And that extra mitigation isnt only from AE. In progression raiding where every bit of heal sometimes matter, you are stealing those bits of healing as a class that shouldnt need them (read: smart heal). Cheat death was nerfed to ground and it wont save you every time it procs thank to some encounter design. We are not in TBC, raids encounters are clusterfuck of flying dmg here and there. One second it procs, the other you are dead.