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  1. #241
    Quote Originally Posted by bungeebungee View Post
    Don't worry, JC and Engineers can still make flying mounts.
    Alchemy can also

  2. #242
    Honestly who is surprised?

    Blizzard has changed the benefit of having a profession every expansion. It started with crafting only gear which became stats perks which got nerfed to even professions out as much as possible.

  3. #243
    This kinda kill the whole idea of profession. The most viable now would be gathering, since you do get a little extra benefit of picking stuff up out of them.

  4. #244
    The Lightbringer Kickbuttmario's Avatar
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    I don't know why people are complaining about this? I rather have them change the stupid cooldown shit on specific items on professions to now instead of daily. Seriously, it feels like they just want us subscribed to make specific items per day like the Celestial Cloth.
    I am KickButtMario. I kick butt because I am Mario. The coolest, longest, living, protagonist out there in the video game industry.

    Currently playing WoW, Elder Scrolls 4 Oblivion and Dark Souls 2.

  5. #245
    Damn casuals bitching because they want gathering professions. Engineering is going to be useless, synapse springs gone and everyone can use nitro boots. At least make the damn boots a 100% success chance for engineers or something.

  6. #246
    Quote Originally Posted by Summis View Post
    Damn casuals bitching because they want gathering professions. Engineering is going to be useless, synapse springs gone and everyone can use nitro boots. At least make the damn boots a 100% success chance for engineers or something.
    I'd rather not be forced to have x and y as my professions on my main because everything else is awful. I would rather have synergistic professions with no direct combat benefit.. than random ones just because they provide 400 more strength for me.

  7. #247
    Brewmaster Arcanimus's Avatar
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    Quote Originally Posted by xZora View Post
    I'd rather not be forced to have x and y as my professions on my main because everything else is awful. I would rather have synergistic professions with no direct combat benefit.. than random ones just because they provide 400 more strength for me.
    You were never forced to. You willingly decided to take them because they were better for your output.

    I haven't changed professions since TBC, and that hasn't stopped me from clearing content.
    Quote Originally Posted by GennGreymane View Post
    *bro fist*
    Main - Useful PvP Items - Hunter Pet Spreadsheet - A Site with Stuff

  8. #248
    Legendary! Raiju's Avatar
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    Quote Originally Posted by xZora View Post
    I'd rather not be forced to have x and y as my professions on my main because everything else is awful. I would rather have synergistic professions with no direct combat benefit.. than random ones just because they provide 400 more strength for me.
    Yes, because professions giving equal benefits is out of the question.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  9. #249
    Quote Originally Posted by Raiju View Post
    Yes, because professions giving equal benefits is out of the question.
    If all professions offer the same bonus, what is the point of the bonus anyway?

  10. #250
    Quote Originally Posted by Raiju View Post
    Yes, because professions giving equal benefits is out of the question.
    So then what's the point if they're all the same in that regard ? Just as useless as the old talent system that offered 4% dps increases to magic damage or something stupid like that.

  11. #251
    Quote Originally Posted by Xelestine View Post
    This kinda kill the whole idea of profession. The most viable now would be gathering, since you do get a little extra benefit of picking stuff up out of them.
    It kills the "I need to be a ____ because that's the best buff for my class", yes. Because that's what they set out to put a stop to.

    It doesn't kill the primary purpose of a profession at all, which is to make/gather shit. In fact it means you can pick whichever one you want - and if you don't care about professions you don't need to max them either.

    Excellent change IMO.

    - - - Updated - - -

    Quote Originally Posted by Raiju View Post
    Yes, because professions giving equal benefits is out of the question.
    Apart from gathering they more or less do at the moment.

    But assuming they were all perfectly balanced and all gave you +X main stat, then all they are is another thing you have to mod a piece of gear with when you pick it up. Annoying click click for no real reason. That's exactly what they're trimming from the game.

  12. #252
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    Professions are pretty boring aside from a couple of them now. They are simply stat sticks that you should probably have, and the interaction with crafting is pretty diminished.

    Pretty sure crafting professions randomly have a chance to be warforged/tertiary/socket in the expansion, basically making them critical crafts. This would essentially give longevity to craftable items, making them useful for much longer.

    Personally preferred the really old system with super rare crafting materials that were either hard to come by or a really big grind. Most craftable items are usually an after thought and almost exclusively used for catch up. Catch up is fine, but it's been two slots per tier, which is sort of boring.

  13. #253
    Quote Originally Posted by Arcanimus View Post
    You were never forced to. You willingly decided to take them because they were better for your output.

    I haven't changed professions since TBC, and that hasn't stopped me from clearing content.
    The horrible attitude in the community made them more than truly optional.
    So them being removed is only a good thing for the game.
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    I don't understand why we don't have flying so they tell us we will have convenient flight points. Immersion and danger? Here take some coins and fly me there while I read facebook or go take a poop.
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    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  14. #254
    Grunt
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    Quote Originally Posted by Xelestine View Post
    This kinda kill the whole idea of profession. The most viable now would be gathering, since you do get a little extra benefit of picking stuff up out of them.
    If everyone has this mindset due to the change I'm going to become a millionaire off of jc and alchemy

  15. #255
    Legendary! Raiju's Avatar
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    Quote Originally Posted by Gahk View Post
    If all professions offer the same bonus, what is the point of the bonus anyway?
    I don't know? MAKING STUFF? The actual point of professions.

    @Morm the difference is not insignificant. If more people were aware of the differences we'd have a lot more engi/BS's running about and alchemists would be even more lucrative as a result.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  16. #256
    Jsut did some world of Logs quicksearch to find out how many have Best professions and it turns out that everyone has Engineering so stopped searching after a while, similar to the Doctors who wanted do research to compare males who masterbate vs males who don't and they did not find any male who doesn't.

    Examples
    http://eu.battle.net/wow/en/characte...arion/advanced
    http://us.battle.net/wow/en/characte.../Aowens/simple
    http://eu.battle.net/wow/en/characte...Ezard/advanced
    Capitalism, Ho!

  17. #257
    Quote Originally Posted by Gahk View Post
    If all professions offer the same bonus, what is the point of the bonus anyway?
    I completely agree with this. If Professions are going to offer nothing special in combat, the only use would have to be grafting/making something fun - this would be as hard to balance as a combat bonus and people would still complain how x profession gets y and z professions doesn't get it.
    Quote Originally Posted by Raiju View Post
    I don't know? MAKING STUFF? The actual point of professions.
    He wasn't talking about the point of professions, but the bonuses granted by professions.

  18. #258
    Legendary! Raiju's Avatar
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    Quote Originally Posted by Siksx View Post
    I completely agree with this. If Professions are going to offer nothing special in combat, the only use would have to be grafting/making something fun - this would be as hard to balance as a combat bonus and people would still complain how x profession gets y and z professions doesn't get it.

    He wasn't talking about the point of professions, but the bonuses granted by professions.
    It should be fairly obvious since the reason they put combat perks in the first place was to encourage people to use them, which wouldn't change if the perks were equal and would still fill the role designed for them - it just wouldn't pigeonhole everyone into whichever profession is best (usually engineering + X).

    Professions point is to be used to make stuff, profession bonus point is to encourage people to actually do professions. It's called an incentive. It's why LFD and LFR, random BG's, and scenarios work.

    Professions can offer MORE of what they currently do, such as an LW/BS/tailor being able to make 6 different raid ilvl slots instead of 2 (f.ex.) but still using teh mats from the raid tehmselves. It adds good trickle down to people who focus on money-making and buy a lot of their gear, gives people more to save up for if they don't raid - and keeps the professions relevant for longer.

    Updating the other professions after patch 6.0 would also add a lot more to their use. Engineering, inscription, enchanting, are all very active the first tier but die off later on except for when they are fed a bone. The benefits don't have to be BiS things.
    Last edited by Raiju; 2014-05-19 at 06:42 PM.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  19. #259
    Quote Originally Posted by Nalira View Post
    Then please for the love of the Old Gods: STOP NERFING ENGINEERING'S FUN!
    This so much. I don't like this change, I really enjoy a haste cd.

  20. #260
    Professions became unintersting after TBC. They had much more value before. You could actually craft something good for your character that worth the effort of leveling the profession and spending the time to grind for materials. And it only affected the first tiers back then. Was tailoring set imba? yes it was, for the the first tier. As soon as you got 2 pieces of T5 you could replace it easily and no longer game you any advantage over someone who did not had tailoring.

    The best mage of our guild did not had tailoring and yet people were bitching and crying about "mandatory" professions... And what is the problem if a profession is mandatory? If it is part of progression? Is everything out of raids supposed to be just for "fun" and completely "optional"? It is not a moba game, it is MMORPG.
    The trick of selling a PvP-MMO is creating the illusion among gankers that they are respectable fighters while protecting them from respectable fights, as their less skilled half would be massacred and quit instead of “HTFU” as they claim.

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