Originally Posted by
kosars
I can't believe there's like 17 pages of starfall debate here. But just to make 2 minor points:
#1 - the "variable skill level" you speak of really isn't valid. The level of players on beta vs all those on live is a WORLD of difference. The chances of 4-5 relatively unskilled players coming together on beta, is pretty low all things considered. The chances of it happening on live, are pretty good. I don't think people should be punished by starfall wipes because of this. Yes, all the arguments about "watch your position. Skill cap. blah blah blah." Are valid enough on their own, except that they're not. Decent players are going to learn to deal with it. At the higher end you'll have a handful of people doing slightly more dps. At the lower end (of the high end) you'll have people just not using the spell quite as often. But the difference will be marginal.
At the other end of the spectrum however, you WILL have people wiping left and right because of it. And a lot of them will never "learn to use it better", they're not that type of player. (And half of them will never glyph it because every guide they read says not to). Are you really ok with their day sucking because you REALLY wanted that extra half ounce of supposed "skill" in your spec? (That really should have come from a much better working of the eclipse mechanic, which is what's worth discussing, not one random aoe spell).
#2 unless it's been changed somehow in WoD, nameplates disappear after ~36 yds or so. It's possible to back up until "its no visable", and still pull stuff.