Last edited by Lulbalance; 2014-10-14 at 03:22 AM.
I think everyone saw that SN nerf coming from a mile away.
Anyone else catch a possible buff to IF in the patch notes linked from MMO front page today?
Incanter's Ward has been removed and replaced by Incanter's Flow a new level-90 Talent.
Incanter's Flow: Magical energy flows through you, increasing all spell damage done by 5% per stack. While in combat, the magical energy builds up to 5 stacks over 5 seconds and then diminishes down to 1 stack over 5 seconds. This cycle repeats every 10 seconds.
Averages out to 15% now instead of the 12% from what I had previously read and assumed was going live.
Source: us . battle . net/wow/en/blog/15682579/the-iron-tide-602-patch-notes-10-13-2014#mage
If they buffed IF, expect a buff to MI... Assuming the buff to IF actually happened back to 5% per stack
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
So, will this last minute balance change go to WoD or its purpose is to balance things around 6.0.2 and it will be reverted?
Also, SN should have some improvements now to compensate overall damage and be on par with other talents of that line.
I doubt it's to balance 6.0.2 - they buffed Fire, which doesn't seem necessary. It's probably an attempt to ballpark the specs a bit better in terms of overall balance for WoD.
SN got nerfed because it was too strong - what is the point of nerfing it only to say "now it needs to be buffed?" Makes no sense.
Except we have another fresh talent nerfed to the state "extremely situational". First IF, then PC, now SN. Why to pick them if they are both inconvenient and dps loss? :/
I think, planning should be rewarded and brings interesting gameplay, and now we see 3 "flat" talents on top..
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Not really "that hard". People around take the half damage. Obviously it is a pvp nerf that affects pve... as always.
In PVE terms, now NT is better than SN (more AOE and single target damage), so no reason to pick SN instead NT (maybe if you need an AOE burst, so SN is converted in a extremely situational talent).
I loved the combination PC + SN with cd stacking, now I am worried that its not gonna be a thing any more if more nerfs are coming.
Last 2 days have seen flat 15% SN nerf + 30% extra nerf against players, which kind of sucks, because I would've loved to play arcane in PvP for a chance... Also I expect that blizzard overnerfed SN because that usually happens when they "hotfix" dmg coefficients short-sightedly... they did a lot of numbers passing for lvl100 on beta, makes me wonder why they only started nerfing SN right when 6.0 hits with overpoweredly geared lvl90 chars...
1. when will they buff comet storm?
2. best performing talent combo for frost is Frost Bomb, MI and PC?
3. If i use PC should i use frostorb on cooldown or line it up with PC?
4. If i use thermal void do i still cast non-FoF ice lances?
5. Icy veins base line 20% haste boost, with perk its 30% haste
if i glyph icyveins, 30% MS boost, with perk its ??% MS boost?
1.) Don't know but they definitely need to
2.) Yes it is the highest according to the sims but is more difficult to pull off than other combos since it requires proper CD management and PC placement. RoP instead of MI is doing slightly worse (about 300 dps loss on sims) and is much easier to manage.
3.) Only use Frostbomb when you have 2 FoF up. Any other time is a waste of a GCD and leads to an overall loss. That being said you should always cast Frostbomb on PC since they have the same duration; then try to generate as much FoF as possible.
4.) You shouldn't need to, since you no longer need to line up your FoF generating CDs with PC. Just pop them with Icy Veins in order to extend with FoF ice lances. They should all be back by the time Icy Veins comes of CD.
There were no screams, there was no time
The mountain called Monkey had spoken
It was only fire and then, nothing