Well they added 80 new Glyphs and presumably will ocntinue to add more with Content Patches to create a Blizzard style Experience where the first Glyphs are free, the next batch is cheap as it is learned from Vendor, the 3rd batch will be expensive due to requiring research and then there will be some Glyph_of_the_Skeleton shenanigans that some Servers will never see for Months due to being rare.
on QQ you can't rip people off anymore, get over it. you have other ways of making money if your too lazy to do dalies for your gold.
Plus going through that list there are only three I can see that I have on my level capped toons , three out of 27 slots --the free ones are useless.
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And those whinging about the price of glyphs, its a free market, things sell for what people are prepared to pay, don't like it the price don't buy it, go make your own scribe instead
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BATTLEMASTER (After 3.3.5 nerf) REVOLUTIONS REPORTING IN.
Wielder of The Scepter of Shifting Sands, Hand of Ragnaros, and Shadowmourne. Bringer of 66 minute kings.
glyphs don't matter while levelling.
give me one example where you could not progress in levels without a certain glyph.
Alchemy has always been horribly easy to make money with and holds the mining-crafting professions by the balls every expansion.
Wod so disappoint.
This post is for everyone who has recently leveled inscription (such as myself) or is thinking of it and is wondering if glyph research is still worth doing. I went through the list of the newly made "automatic" glyphs and hope to grant everyone some perspective.
At the moment there are 437 glyphs in game. From the alpha patch notes, 86 of those will be made automatic.
Approximately 20% of all glyphs will be given to classes upon leveling.
Of those 86 glyphs from the patch notes, 46 of them are learned from trainers.
About 53% of the glyphs being removed from inscriptionists are learned from trainers.
Of the 40 remaining that are learned from research, 30 are learned from northrend research, of which there are 131 total (including glyph mastery recipes).
The glyphs being removed from northrend research make up about 23% of the northrend research glyphs.
Of the left over 10 recipes being removed, 4 are from minor research, 4 are from scrolls, and 2 are world drops in pandaria.
So IMO I really think everyone is giving Blizzard a really hard time for nothing. Sure this'll change up the economy a bit, but hell just releasing the expansion at all will do that. Anyway I hope these numbers are helpful to people
I hope they redefine the whole profession so it isn't a copy of alchemy. Perhaps they will turn into full time trinket makers, with some of the best trinkets being highest raid drops.
The now automatically learned glyphs were leveling glyphs that we'd never have spent money on anyway. I have no idea what you're complaining about. Not to mention they're adding much more useful glyphs to your market, and you can jack up the prices of the ones that will be useful at maximum level (see: all the glyphs that aren't automatically learned).
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Really one of the worst things they did for professions was introduce the combat bonuses in the first place.
It has been stated pretty clearly that only selected glyphs are going to be learned by default.
More are being added, also been said.
In short there is no death of the profession incoming.
Same was said when glyphs became single use, and it didn't die out then during what I would call a far more substantial change.
oh wait those likely won't exist in WoD either
@ComputerNerd it already is dead profession to anyone looking to make real money with it, this just makes it even more laughable. Once 6.0 is over there really isn't going to be a reason for 90% of people with it to keep it, since it looks like even engineering will be able to make more money - and there will be no combat perk.
I disagree about combat perks being a bad thing - but they should've been homogenized instead of removed.
You just aren't.
Lots of ignorance and simply dismissing anything not agreeing with your pre-formed opinion.
There are going to be new glyphs, so players will still need those.
We heard the same when glyphs became single use, the same excuses used by people then about how the profession was going to die.