it's a badly stuffed lynx head mount. its supposed to be viciously roaring. instead it looks like the emoticon with the open mouth.
I wish scrolls with buffs would be more important so we could make money off of that. Or maybe we could be able to create those cosmetic items that they've teased about?
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Oh no! I was leveling inscription on my shaman!!!!
Dmf trinkets will still be a cash crop
Nixs
Will never happen. I will use the engineering helm as an example. Blizzard has stated that the reason the engineering helm (and other items like it) exist is to only help a character get started on the expansion long gear progression. If they upgraded these pieces with every new tier, then it would slowly become that everyone has to take engineering because the helm is best in slot every tier no matter what.
Take the cards, weapons, helms, etc for what they are. Gear that helps you prepare for the first raids of an expansion and nothing more.
There are too many glyphs right now. I have 11 x 36-slot bags and I still need to rotate some into the bank slots when listing. I'm expecting a lot more in WoD so I'm glad they're removing a lot of the earlier ones - hopefully it'll balance out in the end. To be honest I'm getting a bit fed up of listing glyphs, I can go days without being arsed, but I always go back because it's still the only prof I have that pulls in consistent gold.
Dragonslayer Hoddie - pretending to know what I'm doing!
http://beta.wowdb.com/items/112319-knights-badge
http://beta.wowdb.com/items/112318-skull-of-war
http://beta.wowdb.com/items/112320-sandmans-pouch
http://beta.wowdb.com/items/112317-winged-hourglass
Subject to change, but the current ilvl is pretty low and they're crit ICD procs. MoP's were really good with primary stat procs and higher uptime (45s ICD). The item level is also super low. Not going ham on inscription trinkets this time. Alch trinket was at least 620: http://wod.wowhead.com/item=109262 and a primary stat proc. My 588 BBOY could probably give the DMF trinket a run for its money looking at the squished stats. (775 crit squished)
- - - Updated - - -
Per Owen, current DMF trinkets are PHs
I might contemplate switching to tailoring personally, I see no future for inscription if thats the kind of turd we have. Being hindered by the Darkmoon thing as well always does my nut.
Last edited by draykorinee; 2014-06-09 at 05:15 PM.
Would take tailoring if your caster for the sole purpose of cloth and productin of the varrious upgradable gear from lvl 92 to max that goes to 660 and has a epic slot FOR EVERY item and can proc Pristine <warforged> and sockets in the crafts. I would assume Scribes can still create staffs yes? So craft some 660 staffs to sell or better yet proc a Pristine craft and make huge money. Blacksmithing can do FAR more though. Enite plate set and tons of weapon combos. Excellent to pair with mining and a mining Garrison building to suppliment as much material as possible. Nevermind that suppliments from Garrisons and Garrison outposts should fill your profession needs on a single character unless u do a mining outpost in every garrison / outpost for a high production rate. Make enchanting bulding if you lack it so you can recycle epics and other important items.
WoD is doing wonders for professions.
Yeah, it was like at least 3 alts with all their bag slots dedicated just for glyph business.
But realistically, the change is much needed, since on many realms the glyph markets are run by rip-offers, who want 200-300gold for their 15 gold crafting cost glyphs. Obviously there is no way a true new player can ever afford something like that!
rip-offers?! It's called supply and demand..
If players do not have to pay for a 200g-300g Glyph they don't have to. Too many people seem to forget 99% of items on the AH can be obtained outside the AH. The player can simple level up their own Scribe to get the glyphs they need.
For a start on any non-huge realms the mats cost for a lot of glyphs is closer to 50g, often higher (easily 100g on my old server).
Secondly the cost in most glyphs is the difficulty in obtaining the pattern, not the cost of the mats. Much like people sold vial of the sands for ridiculous prices at first (and still do on quieter servers)
I'm a priest so am really thinking about tailoring for sure, but I wont be dropping enchanting, that cost me a fortune to powerlevel! I don't understand this pristine, upgradeable business so Ill look in to that.Would take tailoring if your caster for the sole purpose of cloth and productin of the varrious upgradable gear from lvl 92 to max that goes to 660 and has a epic slot FOR EVERY item and can proc Pristine <warforged> and sockets in the crafts. I would assume Scribes can still create staffs yes? So craft some 660 staffs to sell or better yet proc a Pristine craft and make huge money. Blacksmithing can do FAR more though. Enite plate set and tons of weapon combos. Excellent to pair with mining and a mining Garrison building to suppliment as much material as possible. Nevermind that suppliments from Garrisons and Garrison outposts should fill your profession needs on a single character unless u do a mining outpost in every garrison / outpost for a high production rate. Make enchanting bulding if you lack it so you can recycle epics and other important items.
Last edited by draykorinee; 2014-06-13 at 07:46 AM.