I have a question for the math inclined individuals in this thread (if it hasn't already been answered). Will Primal Tenacity have Break Points or Diminishing Returns? It seems to simply affect every other damage source, but if it scales past 100% it could easily start fully mitigating one hit, partially mitigating the second, and then being refreshed by a third; which would actually be a significant drop in mitigation until you get up to 150% (This assumes an absolutely constant source of damage, which I know never happens.) Would Primal Tenacity scale high enough for this to be a problem? and if it does do I have my napkin math right?
Edit: Had the name of the Mastery wrong.
Last edited by Orloth; 2014-06-12 at 12:44 AM.
I'm kinda sad if that new ability that increases mastery by 5% means it'll be our best/second best stat.. i really hoped for haste/multistrike to be the best combo just for ridiculous hp reasons, but it seems like it's going to be haste>mastery with a small amount of multistrike to at least get a permanent 5% hp boost or maybe the opposite, which would be.. ugh
We should know by tomorrow, since we are supposed to be getting updated Alpha notes, and hopefully a new Alpha build as well since the current one will be missing a lot of major changes.
Don't think so, since they could simply change the scaling of the stats. It might be just an easy way for blizzard to show what the "best stats" is for every class.
I can confirm that Guardian Druids will have 1 page of abilities in WoD. RIP everything. (Not really)
Last edited by Callsignecho; 2014-06-13 at 10:01 PM.
Well looks like I was wrong, I don't agree with it though. Seems kind of mindless to me if those stats truly are going to be what people want to stack.
Wonder why they take skills away from specs but don't update the talents they worked with. Granted its Alpha but whats the plan, prune as much as they can then see what they can do with talents with what little is left of skills.
Rejuvenation is no longer available to Guardian Druids. 8'(
Druid: Mark of the Wild now also provides 3% Versatility.
Nice little buff for bears, iirc it would be +3% dmg/healing done and 3% dmg reduction.
Still no replacement for the bear hug perk, lets hope its replaced with a perk for SD we can hope for 1 more charge.
Last edited by Gemini Soul; 2014-06-13 at 11:48 PM.
The patch notes did cross out Swipe has been removed from Bears. Does that mean we get it back, or are they getting rid of the extra wording that wasn't needed?
JUST WISH they would let bears/ferals BR in form with out having to spec for it.
- - - Updated - - -
Travel Form now automatically transitions between Aquatic, Land, and Flight versions, as is appropriate to the Druid’s location.
That blows, what if we want to use land in a flight area for w/e reason.
Last edited by Gemini Soul; 2014-06-14 at 12:03 AM.
They turned HotW into a very niche talent, and since it doesn't increase Stam/Agi/Int anymore, it is worst than garbage on a 6 min CD.
I believe DoC also has become a very niche talent, because 10% crit on Mangle and a chance to get an instant Healing Touch or Rebirth do not cut it with the changes.
NV is really just a bad 1.5 min CD that is going to increase our damage and healing slightly, while giving bad off-heals to someone.
I'm really not excited about tier 90 talents anymore.
P.S. Celes tweeted that they are not done with ability purging yet and Warriors, Warlocks, and Monks are still left.
Best thing right now is to hope that they realize that T90 can hardly work out anymore given their intended design goals for WoD, and instead provide us with some real options.I'm really not excited about tier 90 talents anymore.