The non-wind elements weren't more represented through enh for a while either. Earth was down to Earth Shock, and struck the enemy with green lightning(?), while rockbiter did nothing elemental dmg based. Fire was down to FS, ST/MT, and FT, which was as much used as RB or FB, which is not at all. Fire totems were so weak as enh they weren't used anywhere but at patchwerk fights during raiding, in which enh even wasn't part of throughout vanilla. Flame Shock did deal less damage than ES because of SS debuff also. As for air magic: There was lightning spells (not used prior to wotlk/msw) and Lightning Shield (almost worthless w/o Static Shock). So it basically came down to shocks and wf/ss, which is to say 2x physical 1x nature source.
As Schizoide said, your points are all covered for WoD. LL will likely be awesome in WoD.I don't really enjoy the fire theme in enhancement.
Sounds like a suggestion for aoe, as I cant imagine a smashed-open ground to affect single targets. As an aoe, it wouldn't compete with LL anyway (aside from the FS spreading, which could either lead to both abilities used in tandem for aoe, OR the spreading aspect could be transferred, and instead of FS, ES is spread, though that would get rid of multi-dotting for faster LL refreshes...The one element that truly is underrepresented and that would fit Enhancement Shamans more than the other two specializations imo would be earth. I would like Lavalash some badass Melee Ability that smashes the earth open instead of some fancy small ass animated fire hit (with the Off hand).
While your idea sounds cool, I imagine it could graphically impact server performance if every enh had a earthbreaker, multiple Fire Novas, a AOE fire totem and Chain Lightning, all by themselves. OH oh oh, dont forget Lava Spew :-O.
If there is one element assotiated with ele, it would be lightning though. Also frost is even less used by them than with enh. Enh had incentives for using FB for some time, ele did not. And with FS/ES becoming more important for ele burst, FrS became increasingly less used. Even with FrS on seperated cd now, ele wont use it in pvp, because LB has no cd. Only enh will use it. So based on your "it was always like that" argument, enh would be the more sensible choice. The same goes for the element of earth and enh, where ES through fulmination is much more important for ele than for enh as a filler. Ele also has EQ, enh doesn't (though it is not worth the gcd atm).In exchange, if players really do enjoy frost, they could make Elemental an Fire/Frost Hybrid.
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The irony in such a spec would be:
-lots of haste => more FS ticks => more lls (but they're weaker)
-lots of EotE procs => more SS/LL (but weaker) => more msw procs => loop
-EB is more often on cooldown/cannot be made use of as much as one would like
Last edited by Omanley; 2014-04-12 at 10:09 AM.
Originally Posted by Angoth
Given that LL will still be required to spread FS, and therefore required for AoE capability, I'm not sure why there would be any speculation of dual WF.
Even if it's only coming from a PvP perspective, it seems that WF/FB is going to be the way for PvP enhancement to go.
@Embermoon: You can still use LvL without Flametongue offhand, it just does 40% less damage. It'll still spread Flame Shock.
Originally Posted by Angoth
Shaman not being gimped with 2H weapon would be awesome
I don't understand why they couldn't implement differing bonuses for 2H enhancement, like they do for DK's.
I would love for a frost dk style of differing gameplay and style from dw to 2h.
"This expansion could have used more of Nozdormu. I think all he did was show up shirtless to Thrall's wedding."
It would take more work, since DW enhance has two imbues and lava lash is offhand only. They just chose not to do it.
You can't stormstrike on beta with 2h anymore iirc.
So they're finally killing off 2h for good, thank god. Maybe people will finally let it go now.
Last edited by Emophia; 2014-08-31 at 01:06 PM.
It was already dead; Stormstrike working was a "trap" for inexperienced players who thought it was OK to use 2H weapons. This change minimizes that trap.
It doesn't remove it entirely, because enhance can still equip 2H weapons. They took dual-wielding away from Arms and Unholy for exactly that reason. I wouldn't be surprised if enhance loses that too.