Isn't that what Heart of the Wild is for?
Even though they wear DPS gear, tanks will do like 75% of what a DPS does in equivalent gear. So this talent basically makes up the difference.
We'll see what it's like when it goes live. It's only alpha.
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Come to think of it, with reforge gone, gems and enchants rare and no more tank stats on main gear (if they're making armour on rings or something like SPI? Not sure) a Bear in Cat form is mostly only missing specific cat spec talents.
So I guess it's not that different.
If you actually looked it up before deciding to be upset about it, you'd realize it's not at all the same thing, you can't change from glad stance in combat.
I think there is another big difference.
With bearcat, a druid was able to tank and do reasonable dps. A protection warrior might be able to to the same. Both classes with one spec.
BUT:
Druids were able to have a second spec which allowed them to cover a third role. Warriors are not. A Druid could be bearcat, covering two roles and have a second spec as a healer (or maybe ranged dps). A warrior also has the option to have a second spec, but this can only be one role he already covers. Melee dps.
I don´t think they would anyone want to have to be able to cover 3 roles with 2 specs and perform like a main spex with it.
This guy makes a good point.
The only point of this is because all the other tanking classes use the same weapon to tank and to dps (monks, blood dks, druids). So now warriors don't need to regear to do dps as main spec prot.
Here's now what happens:
> bring a prot warrior, he can tank or melee dps (changing out of combat)
> bring a blood dk, he can tank or melee dps (changing out of combat)
> bring a paladin, he can tank or heal (changing out of combat)
> bring a monk, he can tank or melee dps or heal (changing out of combat)
> bring a druid, he can tank or melee dps or heal or ranged dps (changing out of combat)
Seems fine.
Last edited by mmoc4c369d948d; 2014-04-08 at 11:48 AM.
This how Protection warriors should be. Having Strong Defense while being able to also deal good damage. The DPS form Gladiator Stance should good but sub-par to True melee dps's. Don't want the shit were Tanks are really DPS/Tank Hybrid in one Spec because of Vengeance. Likewise I would love to see Melee DPS's having some Off-tanking potential Because I believe them to be as fragile as caster's and that armor have no real value anymore.
It's like we don't have HOTW for such situations...
Then they should have made it Warrior SPEC #4.
Making it a stance is giving them tri-spec with a huge, never ending outcry to make it where they can change in combat for as long as they keep this. If the developers have even 1 brain cell to think about this on, the will either make it a spec or get rid of it entirely. I prefer it become a spec.
For some, yes.
But as much as you would think.
Mage: Already have a spec each of the 3 elements they cast.
Warlock: Already have a spec for each of the 3 things they really do unless they want to become the demon and become a tanking spec. No many do.
Shaman: Already have one for the main things you could think to do unless they want another crack at turning them into tanks.
Rogues: Already have a spec for the 3 areas they can have them in unless they want to become a surgeon and get a healing spec.
Priest: ALready have a spec for the areas they can do. Nowhere really for them to grow.
Monk: Never played this expansion so don't know.
Hunter: Same as the rest unless you want to have them turn into the pet entirely and tank.
Death Knight: Never played as one so can't say.
The only one who could really and rightfully ask for a 4th spec at this point would be paladins asking for a 4th spec to DPS with a sword and shield, same as warriors.