So I'm looking at the data that Simulationcraft has been able pull from the Alpha and I noticed something all theorycrafters would like to know going into WoD. And that is the amount of stats needed for 1% of each stat. I'll rattle off what is required for 90 as well as what is required for level 100. I would like to caveat this by saying that this COULD CHANGE between now and release but it should give a good early indication on where things stand:
https://code.google.com/p/simulation...8c4cce9fd59162
HP Per stamina:
90 - 49
100 - 60
Base Mana Regen per Spirit:
90 & 100 - 0.824414074420929
Mana
90 - 37,000
100 - 160,000
Crit Rating = 1% Crit
90 - 23
100 - 110
Haste Rating = 1% Haste
90 - 16
100 - 80
Mastery Rating = Mastery Value (From here you multiply this by ((Base Mastery % of spec) / 8) )
90 - 23
100 - 110
PVP Power = 1% PvP Power
90 - 10
100 - 49
Multistrike = 1% Multistrike (Multistrike does have a 200% cap; for more info you can read this: http://lhiveras-library.com/content/multistrike-and-you)
90 - 7
100 - 33
Readiness = 1 Readiness Value (Multiplied by spec specific coefficient)
90 - 23
100 - 110