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  1. #101
    The Lightbringer Amulree's Avatar
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    Quote Originally Posted by mofi View Post
    how does that make sense? you think they´ll release a contentless expansion called wod and the first thing that adds something will be 12 months after release?
    He's saying that we're going to be waiting twelve months from the Siege of Orgrimmar patch to Warlords or Draenor; a painfully long time to go with no content updates, particularly when WoD is a pretty light expansion on the face of it.

  2. #102
    I think MMO-C should be renamed "HJTC-C" - Hyperbolic Jumping To Conclusions Champion

    They're removing the quest text from BONUS OBJECTIVES

    aka KILL X MOBS

    There will still be non- main story quests. This literally only affects "Hey while you're here, here's an extra quest to kill some monsters". Ever since they introduced the pop-up quests there have been these types of quests.

    I love reading quest text the first time through. But Kill X Mobs adds absolutely nothing to the story. This is the natural evolution of WoW's questing since they introduced the zone quest chain achievements, and it's actually making the questing more like in ESO, which is praised for its questing ... you have an overall story for a zone, broken down into a few different chains, and those chains are broken down into quests. Except now you don't have quests to randomly kill some arbitrary number of monsters.

    Just think of this as separating the lore from the gameplay. The lore is the zone story and its component quest chains. The gameplay is getting some extra XP for killing some mobs. I mean, really ... some of you folks are going off the deep end over nothing.
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  3. #103
    Quote Originally Posted by Zellviren View Post
    He's saying that we're going to be waiting twelve months from the Siege of Orgrimmar patch to Warlords or Draenor; a painfully long time to go with no content updates, particularly when WoD is a pretty light expansion on the face of it.
    i know what he means but it has always been like that since the beginning of wow. no one forces you to only do siege of orgrimmar or being subbed for the whole 12 months. and how is wod a pretty light expansion? there´ll be more things to do ingame than ever before

  4. #104
    This is imo very sad.

    Whole point now of WoW is to click on NPC, open map, see yellow dot and go there.

    The feeling about reading quest for actual clues about what need to be done is lost, which killed questing beauty and only specific zone quests also ( I personally loved being sent from SW to Stonetalon mountains, with no clue what that zone is like, and explore it in order to find something I need for quest, now, this is just mleeeh, I dont understand why dont they just put 1.000.000 pigs in Elwyn forest, tell You to kill them all to get max lvl, same thing as doing now days quests.... ).

    Addons that track quests and after that blizz implementation of tracking on map ruined it, but that's my opinion.
    Last edited by alex14; 2014-04-15 at 11:37 AM. Reason: typo

  5. #105
    The Insane det's Avatar
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    Quote Originally Posted by hypetrain View Post
    "The bonus objectives no longer have any story text that go with them, just a list of objectives. Now when there is quest text, you will know that it is really worth reading"

    can you please make questing even more boring as it is
    Now people cannot even be ased to diversify - it is all generalisation? There still will be storys, questext and all that. we are talking bonus objectives.

    But that are the posters nowadays, eh? Accuse devs of being lazy while being too lazy to work out what really happens - just general QQ
    Originally Posted by Blizzard Entertainment
    One cause is a cognitive bias called projection bias. Essentially living inside your own head your entire life makes it exceedingly difficult to understand how others do not also live your same life, think your same thoughts, and hold your same beliefs. In many cases it's quite frustrating to try to empathize and understand why you yourself may not be the center of the universe, which generally results in one 'acting out' in various ways.
    So, in short: the internet.

  6. #106
    The Lightbringer Amulree's Avatar
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    Quote Originally Posted by mofi View Post
    i know what he means but it has always been like that since the beginning of wow. no one forces you to only do siege of orgrimmar or being subbed for the whole 12 months. and how is wod a pretty light expansion? there´ll be more things to do ingame than ever before
    The only new system being added is garrisons. Compared with MoP alone that launched with a new talent system, scenarios, pet battles and challenge modes (along with a couple of things I'm likely forgetting), it's looking pretty light.

  7. #107
    Quote Originally Posted by det View Post
    Now people cannot even be ased to diversify - it is all generalisation? There still will be storys, questext and all that. we are talking bonus objectives.

    But that are the posters nowadays, eh? Accuse devs of being lazy while being too lazy to work out what really happens - just general QQ
    how dare you bring logic into this thread.

    - - - Updated - - -

    Quote Originally Posted by Zellviren View Post
    The only new system being added is garrisons. Compared with MoP alone that launched with a new talent system, scenarios, pet battles and challenge modes (along with a couple of things I'm likely forgetting), it's looking pretty light.
    i don´t remember them taking those features away so my statement remains true, it´s going to have more things for us players to do than ever before.

  8. #108
    I'm sorry but what is this complaining? I honestly don't understand why you need to nitpick at every little detail Blizzard presents. Currently every quest, to the bullshit collect 20 livers or kill 30 boars ones has a whole quest text that basically says NOTHING. The story of those quests is about the quality of a porn story: it exists solely to justify the action and the quality is extremely poor, unbelievable, to downright stupid. As a result, while I'm a big fan of reading and do like to know why I'm doing these quests, even I have quit reading most quests, because it's simply not worth my time. And yes, it happens that I miss the quests worth reading because of the clutter of nonsense quests.

    I think it's a great change. It will streamline questing, make breaks between questing and back to hub shorter and it will actually allow the writers to focus on writing the important stuff, instead of the "you need to kill the boars because they have been sniffling my plants" kind of shit that we have to go through normally.
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  9. #109
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    i don´t remember them taking those features away so my statement remains true, it´s going to have more things for us players to do than ever before.
    Cata was well known by pretty much everyone for lacking content, obviously they are delusional because they could still do everything from wotlk and tbc..it seems like you are just trying to create an argument for the sake of it.

  10. #110
    Quote Originally Posted by mofi View Post
    i know what he means but it has always been like that since the beginning of wow. no one forces you to only do siege of orgrimmar or being subbed for the whole 12 months. and how is wod a pretty light expansion? there´ll be more things to do ingame than ever before
    "No one forces you..." is a really silly, empty non-argument. No one forces you to do anything, including replying to his post, but then we'd never have a discussion. If we never criticize the game, the game will never get feedback. Nothing would ever be done because nobody is forced into anything after all. Wishes of players wouldn't be heard. The majority of features in the game you love is because nobody forced them to post and complain or suggest - but they still spoke up.

    So yes, while nobody forces us to stay subbed until the expansion, it is really hard to not feel sad about having to see the game you love come to a complete standstill, even make you leave the game, because Blizzard is yet again allowing an enormous dead gap fall between content patches.
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  11. #111
    They will just do it like SW:TOR has it. You're on a story-relevant-quest and while walking to your objective, you kill a dreanor-boar. Ding! Quest pop-up: "Kill 10 Dreanor-Boars." And it's not like that would be any more "immersion-breaking" than "There's boars were you're going anyway, kill some of those for me."

  12. #112
    Quote Originally Posted by Tyrven View Post
    Do you really sit and read all the quest info they give you? I know I sure don't.
    I read every quest till last word. I do not play this game just to level up and gear up asap. I play it because I enjoy the story behind it also story behind every quest. It makes me feel like I am a part of this world more. And I know there are a lot playing like I do, therefore questing is very significant part of the game. It is sad they are remving texts. It will feel like just fulfilling orders we receive from Blizzard.
    And then it's dysfunction this, and dysfunction that, and dysfunction vaffancul!

  13. #113
    Quote Originally Posted by Frozenbeef View Post
    Cata was well known by pretty much everyone for lacking content, obviously they are delusional because they could still do everything from wotlk and tbc..it seems like you are just trying to create an argument for the sake of it.
    we´re talking about wod and not cataclysm (btw compared to now, tbc aswell as wotlk and cata were lacking content, thanks for proving my point)

    - - - Updated - - -

    Quote Originally Posted by Cirque View Post
    "No one forces you..." is a really silly, empty non-argument. No one forces you to do anything, including replying to his post, but then we'd never have a discussion. If we never criticize the game, the game will never get feedback. Nothing would ever be done because nobody is forced into anything after all. Wishes of players wouldn't be heard. The majority of features in the game you love is because nobody forced them to post and complain or suggest - but they still spoke up.

    So yes, while nobody forces us to stay subbed until the expansion, it is really hard to not feel sad about having to see the game you love come to a complete standstill, even make you leave the game, because Blizzard is yet again allowing an enormous dead gap fall between content patches.
    let me rephrase it for people who can´t see beyond 2 written words.
    why would you keep on playing if you don´t enjoy it?

  14. #114
    Quote Originally Posted by Grembo View Post
    They will just do it like SW:TOR has it. You're on a story-relevant-quest and while walking to your objective, you kill a dreanor-boar. Ding! Quest pop-up: "Kill 10 Dreanor-Boars." And it's not like that would be any more "immersion-breaking" than "There's boars were you're going anyway, kill some of those for me."
    That is absolutely immersion breaking.
    How can you not recognize the very clear difference between "Oh I killed a tiger and now the game says to kill 9 more tigers" and a villager explaining to you that his village is plagued by constant attacks in the middle of the night where his friends and family are dragged off, screaming into the darkness by massive tigers, driving the town to the point of near extinction?

    One is immersive it gives depth and personality to a town, the other is a line of text that appears on your screen without any explanation for why you randomly decided that your time is better spent killing a bunch of tigers instead of fighting the Iron Horde.
    You tried too hard and now your post is shit. Never try too hard, the gamble isn't worth it. -Boubouille

  15. #115
    Quote Originally Posted by Count Zero View Post
    I think MMO-C should be renamed "HJTC-C" - Hyperbolic Jumping To Conclusions Champion

    They're removing the quest text from BONUS OBJECTIVES

    aka KILL X MOBS

    There will still be non- main story quests. This literally only affects "Hey while you're here, here's an extra quest to kill some monsters". Ever since they introduced the pop-up quests there have been these types of quests.

    I love reading quest text the first time through. But Kill X Mobs adds absolutely nothing to the story. This is the natural evolution of WoW's questing since they introduced the zone quest chain achievements, and it's actually making the questing more like in ESO, which is praised for its questing ... you have an overall story for a zone, broken down into a few different chains, and those chains are broken down into quests. Except now you don't have quests to randomly kill some arbitrary number of monsters.

    Just think of this as separating the lore from the gameplay. The lore is the zone story and its component quest chains. The gameplay is getting some extra XP for killing some mobs. I mean, really ... some of you folks are going off the deep end over nothing.
    Can we sticky this comment!
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  16. #116
    The Insane det's Avatar
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    Quote Originally Posted by Okay View Post

    It's that they are giving us LESS CONTENT while still giving us a long wait time until we can play the content. They are half ass rushing things but at the same time giving it a long wait time.
    That is actually interesting how there will be BONUS quests (as in "additional") but by saying there won't be quest text you can spin this around and say there is LESS content.

    Well done...
    Originally Posted by Blizzard Entertainment
    One cause is a cognitive bias called projection bias. Essentially living inside your own head your entire life makes it exceedingly difficult to understand how others do not also live your same life, think your same thoughts, and hold your same beliefs. In many cases it's quite frustrating to try to empathize and understand why you yourself may not be the center of the universe, which generally results in one 'acting out' in various ways.
    So, in short: the internet.

  17. #117
    Quote Originally Posted by Pool of the Dead View Post
    Can we sticky this comment!
    He specifically refers to Jade Forest, a zone which has a lot of side quests and almost no "Kill eels" type pop-up quests.
    You tried too hard and now your post is shit. Never try too hard, the gamble isn't worth it. -Boubouille

  18. #118
    Titan Frozenbeef's Avatar
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    we´re talking about wod and not cataclysm (btw compared to now, tbc aswell as wotlk and cata were lacking content, thanks for proving my point)
    Well seen as it's literally impossible to know the future and therefor know how WOD is going to turn out, and MOP hasn't finished yet i used the next best thing. There's a difference between out dated and current content, anything out dated ie from past expansions isn't relevant as mobs can be one hit and spoils the fun, if blizzard introduced scalable old content to match players level then yes i would agree the content in past expansions is relevant.

    Bah I give up trying to reason with you, you're right, all hail the mighty Mofi let us peasants whose opinions matter for naught bask in your eternal ever knowing glory.

  19. #119
    Herald of the Titans Duridi's Avatar
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    Quote Originally Posted by Count Zero View Post
    I think MMO-C should be renamed "HJTC-C" - Hyperbolic Jumping To Conclusions Champion

    They're removing the quest text from BONUS OBJECTIVES

    aka KILL X MOBS

    There will still be non- main story quests. This literally only affects "Hey while you're here, here's an extra quest to kill some monsters". Ever since they introduced the pop-up quests there have been these types of quests.

    I love reading quest text the first time through. But Kill X Mobs adds absolutely nothing to the story. This is the natural evolution of WoW's questing since they introduced the zone quest chain achievements, and it's actually making the questing more like in ESO, which is praised for its questing ... you have an overall story for a zone, broken down into a few different chains, and those chains are broken down into quests. Except now you don't have quests to randomly kill some arbitrary number of monsters.

    Just think of this as separating the lore from the gameplay. The lore is the zone story and its component quest chains. The gameplay is getting some extra XP for killing some mobs. I mean, really ... some of you folks are going off the deep end over nothing.
    The problem is, they listed this right below saying;

    - The Jade Forest quests had a very clear story, but it also had a lot of side quests that could bog you down.

    ...When you then read;

    "- In Warlords of Draenor, your map will show you where to go to continue the main storyline, along with the locations of bonus objectives.
    - The bonus objectives no longer have any story text that go with them, just a list of objectives. Now when there is quest text, you will know that it is really worth reading."


    ...you start asking yourself what "Bonus objectives" really mean.

  20. #120
    Quote Originally Posted by Frozenbeef View Post
    Well seen as it's literally impossible to know the future and therefor know how WOD is going to turn out, and MOP hasn't finished yet i used the next best thing. There's a difference between out dated and current content, anything out dated ie from past expansions isn't relevant as mobs can be one hit and spoils the fun, if blizzard introduced scalable old content to match players level then yes i would agree the content in past expansions is relevant.

    Bah I give up trying to reason with you, you're right, all hail the mighty Mofi let us peasants whose opinions matter for naught bask in your eternal ever knowing glory.
    outdated content from past expansions?? why are you starting to bring up nonsense stuff like that?
    bringing up something that noone was talking about and then trying to ridicule me with your over the top childish comments. way to go dude.

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