function RDS_OnLoad()
this:RegisterEvent("PLAYER_DEAD");
this:RegisterEvent("PLAYER_ALIVE");
this:RegisterEvent("PLAYER_UNGHOST");
end
function RDS_OnEvent(event, arg1, arg2, arg3)
if event == "PLAYER_DEAD" then
PlaySoundFile("Interface\\AddOns\\Sheesh\\Sounds\\Sheesh"..math.random(45)..".wav");
else
StopMusic();
end
end
local f = CreateFrame("Frame")
f:RegisterEvent("PLAYER_DEAD")
f:SetScript("OnEvent", function(self, event)
msg = CreateFrame("MessageFrame", "DeadPeopleMessageFrame", UIParent)
msg:SetWidth(512);
msg:SetHeight(200);
msg:SetPoint("TOP", 0, -200, "CENTER", 0, 200);
msg:SetHeight(44)
msg:SetInsertMode("TOP")
msg:SetFrameStrata("HIGH")
msg:SetTimeVisible(8)
msg:SetFadeDuration(4)
msg:SetScale(1.3)
msg:SetFont(STANDARD_TEXT_FONT, 30, "OUTLINE")
msg:AddMessage("Sheesh du Lappen", 1, 0, 0)
end)