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  1. #121
    Quote Originally Posted by Keile View Post
    Solution:

    Rename Pestilence to something "Bloody" when you are blood spec (I dunno..."Blood Link" or something....would kinda make sense with the disease spreading and all) and give it a blood looking graphic. (That should help soothe the people whining that Blood doesn't feel like a "Blood" spec anymore.)
    I think a Red Howling Blast would be awesome. "Blood Breath".

  2. #122
    Field Marshal incko's Avatar
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    Quote Originally Posted by Nodata View Post
    I think this is typically the kind of thing that Blizzard may look at in a possible rework of pestilence, so that the anim/ quality of life component would come back.

    Also, I agree that the need for a target makes it a little less fluid to use.
    I was concerned about this, too, so I asked Celestalon about it and he confirmed that pestilence will be useable without a target.

    https://twitter.com/Celestalon/statu...17474751180800

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    Quote Originally Posted by Sakashima View Post
    Death Coil applies Frost Fever/Blood Plague. That's combining Rune Strike, Outbreak and Death Coil all into one, removing two extra buttons from my bars and freeing up a glyph slot.
    They changed how PB works:

    >Plaguebearer now adds 4 sec to the existing duration of Frost Fever and Blood Plague and an additional stack to existing Necrotic Plague infections.

    I don't think it applies diseases any longer.

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    Quote Originally Posted by Diezel View Post
    If Death Coil stays, that just maintains Lichborne's supremacy as my talent choice.
    LB no longer turns you undead, so the DC selfheal won't work anymore.

    >Lichborne now increases your Leech by 10% rather than making you undead.
    Last edited by incko; 2014-05-25 at 01:24 PM.

  3. #123
    I'm ok with what they're doing so far; I admit, I'll miss the thematic quality of Heart Strike and maybe we'll see it come back if Gladiator's Resolve is successful and later down the line (hopefully within the walls of WoD, though they said they may not make that happen) we get Blood DPS back and it'll come with HS.

    Otherwise, I'm fine with blood having Death Strike and blood spells; I get that some folks want all these "strikes" but really...you're using a lot of Death Strike anyway and you do auto-attack with your weapon. That we are the only 2H tank and have all this blood magic to use is kind of what makes us so much cooler thematically anyway; we're not just a blood-power warrior and we should be using blood spells and a little shadow magic as well.

    Honestly, I feel like of all the specs, Blood's the only one that can get away with using a little frost and a little unholy on top of its own blood spells, where something like Death Coil would feel strange on Frost and Howling Blast would feel off on Unholy (Hell, even a perma-ghoul would feel strange for Frost, Thassarian and his bro notwithstanding) so I think it works - we still have DRW as well, so the blade hasn't been forgotten.

    I am still on the fence about what plate class I'll play in WoD; probably my DK but the warrior notes have REALLY got me considering playing that instead.
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  4. #124
    Dreadlord Khatix's Avatar
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    Quote Originally Posted by incko View Post
    LB no longer turns you undead, so the DC selfheal won't work anymore.

    >Lichborne now increases your Leech by 10% rather than making you undead.
    Except Leech is no longer a stat, so wonder if they will revert it or just change it again.

  5. #125
    I have to wholeheartedly agree with the OP here. He's not saying the changes are bad for gameplay, they arent and we all know that. His point is that the flavor of blood is being removed. Sure, Dk's used DC in WC3, fantastic, but this is wow here DK's have disciplines aka specs, DC is and always has been an unholy ability, occasionally used by blod, but not iconic to blood. Rune strike, heart strike, blood boil, blood parasites, death strike and dancing rune weapon have been the most iconic blood abilities since DKs came in in WotLK. Look at the most recent alpha changes... do we have left? Parasites gone, RS gone, HS gone, BB renamed to an unholy themed pestilence. All thats left is Death Strike and dancing rune weapon.
    I can only hope for the sake of the identity of blood, that blood strike somehow becomes an ability worth using. If it doesnt, the worrd blood... will have been pruned from blood...

  6. #126
    The Patient Enfilade's Avatar
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    Quote Originally Posted by DomesticViolence View Post
    I think a Red Howling Blast would be awesome. "Blood Breath".
    Blood Breath sounds a bit weird. I don't know. What do you think of Blood Storm? Sort of like a counterpart to Divine Storm.

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  7. #127
    Quote Originally Posted by Bloodrayne of Lothar View Post
    Except Leech is no longer a stat, so wonder if they will revert it or just change it again.
    When did they do that? Last time I checked leech was supposed to be a tertiary stat, like movement speed or ae-damage reduction.
    Items were supposed to have a chance (just like wf is now) to have either a socket, a higher item level or a tertiary stat.
    Though I haven't heard about that for a while can't remember it being scrapped.

    Either way, Leech as a concept (though maybe as a stat) was not scrapped, so they can still apply it to Lichborne.

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    Quote Originally Posted by Atonement View Post
    DC is and always has been an unholy ability, occasionally used by blod, but not iconic to blood.
    In WotLK, DC was a main rotational ability of blood. The sudden doom talent was found in the blood tree, not unholy.

    Rune strike, heart strike, blood boil, blood parasites, death strike and dancing rune weapon have been the most iconic blood abilities since DKs came in in WotLK. Look at the most recent alpha changes... do we have left? Parasites gone, RS gone, HS gone, BB renamed to an unholy themed pestilence. All thats left is Death Strike and dancing rune weapon.
    Rune strike has NOT been a blood ability, it was a frost ability, and could only be used after parrying an attack.
    Blood Boil has always been equally used by blood and by unholy dks, so no spec specific flavor.
    Pestilence has been part of the dk for just as long as BB (if not even longer), for all three specs, and class identity>spec identity.
    Parasites have never been useful, and with the overall stackable raid utility changes there is simply no place for them. They had to be removed.
    HS has been one of the most generic abilities ever since they they removed it's secondary effects like the hp debuff.

    I can only hope for the sake of the identity of blood, that blood strike somehow becomes an ability worth using. If it doesnt, the worrd blood... will have been pruned from blood...
    I don't know where people are getting the idea from that blood and blood magic was a central aspect of the blood dk.
    The name blood dk is a reference to the specs vampiric (life-stealing, not actually blood sucking) properties.
    Blood dks never used blood magic. They use UNHOLY magic.

    If your only argument is that we don't have a single ability with the word "blood" in it, neither does unholy (except unholy aura, but if you count that you also have to count Blood Plague. Oh, and presences, of course).

  8. #128
    Field Marshal incko's Avatar
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    Quote Originally Posted by Bloodrayne of Lothar View Post
    Except Leech is no longer a stat, so wonder if they will revert it or just change it again.
    A few hours ago Celesalon was still talking about the Leech effect of LB so you're argument is wrong.

    >Still 2min CD. I believe it's 15% Leech, offhand.

    https://twitter.com/Celestalon/statu...52327553871872

  9. #129
    Quote Originally Posted by incko View Post
    A few hours ago Celesalon was still talking about the Leech effect of LB so you're argument is wrong.

    >Still 2min CD. I believe it's 15% Leech, offhand.

    https://twitter.com/Celestalon/statu...52327553871872
    That's from the 20th of may bro, hardly a few hours

  10. #130
    Field Marshal incko's Avatar
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    Ah my bad got the date wrong, however one week isn't that "old" either.

  11. #131
    Quote Originally Posted by Bloodrayne of Lothar View Post
    Except Leech is no longer a stat, so wonder if they will revert it or just change it again.
    Leech is still a Tertiary stat...

    The only stat that is on hold right now is amplify, all the other secondary and tertiary are still there

  12. #132
    still not a fan of losing rune strike.
    the changes to pestilence on the other hand is nice.
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  13. #133
    Quote Originally Posted by Darkvoltinx View Post
    still not a fan of losing rune strike.
    I keep hearing that very often. What is so special, fun and unique about rune strike? DC is superior to it no matter how you look at it.

  14. #134
    Quote Originally Posted by HiFish View Post
    I keep hearing that very often. What is so special, fun and unique about rune strike?
    Nothing.

    Quote Originally Posted by HiFish View Post
    DC is superior to it no matter how you look at it.
    Logic on MMO-Champion. Good luck with that.

  15. #135
    Scarab Lord Zka's Avatar
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    Quote Originally Posted by HiFish View Post
    I keep hearing that very often. What is so special, fun and unique about rune strike?
    Nothing. It started out as a copy of the warrior's revenge, later on it was made spammable (no proc required). It has no flavor of any sort, people just like to whine.

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  16. #136
    If you think about it, the name Blood Boil never really made sense.

    Am I superheating their blood? Or just... throwing hot blood at them? It seems to be a big red bubble...

    Quote Originally Posted by Deathnander View Post
    •Blood Boil has been removed.
    Basically since it has already effectively merged with Pestilence, the two abilities are just merged into 1 button.

    Quote Originally Posted by Deathnander View Post
    •Blood Parasite has been removed.
    That fucking thing! Screws up soloing and CM invis runs and you can't even talent out of it anymore!

    Quote Originally Posted by Deathnander View Post
    •Rune of the Nerubian Carapace has been removed.
    Had to google that to remember WTF it is.

    Quote Originally Posted by Deathnander View Post
    •Rune Strike has been removed
    Replaced by Death Coil, which is better in every possible way. Doesn't require melee, higher RP cost = less chance of capping, looks cooler, feels cooler, has a cooler name and a pedigree...

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    Quote Originally Posted by DomesticViolence View Post
    I think a Red Howling Blast would be awesome. "Blood Breath".
    Blood Barf.

    You get it if you choose the talent Maybe You Should Get That Looked At.

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    Quote Originally Posted by Havic View Post
    Runestrike removal makes zero sense, especially when there telling me Death coil should replace it.... someone feel free to explain how that is even close to being a fair trade off...
    Erm, DC is exactly the same thing but better?

    The only reason you don't use it today is RS is deliberately tuned higher, which obviously will be irrelevant in WoD. You are forced to use RS, an inferior ability, because it's the spender for Blood. That's the only reason Blood DKs don't use DC today.
    Last edited by Mormolyce; 2014-05-27 at 06:37 AM.

  17. #137
    Quote Originally Posted by Mormolyce View Post
    higher RP cost = less chance of capping
    In WoD, the RP cost of DC is reduced to 30, the same as RS now.

  18. #138
    Quote Originally Posted by HiFish View Post
    I keep hearing that very often. What is so special, fun and unique about rune strike? DC is superior to it no matter how you look at it.
    outside of iconic ability what is so special about DC?
    nothing
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  19. #139
    Quote Originally Posted by Darkvoltinx View Post
    outside of iconic ability what is so special about DC?
    nothing
    Very much, actually.
    It is ranged, so it is a lot more useful than RS.
    It litterally launches a ball of death at the enemy, which is a lot more awesome than a simple hit with your sword.
    It not only uses a different animation than DS (that alone is enough to prefer DC to RS) but a animation we currently don't have, so it's some nice alternative.

  20. #140
    Quote Originally Posted by HiFish View Post
    Very much, actually.
    It is ranged, so it is a lot more useful than RS.
    It litterally launches a ball of death at the enemy, which is a lot more awesome than a simple hit with your sword.
    It not only uses a different animation than DS (that alone is enough to prefer DC to RS) but a animation we currently don't have, so it's some nice alternative.
    range attack in melee range. wow.
    opinion. warriors have titan's grip and that is pretty awesome.
    DC needs a better animation.
    also still seems more iconic for unholy.
    http://us.battle.net/wow/en/characte.../Zanjin/simple horde main
    http://www.mmo-champion.com/threads/...2#post25856782
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