even if they thrown 20 % nerf (which they wont) it wildstar which will get my money anyway at least till WoD release //shrug
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i hope Wildstar will be big, better than the current, Casual WoW... i hate Low-Level Bobcontent and SoO is not that hard...
My Engrish is not very gut, pls forgive me
Not that theres a need for that (Wildstar will go down as quickly as ESO and the other MMOs before that). Blizzard might do it anyway just to rub it into their faces
edit: i don't think there is a nerf until patch 6.0 which will introduce the item squish and automatically nerf teh content
Sorry it just seems like a risk to me. Blizzard doesnt take risks in the past with games. Wildstar seems to becoming from a place likw WoW hit everquest. It came sorta out of no where letting it build on its own. Theres no hype machine going on and to me its the cleanest game since LotRO, with good raid content. WoW built its own hype from its player base. Everyo.e said EQ 2 would crush it but it let its player base down. Right now WoD has more stuff people are pissed about in a long time. WoW will only be killed by Blizzard. Why would the guve any polished game a chance to get a foot hold?
The only way a new MMO would make it big would have to do so, so they could keep numbers up. If only the "Good" and "Hardcore" players go there, then the games numbers won't be very high and the game will fail quickly.
If it preforms like that while questing I cannot wait to see what the 40 man raids will be like, probably just like Vanilla WoW, laggy unbearable piles of shit
People should understand once and for all that no matter how good a mmo will be, World of Warcraft will still be number one. None of the mmos in the last years (ESO, Neverwinter, GW2, DC Universe, Rift, SWTOR) have come even close to being a threat to Blizzard. Neither will Wildstar.
We span the universe, as countless as the stars!
No force on this world or beyond harbors the strength to bend our knee... not even the mighty legion!
Wildstar isn't a longterm threat to WoW. But given Blizzard's history, could definitely see them dropping something before Wildstar just to renew some interest in the game. Whether or not Wildstar is a longterm competitor is largely irrelevant though. Siege of Orgrimmar is going to be lasting around 14 months. New games become more appealing in downtime like this, even to be played as short term stopgaps. Blizzard will definitely want to do something before summer is in full swing to get ahead of some of the inevitable bleeding from summer, burnout from extremely long content, and other game launches that will take money from them in the downtime. Otherwise, their Q2 sub losses could be catastrophic.
It's in Blizzard's best interest to try to keep focus and attention on WoW and keep people playing during the downtime. Every sub lost to summer, burnout, or new games is 15 bucks a head just in sub money, not counting potential microtransactions. Cataclysm lost a million people during its downtime even with sub retention measures in place like progressive nerfs to Dragon Soul and an annual pass. MoP is two years older, last tier will be the longest in history, amd the latter part of the 14 month tier, and thus burnout, will be happening during the summer with no sub retention measures put in place like they were in the past to keep interest during the downtime.
Last edited by Bullettime; 2014-04-28 at 09:02 PM.
Blizzard have said that the beta process will be a lot slower than in MoP. It won't just open up to everyone. I imagine it will be a while longer before beta, and even then we won't get open-beta for some time. They want quality feedback, not people checking out the content.
Why do so many people on here think Wildstar will be a big deal? The rest of the world doesn't have a clue about it and from what I have seen, its not worth my time.
Last edited by wolftech; 2014-04-29 at 12:57 AM.
How to 'Fix' WoW
- Fire Chris Metzen
- Separate PVE and PVP and balance them separately