Originally Posted by
Deleze
The thing about Shadow Orbs vs. HoPo and Chi is that Paladins and Monks have various and reliable ways of generating their class power.
As a holy paladin I can:
Crusader Strike, Judgement (with SH), Holy Shock, Divine Light / Flash of Light (on beacon of light) or Holy Radiance. Not to mention I could use Holy Avenger and get 3 HoPo for all of these.
As a MW monk I can:
Jab, Spinning Crane Kick, Expel Harm, Soothing Mist, Crackling Jade Lightning, Surging Mist, and Chi Brew (if talented).
Shadow priests orb generation overall is poor enough (even with this glyph) that having them decay out of combat would be entirely counterintuitive.