I usually only kill a couple of low levels in order to get the 90s to come out and then I kill them:P But OP, you probably want to just ignore hellfire its not going to get fixed.
I usually only kill a couple of low levels in order to get the 90s to come out and then I kill them:P But OP, you probably want to just ignore hellfire its not going to get fixed.
The problem is a lvl 55 had a chance of surviving and escaping against a lvl 60, and maybe even defeating that lvl 60 with a friend or two of the same level. The margin between cap and questing level has become too wide.
I dont tihnk its a critical issue in WoW but should be addressed nevertheless.
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They're already working with scaling down gear and levels when its comes to dungeons and raids. I imagine it still wouldnt be very easy to implement this into levelling zones but certainly not impossible in my opinion. I think a solution like that would have alot going for it.
I'm not too addicted to quit WoW, I've already done it dozens of times.
Once WoD comes, there will be a long period of healthy open world PvP while players level.
World PvP is mostly dead due to exponential gear growth and long late expansion tiers - causing there to be many "maxed" characters with little to do.
There seems to be more patience to spend hours griefing lowbies, than to withstand one wipe in a boss.
That being said, Blizzard should do something about encouraging players to engage challenging players - even if they lose.
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Then say something in my thread on official forums (or re-post it in NA forums):
New concept of World, Leveling & Immersion
If you ignore meaningful threads in the official forums - well, Blizzard will also ignore you.
Last edited by Nurvus; 2014-05-11 at 04:55 PM.
Why did you create a new thread? Use the search function and post in existing threads!
Why did you necro a thread?
I disagree with that.
Your so called "ease of access", actually helps ALLEVIATE ganking.
We're so late into SoO that there are a lot of max geared players, and usually those are the ones that gank with impunity.
How many green geared lv90s do you think is necessary to beat a max geared level 90?
Take away Timeless Isle gear and you'd see 5 green geared lv90s getting corpse camped by a single max geared level 90.
Last edited by Nurvus; 2014-05-11 at 06:25 PM.
Why did you create a new thread? Use the search function and post in existing threads!
Why did you necro a thread?