Well i have 1 month/ close~
Despite my Guild is progress 13/14 hc~ i dont feel anymore enjoy raiding at all....
The only time i log on is for raid/attendance and is getting ~~~
Aswell is 1st patch after a 8 year career of raiding since i dont give @$ of killing it~
Thing is simply~
isn't the nerf~ that bother anyone ~
Is the amount of time a raid is within nothing new added that make people insteaf of progressing ...staying stanby~
And i dont think people are progressing or wanna...progress after 12234 kills immerseus....
So insteaf of beeing stupid an agree/disagree with nerf~ The only matter you should bother is why this patch is going to be for 1 year and close to 3 months~
this was the reason why nerfs were happening in past so that to many guilds dont die in this period - and cause of idiotic blizzard experiement "we no nerfs cause lets give elitest prics a carrot this time so they could sell more mount runs " game is suffering hugely.
The truth hurts, sorry.
As you have said, if there was another tier or expansion coming out soon there wouldnt have been these complaints as most of them didnt even "finish" the prior tier on heroic let alone bothered to go back to do it. Just bored players needing to feed their addiction and then blaming others for their issues.
Last edited by clevin; 2014-05-19 at 06:07 PM.
Blanket nerf would expose the longest tier hiatus ever very quickly and very severely.
Extra farm will keep some people farming, especially the ones that want to get into WoD with possible gear.
If you take it upon you to farm gear for all 4 specs you only have yourself to blame if you're feeling "forced" to upgrade everything you sillybilly!
The valor upgrades is not just a nerf to the raid tier, but essentially a nerf to the entire expansion content. Sure, they could have added an 8% nerf to T16, but then everything else outside of Siege of Orgrimmar would be exactly the same. At least with the upgrades, YOU yourself will be more powerful EVERYWHERE... not just within the raid zone.
It's a win/win for everyone. Players get overall stronger everywhere, blizz makes us keep playing to upgrade gear.
As someone who is progressing still in Heroic Malk this is well received and wanted. I know that we arent the best in the world, but my home realm still hasnt seen a 10H or 25H Garrosh kill, and only the merged-into-us Realm has seen those happen... in the last 2 weeks.
I know that we aren't great raiders, but we are also about the only raiders on the server still making progression (haven't brick-walled fully yet).
Finding another 10% power/dps/hps/survivability will make the difference for us, at least through to Thok I would think.
i find it cute that even with all the upgrades, i now have the item level of a 25man heroic raider would before the increased upgrades instead of a 10man one after lol. overall i think it was a success. we cleared 14/14H in about 3 hours.
Just to rewrite my post..
We've had alot of nerfs regarding both, LFR, Flex, Normal and HC.
In addition to these nerfs we've had these
- Item Upgrades 4/4.
These are new nerfs from our previous expansions..
How do these affect us?
LFR which was supposed to be done by played at lower item level and which are supposed to reward items of item level 528, can be upgraded to 536. After patch to 544.
We had FLEX - which gave us item level 540 INSTANTLY. With the 2/2 at that time 548! Now we're talking about a bigger nerf, 2 more upgrades, meaning that people only doing flex can reach a item level of 556! That's, higher than normal.
Now where does that leave us? It leaves us at you can actually be doing "NORMAL" content at item level MUCH higher than what you're atually recieving.. You were supposed to get upgrades, not downgrades..
If that's not enough, NORMAL has a chance to drop warforged! That's 6 MORE items level than normal! If the 553 that can be upgraded to 561 and after nerf this week to a whoopin' 569! If you are lucky, or not lucky after 6-7months with SoO to get warforged we're talking about a item level of 575! THAT'S THE ITEM LEVEL YOU CAN MAXIMUM ACHIEVE FROM DOING NORMAL RAIDS! And then heroics drop, what? 572? How can this even be NORMAL.. You have better gear than the gear that drops.
Now remember, ITEM UPGRADE is not a option or idea to make the item be stronger, it's a way to gap you closer to the raids and act as a nerf when you can't get more items that are good for you etc.
Either way. It's a huge nerf..
We were supposed to be doing:
SoO Normal with 525 - But as today we can do it with almost 560 iLvL!
We were supposed to do HC with 553 - But as of today we can stand proud doing it with 575!
So now tell me how fair it is doing content at 35 iLvL as before normal and 22 after normal prior to heroics!? That's a HUGE friggin nerf. Let's just pretend the "Warforged" are not nerf, let's just pretend they added that in the game with a inpredictable drop rate in addition with seals for a raid that's going to last for more than 1 year. Just let's pretend.
Then we're still looking at 29 and 16 item level difference. I mean, last I remember "Gurth HC had 416 iLvL". While the SUPER RARE panda blue rares had a item level of .. 450.
450-416 = 34. Sadly we have NOW in the SAME EXPANSION, and also not to forget the SAME CONTENT PATCH that huge difference. We're actually playing with the standards of WOD RARE BLUES as of today. Which are supposed to be overpowered in every way. And I'm not talking about only a weapon or a shield BUT FULLLY DECKED:
Now please.. tell me how DS or ICC was more nerfed than this.. Please.. Let's not mention the OP meta gem and the OP cloak. I'm pretty sure that there was maybe 1-3 shadowmournes amongst the players, or 2 rogues.. However, there's 25 cloaks and meta gems. Just the math, I'm sure that 35 item level not looking at cloak, but with it probably 40... Anyway, 8 item level = 11/12% DPS do the math, that's prolly 50% more dmg. Although I don't have the math and wouldn't know if stuff scaled that way, I'm certain 30% is a fair number, + nerfs + cloaks + meta gems.
My friend is like " Dude, faction change horde.. We're literally 21-maning garrosh, you could join for free loots.. " After this one more nerf they're all recieving about a 11% FLAT DMG INCREASE. That's like ... they can probably 15 man it now.
Last edited by Kezotar; 2014-05-21 at 05:43 PM.
I7 - 4930K / 16 GB - 1600MHZ / R9 290 Core 1220 MHZ - Memory 1550 MHZ
I would rather a small nerf or something, I just really hate the stupid item upgrade system, same with thunderforged. Feels like they just wan't to keep you playing by dangling something in front of your face. Oh you're full heroic BiS? Go Upgrade all your items! Okay so now your full heroic bis with max upgrades? Go get full heroic thunderforge! Full heroic thunderforged?! >.>
The extra item upgrades really feel like a flat nerf, we went 14/14 hc in one night, we even skipped the 2nd transition on Garrosh lol
Wow, I hope that this helps my guild's progression. I really do. Seems like it made a massive difference to everyone else.
Of course personally I had 140 VP left before they did the patch, never got the chance to bank some up.
OP: Want to be an asset and bring 4 specs to your guild?
Bring two druids, not one. Honestly.
If you have twice as much gear on a character than normal for raiders (no serious guild requires their players to play 3 different roles, if they do they will ask you to level an alt.) Then it will take twice as long to upgrade it, you went in for the extra mile, now you have to finish it. Have fun