And now fix the casual cap or make justice point the currency for all upgrades... So we can at least run dungeons over the boring scenarios we've done for many many many months now to get our valor points. Or even better just get rid of valor and fuse it with justice points alltogether. In the current state of the game it wouldn't even matter.
"The three main theses: that we are no match for the perfection of our products; that we produce more than we can visualize and take responsibility for; and that we believe, that, what we can do, are allowed to do, no: should do, no: must do – these three basic theses, in light of the environmental threats emerging over the last quarter century, have become more prevailing and urgent than they were then."
— Günther Anders —
Under this logic, if this 4-spec druid spent months gearing up, then he must have been "carried" all of those months compared to someone who simply plays a single spec, because you can't gear 4 specs as quickly as you can gear a single spec, and by being less geared, he was gimping his raid group. Right?
Again it takes a peculiar mindset that exists only in WoW that sees opportunities as "requirements," anything other than "optimal" as "garbage," and anything other than "perfect" as "ruined."
12% comes from comparing simcraft data from top geared players in US / EU and top geared players in asia, who currently have the +8 ilvl they're proposing. 12% was the average number I came out with.
And yes, i have around 60 pieces of gear over 4 specs that will need upgrading at some point. Bear in mind, people who play 2 specs will still be in a dilemma over upgrades.
The 4 spec druid thing was more about having your mainspec performance being considerably ahead of the offspecs for months until that gear is fully upgraded, it just feels bad and deters people from going OS heals, especially on heroic, especially if not all their healer pieces are upgraded already.
I understand people jump to dramatic phrases on forums like "slap in the face" "the game is dead" and that's precisely what I just did, so I apologize again.
So that adds up to 21-33 items to upgrade, NOT 64.
It would be foolish to ignore the systems changes knowing that 6.0 is coming out before you finish upgrading.
I suggest you read that and adjust your item upgrade strategy accordingly.
What you should do:
1. Upgrade all your gear for your main spec.
2. Upgrade off spec jewelry and trinkets and weapons.
3. Start upgrading spirit armor for resto when 1 and 2 are done.
You'll find when 6.0 comes out (I'm guessing September-October at this point) that you'll be out of upgrades.
Last edited by Abysal; 2014-05-14 at 07:26 PM.
As an aside, if you want to end all your posts with your name, which I don't see why you would, since your name is printed at the left of each post, you can just add it to your signature instead of typing it out every time.
This is purely a luxury problem and not a major concern.
"-OMG Blizzard my guild lets me collect gear for 4 specs, now I feel pressure to upgrade all 4! BOHOO"
You do realize how stupid that sounds?
We were sharding near every drop by about late November and we didn't kill Gary till January. We stopped raiding in March/April because we hit a wall on 25 HC Norushen and blizzard decided not to blanket nerf this time around so mots of us are unsubbed now waiting for WoD. We cleared 10/13 HC ICC, 8/8HC DS and remained subbed throughout all of those tiers. So in the case of my guild* they messed up this time around. These item upgrade "nerfs" are about 3 months too late.
*Pretty sure it goes for a lot of guilds out there; certainly its true of the 3-4 other raiding guilds on our server.
They're adding another tier! "How dare blizzard punish us for not completing the prior tier fast enough"
They're upping the maximum possible item level! "How dare blizzard punish us for being in BiS and forcing us to start upgrading again"
Logs are generally already irrlevant because *legasp* chinese players already have this ilvl advantage. Never mind the copious amount of gaming the top ranking players do to get everything to line up for their class and spec on a given attempt.
Surely I could gather 4 gearsets if I chose to, but that would just be unfair to the other raiders and Im not that selfish.
Theres no reason to be angry at Blizzard just because you choose to OCD gear every spec in the game, focus on your main/offspec.
Last edited by Mbison; 2014-05-14 at 07:47 PM.
Second is that my guild has had some major stuff come up in the last 4 months: just off the top of my head 2 raiders have had children, 4 have had an important family member die or been in the hospital for a serious amount of time (i.e. broken arms and such), 1 had a record to promote and several have just burned out from progression or getting their Legendary cloak.
Third, very little of our gear, if any, has gone to a trial that wasn't just going to be DE-ed if they weren't present and yes, RNG is still pretty damn RNG. Just to name a few: we still have main caster DPS hurting for something better than the Flex Amp Trinket from Immerseus, 2 of our main healers still lack a Sha of Pride Amp trinket better than LFR, and our main Prot Paladin tank is still using the HTF Spark that he had from ToT to reach his Haste hard cap.
If we're going to bring up old content gear stuff I remember that in ICC only 3 Heroic Conq tokens dropped the entire time ICC was on farm (11/12 Heroic). In DS we saw 3 Vial of Shadows (Normal+Heroic), 2 Spirit+Mastery caster shared boss ring (Normal+Heroic)...and probably 20 or so of the shared boss tank trinket/ring drops.
And yes, I do agree that we've been sharding a lot of stuff. However, because we were very AGI heavy (about 1/3 of our raid consisted of Monks, Rogues and Hunters) I pretty much never got a chance at Agility gear I could equip while I was still on my Druid. That was the big reason for me switching to my Warrior for Heroic Siegecrafter progression.
Last edited by Trubo; 2014-05-14 at 07:54 PM.