ok then. its been awhile so couldnt remember.Tertiary stats are stats that do not affect performance, but are still fun/useful. Multistrike and Readiness both GREATLY affect your performance on a level compared to Mastery, Haste, Crit, and (Bonus) Armor. They are not tertiary, and here's even a source for you:
Originally Posted by Blizzard EntertainmentItemization Changes
General
- New secondary stats added:
- Multistrike: Grants a chance for spells and abilities to fire up to 2 additional times, at 30% effectiveness (both damage and healing).
- Readiness: Reduces the cooldown on several abilities with long-cooldowns for the class. The tooltip for Readiness displays a list of affected abilities.
So, y'know, sorry.
- - - Updated - - -
Cleave was shelved (along with Amplitude) and was a secondary, not a tertiary, and they also haven't been talking at all about tertiary stats since Blizzcon, so idk if they are even planning on keeping them or not.
I also had the list over on the 6.0 Thread, which includes Movement Speed, Lifesteal, Avoidance (reduces AoE damage taken), and Steadiness (makes that specific armor piece indestructible and not needing repairs), though that list (besides Cleave/Amplitude being shelved) has not been updated since the Blizzcon panel last year.
also didnt know the removed cleave and amp. sucks i was liking cleave.