Originally Posted by
Nythiz
I don't think shaman talents are as bad as people make them out to be. But I do feel like they miss a bit of spice that some other classes have on theirs. I also feel like the talents don't alter too much about the class itself. Rotation doesn't change up much (if at all),
And to be frank I think other classes have their talents be much more situational specific as well, which is a thing I like.
When I look at shaman talents from a PvE PoV. Tier 2, 3 and 5 are almost set in stone, because there is either the illusion of choice (5), or the whole line being irrelevant/lackluster (2 and 3). Sure there is the situational fight where you'd want an AoE earthgrasp or a windwalk totem, but they have been limited in MoP.
Tier 6 scales too much by gear level rather than being preference or encounter specific (IMO). Tier 4 suffers slightly from the same issue as tier 5 where certain talents seem to cater to specific specs too much. Tier 1 on the other hand is great, there are a lot of fights where I'd wanna swap between Astral Shift or Stone Bulwark Totem, and this tier offers some variety. I just wish they updated Nature's Guardian a bit. That threat reduction has been there since TBC and has been rather ridiculous; add something slightly more useful and this would be a better option for those random damage spikes.