View Poll Results: Do you like the old talents trees or the current ones?

Voters
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  • I want the old ones back (but better)

    521 53.93%
  • I like it the way it is now

    445 46.07%
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  1. #401
    Elemental Lord ringpriest's Avatar
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    Quote Originally Posted by Baconeggcheese View Post
    That's because it is.

    Same choices / end results as the old system, without the ability to make horrendously poor choices. Stupid proof.
    If you design a game for idiots....

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  2. #402
    Quote Originally Posted by ringpriest View Post
    If you design a game for idiots....
    They're just designing for their market, they don't control the market. *shrug*

  3. #403
    The Insane Kangodo's Avatar
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    Quote Originally Posted by Baconeggcheese View Post
    That's because it is.
    Same choices / end results as the old system, without the ability to make horrendously poor choices. Stupid proof.
    That's because the talents are actually viable.
    If anything was made for retards, it were the old talents that gave people the idea that many shiny buttons somehow equals a choice and diversity.
    Originally Posted by Alpha Patch Notes (Blue Tracker / Official Forums)
    Paladin
    • Look. We already gave you guys Ashbringer. Isn’t that enough?

  4. #404
    Immortal Zulkhan's Avatar
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    Quote Originally Posted by Baconeggcheese View Post
    Same choices / end results as the old system, without the ability to make horrendously poor choices. Stupid proof.
    It was quite difficult make "horrendously poor choices" in Cataclysm. The talents were severely cut down, with the minimum of 31 talent points in one tree before moving to anything else. Unlike before, it became a rigid system that offered no chances anymore of doing "good" or "bad" choices, just push a lot of buttons for always follow the same, logical and predictable pattern.
    Darkspear never die.
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  5. #405
    Quote Originally Posted by Kangodo View Post
    That's because the talents are actually viable.
    If anything was made for retards, it were the old talents that gave people the idea that many shiny buttons somehow equals a choice and diversity.
    So instead now its replaced with a system that cannot be anything other than viable - retard proof.
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    Back over 12 million for WOD..here we go!

  6. #406
    My vote goes for the new system.

  7. #407
    Scarab Lord TEHPALLYTANK's Avatar
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    If I wanted the old talents I would just go play Rift.
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    Quote Originally Posted by MerinPally View Post
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  8. #408
    The new system has its flaws, but the old system was utterly pointless.
    GM of Temerity - 13/13M - Progression raiding on a strict 12 hours per week.
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  9. #409
    Allowing you to actually have a say in designing your class with your play style (old talent trees) was a great concept for the game. The new talent trees do not maintain any of that, and no matter how much they attempt to balance them, there are still guides that tell you which ones to take and most people follow those guides.
    "The round, metal cooking utensil referring to the larger, cookware customarily used for, but not limited to, stews, as being of a dark shade or possibly of African descent." ~~ Fixed for now. But keep in mind any one of the words used in that fix may become politically incorrect or offensive at any moment for any reason. Further amendments may be required to prevent frivolous lawsuits in the future.

  10. #410
    Pandaren Monk Lyese's Avatar
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    Quote Originally Posted by Daez View Post
    Allowing you to actually have a say in designing your class with your play style (old talent trees) was a great concept for the game. The new talent trees do not maintain any of that, and no matter how much they attempt to balance them, there are still guides that tell you which ones to take and most people follow those guides.
    Concept, sure, but it failed on execution.
    Sig/ava made by the amazing Elyssia! ♥


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