if geared say 580+ does affliction go past destro on most fights ? or is the fight lenght a bigger factor?
if geared say 580+ does affliction go past destro on most fights ? or is the fight lenght a bigger factor?
I play mainly destro and afflic as my OS.
From my experience, destro will out-dps affliction with the correct rotation
aff is miles ahead of destro at 580+. only expections are galakras, garrosh and paragons. siege is debatable if u have low mine dmg then destro might be better
Last edited by yoloswagginz; 2014-06-03 at 06:00 PM.
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is ktt hc better than the garrosh trinket (normal) for affliction?
there are more fights where destro is better than afflic than the ones you're mentioning tho, it is pretty much a coin toss which of the specs are better, destro tends to be the better spec in 10m where afflic tends to be better in 25m and the strategy you use will also make a big difference, overall its prolly closer to 60:40 in afflic's favor in 25m and 60:40 in favor of destro in 10m.
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generally for afflic, any version of the garrosh trinket is better than any heroic trinket out there from what ive been told.
destro vs affliction = reliability vs volatility.
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how is aff padding incarnate? destro is much more dependent on aoe dmg and padding. how would destro be better in 10m? the only differences between 10 and 25 are that 25m has more adds which is actually better for destro and that there is more personal responsibility on mechanics. as u can see from the numbers aff is miles better besides the fights i mentioned. http://www.warcraftlogs.com/statistics/5#
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think you care too much about your "propadders" rankings, affliction is better, and destro is the real padding spec lol, often dealing massive damage to loads of adds that really don't need to be aoe'd down fast and aren't really a threat but hey destro is there too look like it's doing the best dps.
Define padding? Only two examples I can think of is warlocks doing 800k+ on paragons, and using the yeti on Thok to extend dots (the latter may or may not be a DPS increase). Destruction can 'pad' the crap out of the Orgrimmar Faithfuls on Nazgrim, as well as the second set of Warbringers on Garrosh (who will eat the iron star in any case).
Really disagree with your notion that affliction requires padding to play well. It's been consistently beating Destruction on single target since long before everyone was 580+, even more so now.
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May not be that Destruction is worse in 10M per se, but Affliction generally performs better in 25M, adds come in greater numbers and live longer, which means there's more opportunity to extend DoTs with Soul Swap. This is a larger DPS gain when the adds aren't clumped up, in comparison, imo.
Last edited by striderZA; 2014-06-04 at 10:15 AM.
affliction super boring.... dot dot dot dot dot run run run run run
Welp, be prepared...because Aff. looks even more boring in WoD...although I'm glad snap shotting is gone.
Soul Swap is an wicked mistress for sure - and has exacerbated the evils of snap shotting. After years of loving Affliction, I just can't play it because I hate it's current mind numbing game-play in raids.
Affliction is all about overall damage.
Destro is about priority damage.
If you need the priority damage you'll probably want to play destro.
If you need overall damage (and have good trinkets) you'll probably want to play affliction.
The way that destro's damage is delivered means that if the 2 specs were exactly even overall damage then destro would be the far, far more attractive option. It's a lot easier to suddenly redirect damage as destro especially if, for whatever reason, you aren't going to have access to a 10 stack agony.
It's the fact that affliction (dot specs in general actually) tends to be really good at overall damage on multiple targets, especially whilst ignoring a priority add in favour of spreading dots some more, that's earned it a reputation as a padding spec. Plus dotting up targets that don't need any damage on them whatsoever. I'm looking at you Paragons of the Klaxxi. (and Protectors of the Endless)