1. #1

    10m H Garrosh 1st Intermission

    We've tried 2 or 3 different groups and combinations and methods to no avail. Either we get through the adds and we're at 25-30 energy or we miss too many stuns/interrupts and we wipe.

    Our comp:

    DK Tank (Solo, but we have a prot pally on reserve)

    Disc Priest
    Holy Pally

    Ret Pally
    Fury War
    Boomkin
    2 Locks
    Fire Mage
    Enh Shaman

    I'd love some ideas for how to get our group through the transition; would be nice to see the rest of the fight.

  2. #2
    Alliance or horde? If horde, any blood elfs?
    Assuming you're not horde, I'd say:

    Left side:
    Fury warr+lock+Enh.
    Right side:
    Ret pally+Lock+Fire mage.
    Middle: DK+boomkin+disc priest.

    Interrupts -
    Right side: Fury warr leading into Enh stun totem.
    Inside, Warlock stun then single interrupts/stuns if needed.
    Left side: Ret pally blind/knockdown leading into lock stun. Hpally knockdown on inside group, then single stuns/interrupts if needed.

    Middle: DK asphyxiates one add, interrupts another. Boomkin solar beams last one. Burst the interrupted add down (locked for shortest time). Most risky one.

    If you're horde, you have a shitton more AOE interrupts available (arcane torrent from 2x paladins), in which case you can just use the hpally's arcane torrent in the middle group instead of trying to singletarget them all.

    When outside groups are done, roar up, and run inside and whack the two inside groups (DK/boomkin/priest splitting up with DK/priest on one side, boomkin other for dps). Hit garrosh ASAP he becomes attackable.

  3. #3
    Deleted
    4 people left 4 people right 2 middle. Then after the first 3 packs have the middle split up and 5 people on each of the last 2 packs inside the temple.

    warrior, lock and mage on left
    ret,lock and boomkin right
    dk and enhance middle

    middle:

    With enough gear the enhance should be able to go middle with just the tank. With glyphed capicitator totem ofc.
    He should sprint in there before the tank with sprint/wolf and drop the totem before the tank even touches them.
    If he's fast enough the totem goes off just before their first cast ends, then the tank follows with remorseless winter.
    Make sure people help finishing off the middle pack on their way to the last 2 packs inside the temple at garrosh.

    left:

    Outside the warrior can take first interrupt with dragon roar on left followed by the lock with his aoe stun. 2 interrupts per pack should be enough.
    Enhance goes left inside the temple after he has about 2/3 of the middle pack down, reset totem cd and stun.
    Focus at least 1 add down asap so you can single target interrupt the remaining 2

    right:

    Outside the lock can take first interrupt on right followed by the ret blind/knockback.
    Inside nuke down 1 add asap and assign some single target interrupts. Assuming your aoe stuns/silence are on cd here.

    It helps if someone is looking out for one of those bubble buffs on the floor to save up.
    Also having taurens and bloodelfs helps a lot with their aoe stuns/silences.
    Last edited by mmoc748d6be4b6; 2014-06-05 at 07:19 PM.

  4. #4
    He is in an Alliance guild: http://us.battle.net/wow/en/guild/du...cter=ambermist

    Linking for assistance, and no current logs. http://www.warcraftlogs.com/guilds/3615 and http://worldoflogs.com/guilds/86698/

    Hope it helps
    Quote Originally Posted by Doomken View Post
    Everytime I try to Que for LFR, the game completely crashes. WTF
    Quote Originally Posted by Nairobi View Post
    It's probably trying to save you a headache.

  5. #5
    Make sure everyone is pooling resources before you enter 1st intermission. Locks should have full embers (if desto). Mage should be sitting on a pyro. Ret should be max holy power. Personally, I would have the boomkin save his CDs for the intermission, and have him help dot the front two groups as well. Disc can Halo all 3 front packs for some decent damage. Make sure War engages the pack he's doing before the tank and stands so that he's getting hit so the DK does not lose vengeance. People should personal and healthstone if needed to keep themselves alive so the healers can DPS.

    Front left: DK+ War - War AoE interupt into DK aoe stun.
    Front right: Ret+Shaman - Blinding light glyphed into cap.
    Center: Healers+Mage+Boomkin - Blinding light glyphed into single target interrupts into pally+mage stuns.
    Back left: Locks - Shadowfury into shadowfury into single target interrupts

    This obviously relies on your two locks doing mad work in the back, and being destro. They should both havoc the same target and then chaos bolt different targets. If you're still having trouble, you'll need to save more dps CDs. The biggest thing is to enter the first intermission with DPS resources pooled and preventing the DK tank from losing vengeance from the adds hitting him.

  6. #6
    Thanks, guys! We'll take a look at what we can do from your suggestions and get back in there on Monday.

  7. #7
    Deleted
    If your warlocks feel like it they could both solo one pack if they save DS for it (it will most likely be off CD with your raid dps at that point anyway. There is also really high possibility that you will get trinket proc in the realm.). I did it as follows:

    Have 4 Burning embers when you go to realm. First start casting CB to one of the adds and instantly after that put havoc to second add and shoot another CB to first add (with gear of your locks first add should be dead at this point or so low that CB dot will finnish it). After that use 2x conflagrate to second add and finish it with shadowburn (there is also room for 1x incinerate if you need it). After second add is dead interrupt third add with spell lock and shoot CB + 2x inc + shadowburn to it. Even less should do.

    I did that in ~570 ilvl, so I think your locks could do it just fine Anyway this is not needed and will result little bit less damage to garrosh during p2, but it is something you could do if you're up for it.

    Another note if you need more interrupts and got engineers on raid. High-Powered Bolt Gun works on them too. You can interrupt all three with it.

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