So I am still trying to figure out if I want to play my mage or shaman next expac, and coming off a pure "dps class" I've never had to worry about much raid utility outside of timewarp and counterspell.
I have been checking out several kill videos of ele shamans to check out UI's and I noticed that many of them only have a couple spells on their bars. Usually limited to Flame/earth shock, fire elemental, lava burst, lightning bolt, chain lightning, elemental blast, searing/magma totem, ascension, ancestral guidance and maybe earth quake and tremor totem.
But Shamans have TONS of other things like all their heals, and healing totems etc.
I'm looking for feedback on what I can expect coming off a purely dps class to a hybrid class. How often are these utility spells mandatory, or just backup plans. When playing elemental, or even enhance, are you expected to throw out heals besides ancestral guidance during tense fights, such as maybe healing rain or chain heal?
It just comes off a little overwhelming how much utility the class has opposed to a mage where all I have to worry about is damaging, popping time warp and occasionally throwing out a counterspell. I think I'd always feel a little guilty playing a shaman and someone dies and I never bothered to heal haha.
Any kind of insight to this topic would be awesome and put my mind at ease.