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    Razorfen Kraul, Razorfen Downs, Blackfathom Deeps Dungeon Journals

    Mists of Pandaria
    Originally Posted by MMO-Champion
    Razorfen Kraul
    Legends state that where the demigod Agamaggan fell, his blood gave rise to great masses of thorny vines. Many quilboar have taken up residence in the largest cluster of giant thorns, the Razorfen, which they revere as Agamaggan's resting place. Recently, scouts have reported seeing undead milling about the region, engendering fears that the dreaded Scourge may be moving to conquer Kalimdor.

    Death Speaker Jargba
    The Death Speakers of the Death's Head tribe serve two functions: to disseminate propaganda and to discipline those who refuse to obey Charlga Razorflank and, by extension, her mysterious new allies. Jargba has made a name for himself among the Death Speakers by dominating the very minds of dissidents, forcing them to accept the will of their leaders.

    • Shadow Bolt - Death Speaker Jargba hurls a bolt of dark magic at his current target, inflicting Shadow damage.
    • Dominate Mind - Death Speaker Jargba takes control of a random player for 10 sec.

    Aggem Thorncurse
    Quilboar society has long favored shamanism, and a tribe's greatest shaman are named prophets of Agamaggan. Calling upon the power of their demigod ancestor, these prophets may summon boar spirits to aid them in battle much as other shaman call upon spirit wolves.

    • Chain Heal - Aggem Thorncurse heals a wounded ally and up to 3 additional targets.
    • Battle Shout - Aggem Thorncurse shouts, increasing his melee attack power and his allies' melee attack power within 0 yards for 20 sec.
    • Summon Boar Spirit - Aggem Thorncurse summons a Boar Spirit to aid him in battle.
      • Boar Spirit - Boar Spirit defends Aggem Thorncurse in battle.

    Overlord Ramtusk
    The commander of the Death's Head military forces, Overlord Ramtusk is a massive aging quilboar whose thick hide bears the scars of many battles with centaur, harpies, orcs, and even tauren. Rather than being slowed by his advanced years, Ramtusk directs his troops with the swift and confident authority of a battle-forged veteran. Striking him down would surely deal a crippling blow to the Death's Head.

    • Battle Shout - Overlord Ramtusk shouts, increasing his melee attack power and his allies' melee attack power within 0 yards for 2 min.
    • Thunderclap - Overlord Ramtusk inflicts Nature damage to all players within 10 yards, increasing the time between their attacks by 20% and slowing movement speed by 40% for 6 sec.
    • Razorfen Spearhide - Two Razorfen Spearhide defend Overlord Ramtusk with their lives.
      • Thorns Aura - Razorfen Spearhide inflict Nature damage to all players that strike them or their allies within 0 yards.
      • Whirling Barrage - Razorfen Spearhide inflict Physical damage to all players within 0 yards.

    Agathelos the Raging
    Boars are revered within quilboar culture, and particularly large and tenacious ones are seen as a favor from Agamaggan. Already a powerful creature, Agathelos has been fed Kraul bat guano, which produces a maddening effect, resulting in increased stamina and strength. The Death's Head plan to utilize Agathelos as a powerful weapon to crush all who oppose them.

    • Rushing Charge - Agathelos the Raging rushes towards his target, increasing his movement speed and Physical damage of his next attack.
    • Rampage - Agathelos the Raging inflicts Physical damage to all players within 0 yards, stunning them for 2.5 sec.
    • Frenzy - Agathelos the Raging goes into a frenzy, increasing his melee attack speed by 60%.
    • Left for Dead - Agathelos the Raging inflicts 200 Physical damage to a player and forces them to feign death.

    Charlga Razorflank
    The leader (or "crone") of the Death's Head and Razorfen tribes is Charlga Razorflank, a quilboar who experienced an unparalleled and meteoric rise to power. Her aim is to resurrect the demigod Agamaggan, but the dark and violent rituals Charlga and her minions perform are quite at odds with the Ancient's noble and protective demeanor.

    • Chain Bolt - Charlga Razorflank strikes her target with a lightning bolt that arcs to nearby players, inflicting Nature damage to 3 targets.
    • Purity - Charlga Razorflank becomes immune to all attacks and spells for 2 sec.
    • Mana Spike - Charlga Razorflank restores her mana.
    • Renew - Charlga Razorflank renews herself, healing her every 3 seconds for 15 sec.



    Warlords of Draenor

    Originally Posted by MMO-Champion
    Razorfen Kraul
    Legends state that where the demigod Agamaggan fell, his blood gave rise to great masses of thorny vines. Many quilboar have taken up residence in the largest cluster of giant thorns, the Razorfen, which they revere as Agamaggan's resting place. Recently, scouts have reported seeing undead milling about the region, engendering fears that the dreaded Scourge may be moving to conquer Kalimdor.

    Hunter Bonetusk
    If a hunter's accomplishments are measured by the trophys they return with, Bonetusk would be regarded as one of the best. His cunning aim and animalistic instincts brought his hunting and tracking abilities to new heights, and only the strong stand a chance to survive against this veteran hunter.

    • Volley - Sets his sights on a player, then fires a volley of flaming arrows nearby. Being struck by an arrow inflicts Fire damage.
    • Barrage - Focuses his vision, rapidly firing a barrage of arrows at his target, inflicting Physical damage every half-second for 2 sec.
    • Stampede - Upon reaching half health, Hunter Blonetusk calls forth a stampede of boars, inflicting periodic Physical damage to all enemies for until cancelled.

    Roogug
    Quilboar society regards the reading of stones and crystals as the highest form of shamanism. Roogug served the Quilboar people for many years, quietly honing his divinative arts. He now serves the Quilboar as the overseer of all geomancers and has amassed a powerful array of crystals with which to dispose of weaker foes. It is only a matter of time before these mystics overrun the Southern Barrens.

    • Bloodlust - Under 75% health, Roogug will periodically go into a blood frenzy, increasing all allies damage dealt by 100% and haste by 50%. This effect stacks.
    • Woven Elements - Creates a whirling torrent of Fire, Nature, and Frost magic that strikes a target for high Elemental damage.
    • Crystalfire Totem - Summons a totem of crystalline origin that periodically lobs gouts of energy at nearby locations, inflicting Firestorm damage to all enemies within 0 yards and knocks them back.
    • Solarshard Totem - Summons a totem of crystalline origin that periodically creates a pillar of blinding light at nearby locations, silencing all targets within 2 yards.
    • Razorfen Bladeguard -
      • Bleak Strike - Readies a massive attack that strikes the ground after a short delay, inflicting Physical damage.
    • Razorfen Huntmaster -
      • Poisoned Arrow Volley - Shoots poisoned arrows at enemies inflicting Nature damage, then additional Nature damage every 2 sec. for 8 sec.
    • Razorfen Beast Tracker -
      • Wing Clip - Inflicts Physical damage and slows movement speed by 40%. Costs $150,859C Energy.
      • Fan of Knives - Releases a spray of knives at all enemies within 5 yards, inflicting Physical damage.

    Warlord Ramtusk
    The commander of the Razorfen military forces, Warlord Ramtusk is a massive aging Quilboar whose thick hide bears the scars of many battles with centaur, harpies, orcs, and even tauren. In his later years, Ramtusk has embraced the company of Quilboar spirit leaders; Aggem Thorncurse and Death Speaker Jargba guide his thoughts from the spirit realm.

    • Spirit Link Totem - Periodically, the Spirit Link Totem redistributes the health of all targets, such that each target ends up with the same percentage of their maximum health. This affects both players and enemies as separate pools of health.
    • Warlord Ramtusk -
      • Spirit Axe - Draws in power into one of his axes, throwing at a location. When the Spirit Axe lands, it inflicts high Arcane damage to anyone within 5 yards.
    • Death Speaker Jargba -
      • Broken Link - Breaks the linking of Spirits using Shadow magic, increasing healing taken by 50%, periodically inflicting Shadow damage, and preventing the target from benefitting from the Spirit Link Totem.
      • Spirit Bolt - Forms an orb of spiritual energy that travels towards a random foe, blasting them for Spellshadow damage.
    • Aggem Thorncurse -
      • Arcane Shot - Fires a well-aimed Spell shot at a random enemy's head, inflicting high Arcane damage creating a zone of Arcane damage at their feet for 9 sec.

    Groyat, the Blind Hunter
    After years of seclusion, a monsterous creature from deep inside the dark grotto emerged. This gargantuan bat continually feeds on the boar once named Agathelos the Raging, whose dark power was once fueled by continual consumption of bat guano.

    • Sonic Field - Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them. After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
    • Drain Life - Periodically bites his target, inflicting Physical damage and leeching life over 12 sec.

    Charlga Razorflank
    The leader (or "crone") of the Razorfen tribes is Charlga Razorflank, a quilboar whose experimental and powerful Geomancy practices are second to none. Her meteoric rise to power and the rapidly increasing violence between quilboar tribesmen can only lead to one thing: war.

    • Crystalline Command - Charlga's powers of crystal manipulation are unprecidented, giving her the ability to command powerful crystals, aiding her in combat. These crystals may not be attacked. This power allows her to command two crystals simultaneously.
      • Venomous Discharge Crystal -
        • Venomous Discharge - Congeals and lobs viscous venom at a location for 2 min. This blob periodically fires venemous orbs nearby, inflicting Nature damage to any players struck.
      • Tidal Tempest Crystal -
        • Tidal Tempest - Draws in players over 5 sec and periodically inflicts Frost damage to all players within 8 yards.
      • Molten Inferno Crystal -
        • Molten Inferno - Creates several lines of elemental fury, inflicting high Fire damage to all players struck.
    • Elemental Binding - Binds the target, rooting and tormenting them with Fire, Frost, and Nature damage every second for 6 sec.

  2. #2
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    Mists of Pandaria
    Originally Posted by MMO-Champion
    Razorfen Downs
    Legends state that where the demigod Agamaggan fell, his blood gave rise to great masses of thorny vines. Many quilboar have taken up residence in the largest cluster of giant thorns, the Razorfen, which they revere as Agamaggan's resting place. Recently, scouts have reported seeing undead milling about the region, engendering fears that the dreaded Scourge may be moving to conquer Kalimdor.

    Tuten'kash
    Though blinded during the War of the Spider before his conversion to undeath, Tuten'kash still serves the Scourge as one of its deadliest crypt fiend commanders. Tuten'kash compensates for his blindness by decorating his lair with fine, almost invisible webs that allow him to sense every footstep and the lightest touch, alerting him to send out minions to ambush his hapless prey. Strong vibrations can send him into a disoriented rage, drawing him from his hiding spot deep within Razorfen Downs' recesses.

    • Thrash - Tuten'kash thrashes, attacking 2 additional times.
    • Virulent Poison - Tuten'kash's melee attacks have a chance to poison his current target, inflicting 11 Nature damage every 3 seconds for 15 sec.
    • Web Spray - Tuten'kash sprays web, immobilizing all players in front of him for 5 sec.
    • Curse of Tuten'kash - Tuten'kash curses all players within 0 yards, reducing their casting speed by 15% and increasing the time between their attacks by 15% for 30 sec.

    Mordresh Fire Eye
    Once an orc shaman sent from Orgrimmar to investigate the strange goings-on in Razorfen Downs, Mordresh was slain and remade into an undead servant of the Scourge. Deeming the elements to be unreliable, the lord of Razorfen Downs empowered Mordresh with blazing fel energies to sear the flesh of the living. In a mockery of his former calling as a spiritual leader, Mordresh utilizes his powers to incite lesser undead into a violent frenzy.

    • Fireball - Mordresh Fire Eye inflicts Fire damage to his current target.
    • Fire Nova - Mordresh Fire Eye unleashes a fire nova, inflicting Fire damage to all enemies within 0 yards.

    Glutton
    Living up to his name, this massive abomination has spent much of his time in Razorfen Downs gorging himself on the spoiled corpses of boars and their quilboar masters. The mass of rancid meat within his gut emanates a cloud of noxious fumes and crippling diseases, choking unfortunate adventurers who stray too close.

    • Thrash - Glutton thrashes, attacking 2 additional times.
    • Disease Cloud - A cloud of disease surrounds Glutton, inflicting 85 Nature damage to all players within 5 yards every 3 seconds.
    • Frenzy - When Glutton reaches 15% remaining health, he goes into a frenzy, increasing Physical damage done by 45 and attack speed by 30%.

    Amnennar the Coldbringer
    The lich Amnennar and his forces participated in the Scourge's assault on Mount Hyjal during the Third War. Afterward, the Lich King instructed his servant to remain in Kalimdor and expand the Scourge's influence, and so Amnennar began plans to create a base from which to strike at Orgrimmar and Theramore. To that end, Amnennar has set his sights on recruiting the recently displaced and desperate quilboar people, promising them power over death so they can repel invaders in their lands.

    • Frostbolt - Amnennar the Coldbringer inflicts Frost damage to his current target, reducing their movement speed for 4 sec.
    • Frost Nova - Amnennar the Coldbringer inflicts Frost damage to all enemies within 0 yards, immobilizing them for 8 sec.
    • Amnennar's Wrath - Amnennar the Coldbringer knocks his current target back.
    • Frost Armor - Amnennar the Coldbringer encases himself in a layer of Frost that increases armor, slows melee attackers' movement speed by 30% and increases the time between their attacks by 20%.



    Warlords of Draenor
    Originally Posted by MMO-Champion
    Razorfen Downs
    Legends state that where the demigod Agamaggan fell, his blood gave rise to great masses of thorny vines. Many quilboar have taken up residence in the largest cluster of giant thorns, the Razorfen, which they revere as Agamaggan's resting place. Recently, scouts have reported seeing undead milling about the region, engendering fears that the dreaded Scourge may be moving to conquer Kalimdor.

    Aarux
    The Arachnomancers of the Death's Head cult are particularly proud of their efforts. After many failed attempts they have finally created a suitable guardian for Death Speaker Blackthorn. Aarux is a huge spider whose body bristles with toxin filled pustules that burst and ooze noxious liquids. The Arachnomancers now await the opportune moment to unleash their creation.

    • Overview - Aarux occasionally casts Web Strand at a party member, pulling them closer. Players pulled too close are infected with Plagued Bite.
    • Aarux

    Mordresh Fire Eye
    Through necromantic magic Death Speaker Blackthorn was able to rekindle the flames of Mordresh Fire Eye's soul, returning him to undeath. As a former shaman, Mordresh has exerted his twisted control over the elements. He burns and scorches all those who threaten the Death Speaker's work.
    • Overview - Mordresh Fire Eye summons forth Blazing Servitors to rain lava on the area near them. These Servitors link themselves together with a fiery beam that deals damages to players it touches.
    • Mordresh Fire Eye - Mordresh Fire Eye summons forth Blazing Servitors to rain lava on the area near them. These Servitors link themselves together with a fiery link that scorches all those who pass through them.

    Mushlump
    A recent creation of Death Speaker Blackthorn, Mushlump is a grotesque collection of parts collected from other failed creations. Full of bile, pus, and other noxious humors, Mushlump contaminates the halls leading to Death Speaker Blackthorn.

    • Overview - Mushlump casts Tummy Ache in a long narrow cone towards a random player. Mushlump periodically creates areas of Putrid Funk at his location, inflicting damage to anyone standing within them. Mushlump's Smack Down attacks his primary target three times, inflicting high damage.
    • Mushlump -

    Death Speaker Blackthorn
    Death Speaker Blackthorn raised quickly through the ranks of the Death�s Head after the defeat of Amnennar the Coldbringer compelled by one purpose: to restore Amnennar to life. Having found Amnennar�s phylactery, Blackthorn returned to Razorfen Downs to harness the shadow energies of the Death�s Head. Now Blackthorn stands ready to complete the ritual and bring his former master life once more.

    • Overview - When reaching 80% and 50% health remaining, Death Speaker Blackthorn casts Summon Skeletons.
    • Death Speaker Blackthorn - Death Speaker Blackthorn alternates between casting Searing Shadows at a random player and using Shockwave. At 80% and 50% life, Blackthorn casts Summon Skeletons.

    Amnennar the Coldbringer
    The lich Amnennar was once a force of reckoning within the Scourge, participating in the assault on Mount Hyjal during the Third War. Afterward, the Lich King instructed his servant to remain in Kalimdor and expand the Scourge's influence. This effort was thwarted by heroes of the Horde and Alliance, however. Now the relative peace that has been brought to Razorfen Downs may be threated. Death Speaker Blackthorn hopes to revive this powerful lich and renew the assault on the Barrens.

    • Overview - Koristrasza creates areas of Redeemed Soil that heal anyone within in them. Players afflicted by Soul Leech can remove the effect and stun Amnennar by entering an area of Redeemed Soil.
    • Amnennar -
    • Koristrasza -
    Last edited by chaud; 2014-06-10 at 02:53 AM.

  3. #3
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    Mists of Pandaria
    Originally Posted by MMO-Champion
    Blackfathom Deeps
    Once dedicated to the night elves' goddess Elune, Blackfathom Deeps was thought to have been destroyed during the Sundering, lost beneath the ocean. Millennia later, members of the Twilight's Hammer cult were drawn to the temple by whispers and foul dreams. After sacrificing untold numbers of innocents, the cult was rewarded with a new task: to protect one of the Old Gods' most cherished creatures, a pet that is still in need of nurturing before he can unleash his dark powers on the world.

    Ghamoo-Ra
    When the Twilight's Hammer cult arrived, its followers roused and imprisoned one of the last peaceful creatures living in Elune's temple. The cult delighted in tormenting the giant turtle for years, flaying its mind and body until it succumbed to madness. Naming the beast Ghamoo-Ra, the cultists trained it to attack outsiders and defend the Old Gods' shrine.

    • Trample - Ghamoo-Ra inflicts Physical damage to all players within 0 yards.

    Lady Sarevess
    The Twilight's Hammer granted Lady Sarevess her own private cove within Blackfathom Deeps, continuously sending her fresh sacrifices. The cultists hope that her rituals and research will result in magical protection that will allow them to worship the terrifying hydra at the deeps' core without fear of becoming his next meal.

    • Forked Lightning - Lady Sarevess inflicts Nature damage to all players in a cone in front of her.
    • Slow - Lady Sarevess slows the melee attack speed and movement speed of a player. Slowed players attack and move 35% slower. This effect lasts for 6 sec.
    • Shoot - Lady Sarevess shoots a player for Physical damage.

    Gelihast
    The Old Gods called, and Gelihast answered, forcing his way into Blackfathom Deeps and slaughtering nearly a dozen surprised Twilight's Hammer cultists with his twin swords. Impressed by his ferocity and brutality, the cult allowed him to stay, and he built his own shrine to offer sacrifices and receive blessings from the ominous presence in the temple ruins.

    • Mrrrrrglglglglrrrr! - Gelihast wields a sword in each hand.
    • Net - Gelihast throws his net at a player. Netted players are rooted for 2 sec.

    Old Serra'kis
    Many of the creatures swimming beneath the Moonshrine Ruins were killed for food after the Twilight's Hammer cult took up residence, but the largest thresher in the water proved to be uncatchable, and those who persisted in hunting it inevitably died in the attempt.

    • Leech Pulse - Serra'kis leeches health from all nearby players, inflicting Shadow damage and healing himself every 4 seconds.

    Twilight Lord Kelris
    When the cultists found a strange three-headed creature in the belly of Blackfathom Deeps, Twilight Lord Kelris was convinced the hydra was a herald of the Old Gods' return to Azeroth... and his ticket to immortality. Kelris personally supervises the growth of the monster, even feeding him his own subjects to satisfy his wild hunger.

    • Mind Blast - Twilight Lord Kelris inflicts Shadow damage to a player.
    • Sleep - Twilight Lord Kelris puts all players within 5 yards to sleep for 6 sec. Any damage inflicted will awaken players who are asleep.

    Aku'mai
    Aku'mai, an ancient evil, carries within him a small measure of the Old Gods' power. This three-headed hydra is greatly feared for his mindless savagery and insatiable hunger for living flesh, but the Twilight's Hammer worships him as a divine sign that the Old Gods will soon return.

    • Poison Cloud - Aku'mai inflicts Nature damage to all players within 8 yards every 3 seconds for 15 sec.
    • Frenzied Rage - Aku'mai attacks 75% faster but deals 15 less damage for 5 sec.



    Warlords of Draenor
    Originally Posted by MMO-Champion
    Blackfathom Deeps
    Once dedicated to the night elves' goddess Elune, Blackfathom Deeps was thought to have been destroyed during the Sundering, lost beneath the ocean. Millennia later, members of the Twilight's Hammer cult were drawn to the temple by whispers and foul dreams. After sacrificing untold numbers of innocents, the cult was rewarded with a new task: to protect one of the Old Gods' most cherished creatures, a pet that is still in need of nurturing before he can unleash his dark powers on the world.

    Ghamoo-Ra
    When the Twilight's Hammer cult arrived, its followers roused and imprisoned one of the last peaceful creatures living in Elune's temple. The cult delighted in tormenting the giant turtle for years, flaying its mind and body until it succumbed to madness. Naming the beast Ghamoo-Ra, the cultists attempt to control its savagery in order to protect their lair.

    • Overview -
      • Static Shock causes giant archs of energy continously shoot from Ghamoo-ra and damage random party members.
      • Ghamoo-ra uses Shell Shocker to charge down a line and damage everyone who is caught in his path.
    • Ghamoo - ra - Once peaceful, this creature has been driven mad by the Twilight Hammer Cultists.

    Domina
    When Lady Sarevess failed to provide magical protection, Domina sacrificed the naga to empower her own dark ritual. Unlike her predecessor, Domina, Mistress of the Dark, has no fear of Aku'mai and hand feeds the beast countless innocents in order to curry favor with the Old Gods.

    • Overview -
      • Domina belches a stream of dark magic with her Maw of Death that damages everyone caught in a line in front of her.
        bullet,If Domina completes her sacrifice, she receives Aku'mai's Boon that increases her outgoing Shadow damage.
    • Domina - Domina, Mistress of the Dark, seeks to end all things by making blood sacrifices to Aku'mai.

    Subjugator Kor'ul
    The Twilight Hammer commanded their powerful enforcer, Subjugator Kor'ul, to cleanse the caves of anything not under their control. Gelihast was first to fall under the crushing strength of Kor'ul, who then seized control of the cave dwelling murlocs. Kor'ul left Gelihast's twisted corpse on display as proof of his dominance and now uses the murlocs to horde the possessions of those who perish in these caves.

    • Overview -
      • During the fight, Kor'ul calls to Aku'mai, summoning various deep terrors that crush anyone caught in their frontal cone attack.
    • Subjugator Kor'ul - Powerful enforcer of the Twilight Hammer who has subjugated the cave dwelling murlocs.

    Thruk
    Thruk brings many valuable qualities to the Twilight's Hammer, but intelligence is not among them. Convinced that slaying the Guardian of the Deep will reveal vast hordes of gold, Thruk's diminutive mind has no room to focus on anything else and he will fillet the flesh of anyone who breaks his concentration.

    • Overview -
      • Thruk uses Catch of the Day to pull a random target to his location and root them. Then, Thruk brings his hammer down to severly damage anything close by.
    • Thruk - A violent, treasure obsessed, bruiser with the mind of a child.

    Guardian of the Deep
    Underneath the cursed Moonshrine Ruins, ancient creatures battle for territory. Old Serra�Kis was driven from the ruins by The Guardian of the Deep who was seeking new spawning grounds. Now, the Guardian watches over thousands of eggs until they can hatch, and spread throughout the waterways of Azeroth.

    • Overview -
      • The Guardian of the Deep uses Shattering Song to inflict damage to all players.
      • The lair is a hatchery for the Guardian's spawn, and Guardian Hatchlings chase random players in order to devour them.
      • As the fight progresses, The Guardian will attempt to devour Blue Shale Crawlers to regain health.
    • Guardian of the Deep - Guarding its unborn children within Blackfathom Deeps.

    Executioner Gore
    As Aku'mai's power grows, the need for more sacrifices increases. Dragging screaming innocents to their deaths is Executioner Gore's specialty, and the Twilight Hammer has been making great use of his services.

    • Overview -
      • Executioner Gore uses Executioner's Strike to damage everyone in the party and creates a void pool at the impact location.
      • Throughout the fight, Executioner Gore uses Devouring Blackness to steal the health from a random target. This ability can be interrupted.
    • Executioner Gore - Merciless executioner in the service of the Twilight's Hammer.

    Twilight Lord Bathiel
    The Twilight Hammer do not tolerate failure, so the first command Twilight Lord Bathiel gave once he assumed control of Blackfathom Deeps was to throw Lord Kelris into the hungry maw of Aku'mai. Now, this elemental ascended commits the depths of his unfathomable power to raising the beast of the Old Gods and covering the world in black.

    • Overview -
      • As the fight progresses, Twilight Lord Bathiel scatters Restorative Waters throughout the area. When these Restorative Waters rejoin Bathiel, he regains a portion of his health.
    • Twilight Lord Bathiel - An elemental ascended who now guides the Twilight Hammer's efforts to raise Aku'mai.

    Aku'mai
    Aku'mai, an ancient evil, carries within him a small measure of the Old Gods' power. This three-headed hydra is greatly feared for his mindless savagery and insatiable hunger for living flesh, but the Twilight's Hammer worships him as a divine sign that the Old Gods will soon return.

    • Overview -
      • Aku'mai summons venomous heads that use Toxic Bile to create acid pools in the area.
      • As more parts of Aku'mai emerge from the portal, debris falls from the ceiling causing party damage. The debris will only stop when Aku'mai's appendages have been killed.
    • Aku'mai - Aku'mai the Devourer, scion of the Old Gods, will devour Azeroth unless stopped.
    • Aku'mai the Venomous - The venomous head of Aku'mai the Devourer.
    • Deep Terror - One the countless slimy appendages of Aku'mai the Devourer.
    Last edited by chaud; 2014-06-10 at 02:56 AM.

  4. #4
    bbbbbbbbbbbbbbbbbbbbbb

    EDIT: for people to get this silly prank, chaud was using posts filled with "aaaaaaaaaaaaaaaaaaaaa"s as placeholders for what became the razorfen downs and blackfathom deeps comparison posts
    Last edited by checking facts; 2014-06-10 at 02:58 AM.
    Warlorcs of Draenorc made me quit. You can't have my stuff.

  5. #5
    Quote Originally Posted by checking facts View Post
    bbbbbbbbbbbbbbbbbbbbbb
    He removed the comment lmao

  6. #6
    can they remake gnomer now or remove it?

    anyway i already knew about these. they seem interesting but with remakes comes removing of items.
    which means i expect corpsemaker to be removed from RFK. i will miss that axe.
    http://us.battle.net/wow/en/characte.../Zanjin/simple horde main
    http://www.mmo-champion.com/threads/...2#post25856782
    Coming soon Expansion ideas: Age of N'zoth, Assault on Agrus.

  7. #7
    Quote Originally Posted by Darkvoltinx View Post
    can they remake gnomer now or remove it?

    anyway i already knew about these. they seem interesting but with remakes comes removing of items.
    which means i expect corpsemaker to be removed from RFK. i will miss that axe.
    They probably won't ever remove Gnomer as an instance. It'll never make sense, but they'll never remove it.

    OT: I like the lore given there. Now we know why the Naga seem to have disappeared from BFD. We also know the name of the temple when it was still a temple honored for Elune, as well. Interesting stuff!
    3 hints to surviving MMO-C forums:
    1.) If you have an opinion, someone will say that it is wrong
    2.) If you have a source, there will be people who refuse to believe it
    3.) If you use logic, it will be largely ignored
    Btw: *Tanaan, *Farahlon, *Arakkoa. Not that hard.

  8. #8
    could be interesting, I don't know what I expected the rehash dungeons to be, but I wont deny that im less then thrilled to see two of the old, old garbage instances remade. I would of preferred maybe some bc ones touched up. But whatever, time will tell how it all turns out and if memory serves at least one of those is not so long
    Wrath baby and proud of it

  9. #9
    Quote Originally Posted by Destinas View Post
    They probably won't ever remove Gnomer as an instance. It'll never make sense, but they'll never remove it.

    OT: I like the lore given there. Now we know why the Naga seem to have disappeared from BFD. We also know the name of the temple when it was still a temple honored for Elune, as well. Interesting stuff!
    gnomes have it back in lore. they need to reflect it so we dont have to go through that hell ever again.

    i figured the naga were killed precata and cata changed the mobs to reflect that.
    http://us.battle.net/wow/en/characte.../Zanjin/simple horde main
    http://www.mmo-champion.com/threads/...2#post25856782
    Coming soon Expansion ideas: Age of N'zoth, Assault on Agrus.

  10. #10
    Quote Originally Posted by Darkvoltinx View Post
    gnomes have it back in lore. they need to reflect it so we dont have to go through that hell ever again.

    i figured the naga were killed precata and cata changed the mobs to reflect that.
    The Gnomes thought they had it back in Vanilla. They change the lore when it's convenient for them. They don't often take out instances, they're either converted into a different instance or updated. Even if the Gnomes have it back in lore, there's really no reason to change Gnomeregan as it is now. It won't become a city - they don't make racial cities much anymore, only sanctuaries or faction cities for the expansion. It wouldn't serve much of a purpose as a non-instanced version as well.

    Of course, that's not to say I wouldn't like Gnomeregan to be a city or a non-instanced area to explore. They have options, I just doubt they'll use them.
    3 hints to surviving MMO-C forums:
    1.) If you have an opinion, someone will say that it is wrong
    2.) If you have a source, there will be people who refuse to believe it
    3.) If you use logic, it will be largely ignored
    Btw: *Tanaan, *Farahlon, *Arakkoa. Not that hard.

  11. #11
    Pretty sure those will have lvl100 versions later on... theres no way they did all those fancy mechanics jsut to be overrun with BOAs under 10 seconds.

  12. #12
    Pandaren Monk Yggdrasil's Avatar
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    I like how the lower end dungeons are being given some decent mechanics.

  13. #13
    Quote Originally Posted by Destinas View Post
    The Gnomes thought they had it back in Vanilla. They change the lore when it's convenient for them. They don't often take out instances, they're either converted into a different instance or updated. Even if the Gnomes have it back in lore, there's really no reason to change Gnomeregan as it is now. It won't become a city - they don't make racial cities much anymore, only sanctuaries or faction cities for the expansion. It wouldn't serve much of a purpose as a non-instanced version as well.

    Of course, that's not to say I wouldn't like Gnomeregan to be a city or a non-instanced area to explore. They have options, I just doubt they'll use them.
    a dev(i think kosak) said gnomes have had gnomer back since the end of cata.
    anyway its an annoying dungeon that should be taken out.
    technically with the SM rework they did take out 2 parts of it. 2 wings from 4.

    - - - Updated - - -

    Quote Originally Posted by Dreyen View Post
    Pretty sure those will have lvl100 versions later on... theres no way they did all those fancy mechanics jsut to be overrun with BOAs under 10 seconds.
    this sounds slightly bittery/annoyed.
    http://us.battle.net/wow/en/characte.../Zanjin/simple horde main
    http://www.mmo-champion.com/threads/...2#post25856782
    Coming soon Expansion ideas: Age of N'zoth, Assault on Agrus.

  14. #14
    Sweet new incarnation of Aku'mai is sweet! Hail the Old Gods.

    Quote Originally Posted by Darkvoltinx View Post
    this sounds slightly bittery/annoyed.
    I can understand that - some of these fights look pretty sweet, but I don't really want to go back to level 20 or whatever to experience them. I wanna tank them at level 100 on my deathknight for valor and sweet loot.

    I know I'd like to see heroic versions - the last couple of expansions felt a little light when it comes to dungeons. If we can't have completely new ones, then sweet revamped versions of older ones is a decent consolation prize.
    Last edited by Golden Yak; 2014-06-11 at 11:56 PM.

  15. #15
    Quote Originally Posted by Golden Yak View Post
    Sweet new incarnation of Aku'mai is sweet! Hail the Old Gods.



    I can understand that - some of these fights look pretty sweet, but I don't really want to go back to level 20 or whatever to experience them. I wanna tank them at level 100 on my deathknight for valor and sweet loot.

    I know I'd like to see heroic versions - the last couple of expansions felt a little light when it comes to dungeons. If we can't have completely new ones, then sweet revamped versions of older ones is a decent consolation prize.
    create an alt or run it with the level 100 even though its a low level dungeon.
    http://us.battle.net/wow/en/characte.../Zanjin/simple horde main
    http://www.mmo-champion.com/threads/...2#post25856782
    Coming soon Expansion ideas: Age of N'zoth, Assault on Agrus.

  16. #16
    Quote Originally Posted by Darkvoltinx View Post
    create an alt or run it with the level 100 even though its a low level dungeon.
    Don't wanna. Wanna do them at max level with max level mobs.

  17. #17
    Quote Originally Posted by Golden Yak View Post
    Don't wanna. Wanna do them at max level with max level mobs.
    what did you do about RFC then? it was reworked and was low level only.
    i think stockades had a rework too. not sure though since i never ran it precata.
    http://us.battle.net/wow/en/characte.../Zanjin/simple horde main
    http://www.mmo-champion.com/threads/...2#post25856782
    Coming soon Expansion ideas: Age of N'zoth, Assault on Agrus.

  18. #18
    Quote Originally Posted by Dreyen View Post
    Pretty sure those will have lvl100 versions later on... theres no way they did all those fancy mechanics jsut to be overrun with BOAs under 10 seconds.
    Nope. https://twitter.com/WatcherDev/statu...95194964041728

  19. #19
    Good to see these dungeons updated, but it shows they could really stand to update the quillboar model at least to a Wotlk or Cata level of polygons. It's particularly choppy and ugly.

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