Page 14 of 15 FirstFirst ...
4
12
13
14
15
LastLast
  1. #261
    Quote Originally Posted by Chickat View Post
    Ulduar>Kara>Icc>SoO>ToT
    Meh....

    Ulduar > Naxx40 > BT > AQ40 > SSC


    Both SoO and ToT don't come even remotely close to any of these 5 imho qualitywise.
    Also funny that during WotLK eveyrone hated ICC and thought it was the worst raid ever (i liked some of the heroic fights but thought the raid as a whole was quite bad also) and now so many people got it in their top5 raids... Rose-tinted-glasses effect much.
    Currently playing MMO's: Wildstar --- Played MMO's before: WoW, Tibia, Meridian59, ultima Online, EQ, Rift, Lotro, GW2, AOC, WHO, EQ2, SW:TOR, ESO
    Proud *n?x geek since 1998

  2. #262
    Sad that a lot of people (more like 95%) hate DS... that raid was very special for me, the first raid I cleared... such a nice 10m guild we had back there (:

    About SoO, I like the encounters and mechanics... 8/10 is enough

  3. #263
    Sunwell>Naxx40>Ulduar>BT>ICC>ToT>SoO>SSC>.......................................Firelands> GL>Totc>Tot4W>EoE>OS>RS>DS

  4. #264
    Dreadlord Morbownz's Avatar
    Join Date
    May 2009
    Location
    Cheshire, UK
    Posts
    772
    Best Tiers (raid content).

    T3 > T8 > T5 > T4 > T2.5

    Worst.

    T13 > T12 > T14 > T9 > T10 (Yea, ICC)

    DS was quite the anti-climax, as was the Firelands. Tier 14 I got bored of really quick sometimes even those one-off great encounters don't make up for the rest. What I hated most about TotC was how shit the fights were outside of 25 man HM, Anub 25HM was a good encounter and just proved that an A-N raid would have been a better idea. ICC is literally the most anti-climatic raid I've ever seen. The LK wasn't at all a bad encounter, but the build up to it was pretty weak imo. I expected to see the ultimate WoW villain to have the most exciting raid instance, visually menacing and perilous... but no. We ended up with something that was not even slightly visually interesting, a winged instance joined together by huge empty looking halls, I am sorry, but to me that was quite a big let down.
    Lets all go to the Blizz-store, Lets all go to the Blizz-store, Lets all go to the Blizz-store to buy ourselves some treats. Delicious things for geeks, the Pixels can't be beat. The Achievement points are just dandy, them sparkling mounts are quite handy. So Lets all go to the Blizz-store and buy ourselves a treat.

  5. #265
    I really hated TotC. All of it, it's whole existance made my brain hurt. Why was it even there, right under Arthas' nose? Why didn't he just, like, smash it instead of showing up for the last boss? Anyway, it was boring. You didn't have anything to experience, it was just "stand there and hit the next guy that comes in". Especially hated the faction champions... ugh.


    SoO is nothing compared to that. I actually find it quite fun and amusing. Though the dull look of Org gets a little boring now...
    Last edited by Eny; 2014-07-16 at 02:16 PM. Reason: spelling

  6. #266
    Despite being stuck with it for like a year now, I actually think SoO is a decent raid. Much better than turds like Dragon Soul, TotC, and WotLK Naxxramas.

  7. #267
    TotC is the worst raid ever.

    I don't think any other comes close to it, really.
    Maybe DS is that bad, but I didn't play it so I don't know.

  8. #268
    Quote Originally Posted by Eny View Post
    I really hated TotC. All of it, it's whole existance made my brain hurt. Why was it even there, right under Arthas' nose? Why didn't he just, like, smash it instead of showing up for the last boss? Anyway, it was boring. You didn't have anything to experience, it was just "stand there and hit the next guy that comes in". Especially hated the faction champions... ugh.


    SoO is nothing compared to that. I actually find it quite fun and amusing. Though the dull look of Org gets a little boring now...
    Remember Lk says during fight he allowed it all so we could become strong and be turned into his elite dks.

    In terms of toc I actually loved it, all the fights were very unique and thematically fun. I understood why I was fighting each boss ( we captured the animals for first boss, lord jaraxus is a badass mofo and broke free, alliance challenged us). Most raids you get a few bosses that make sense but most are random ( nazgrim made sense, klaxxi made sense. Who the fuck is immersius? Where did the iron juggernaut come from?)

    And in terms of ds I think the final battle with deathwing was kind of anticlimactic but at same time taking him head on would not have made much sense either. A direct punch to the tank should utterly obliterate them, a direct fire breath should instantly kill the rest of the raid. Deathwing ranks in wow lore second to only sargeras in power.

  9. #269
    What pisses me off about SoO compared to say DS is the annoying trash packs. The trash before dark shaman, nazgrim, siegecrafter, klaxxi and garrosh makes me wanna quit the raid. Especially the dark shaman one. If you quit the night on dark shaman progress and have to come back a day later and then have to kill trash again... I know it's not as annoying as SSC but at least you were progressing on bosses in SSC so the encounters were fun (except Leotheras because having to tank him as a warlock was stupid (especially grinding all that stam+fire resistance gear)).

  10. #270
    my personal list of raid tiers would be:
    Best: T8 > T14 > t15 > T6 > T11

    worst: T13 > T7 > T4 > T1 > T2.5 (aka AQ40)

    to make a tl;dr of why I listed those raids is easy, the ones I disliked used rehashed content or were either too easy, had stupid gimmicky mechanics, were boring.


    my peeves with SoO was on one boss: Paragons
    Paragons was definitely quite hard (harder than Garrosh pre-nerf imo) on 25man hc, didn't seem like a fight really designed for 10man since it's not very chaotic on 10hc. I didn't particularly like the fight since there were a lot of game breaking bugs that were not fixed until recently (pun definitely not intended). The worst bug being the one where Xaril would randomly heal for 300mil from DP, Bloods going to the wrong boss (which still happens now sometimes), Aim going off instantly and one shotting like 4 people, bosses meleeing people mid air as they flow over them to jump down, Skeer not spawning bloods with BoP etc.

    Poorly executed fight, would of been more enjoyable if my guild didn't have to wipe 80+ times due to retarded bugs, though I did enjoy quite a few bosses in SoO (even if they were really easy on hc mode), them being Thok, Norushen, Siegecrafter, Juggernaut.

  11. #271
    Quote Originally Posted by Overdispersion View Post
    (except Leotheras because having to tank him as a warlock was stupid (especially grinding all that stam+fire resistance gear)).
    wow, really? Tanking Leotheras and Illidan were one of the most fun things I ever had to do in WoW. It really allowed you to exploit your class stregnths and feel like you're doing more than just mashing buttons (considering our best DPS spec in BC was the infamous 0/21/40 shadowbolt spam spec).

    Back on topic, SoO wasn't a bad raid, imho it suffered from the same problem as Firelands did - the first bosses were way too easy and the difficulty dramatically increased as you progressed to the end of the raid.

    The first 8 heroic bosses are a complete joke. Malkorok and Spoils increased difficulty a tad but are still very manageable. Thok is killable if you killed Spoils. Then you find Siegecrafter and Paragons, which are the cockblocks of SoO depending on difficulty (Siegecrafter for 10H, Paragons 25H). That increase in difficulty reminded me of Heroic Ragnaros (which will always be the best raid fight ever imho, Lei Shen was good but it was poisoned with bad social experiences for me) compared to the rest of Firelands.

    DS was just a terrible raid from the get go - I was sick of it by the time we killed Heroic Madness (US 36 kill here) and we still had to farm it for months on end. I feel like I won't have time to get sick of SoO, it's still an engaging raid.
    WoW Warlock | D3 Monk | Twitter: @NeryssaBH

    <Did it for Whitney> 14/14H recruiting exceptional players for WoD!

  12. #272
    It's one of the best raids ever, as far as mechanics and boss diversity go IMO. But I can understand if people don't have the same opinion as me. I can understand burn out or not liking it aesthetically, but saying it's a bad raid is just false.

  13. #273
    Quote Originally Posted by Gihelle View Post
    Back on topic, SoO wasn't a bad raid, imho it suffered from the same problem as Firelands did - the first bosses were way too easy and the difficulty dramatically increased as you progressed to the end of the raid.
    Firelands is a super extreme case of that, but I kind of agree.

    Quote Originally Posted by Gihelle View Post
    The first 8 heroic bosses are a complete joke. Malkorok and Spoils increased difficulty a tad but are still very manageable. Thok is killable if you killed Spoils. Then you find Siegecrafter and Paragons, which are the cockblocks of SoO depending on difficulty (Siegecrafter for 10H, Paragons 25H).
    The first 8 are indeed a joke but some of them are fairly fun to dps/tank (Fallen Protectors, Sha of Pride, Dark Shamans, Norushen); and the good thing to take away from this is the proper difficulty curve. But I think that it would have been better if the first 4 were super faceroll, not half the raid; oh well.

  14. #274
    Worst raids in WoW can be summed up by:

    Raids without Thok > Raids with Thok.

    I hate that boss with a fury unknown to most mortals.

  15. #275
    Quote Originally Posted by Farabee View Post
    Worst raids in WoW can be summed up by:

    Raids without Thok > Raids with Thok.

    I hate that boss with a fury unknown to most mortals.
    Thok isn't a hard fight at all once you figure out you have a 1.7s between each interrupt on higher stacks.
    WoW Warlock | D3 Monk | Twitter: @NeryssaBH

    <Did it for Whitney> 14/14H recruiting exceptional players for WoD!

  16. #276
    My favourite raid instances

    Firelands / Siege of Orgimmar / ICC / Karazhan / ToT

    I never ran Ulduar when it was current content, but I love the zone

    Loads of fights I love in Firelands - Raggy, CatDru, Alysrazor.

    Siege has plenty of engaging bosses, but I really wish it wasn't so linear.

    ICC was really fun for me, I enjoyed nearly every fight - I came back to WotLK after a break in TBC very late.

    Karazhan was a magical zone and had plenty of fun and varied bosses and mechanics for the time

    ToT - same as Siege, really - too linear.

    Overall I think MoP's raids have been a success, even if SoO has lingered on for longer than it should.

  17. #277
    Gotta say, I wasnt a fan of ToTC. SoO has been pretty fun at a steady progression level, though now its getting boring just farming for BoAs at this point

  18. #278
    I think SoO is actually a really good instance. There are a few things that tick me off about it:
    1) Too much trash before some bosses (e.g. shamans / nazgrim), making it very grindy. I much prefer lesser stronger trash packs.
    2) Horde has more trash than alliance (technically if you take out the mechanics fast it doesn't take much longer, but that generally doesn't happen).
    3) All bosses are very much "Taunt at X stacks". Tank wise it's a pretty dull instance.

    But other than that it's solid. Not my favorite (by far) but its ok.
    Boss wise I like ToT more, but the trash there is even worse.

    My favorites are by far Ulduar and Karazhan though. ICC is also a good one (although the 1+ year grind there got me in the end too).

  19. #279
    It's my least favorite of this expansion easily. But I do not think it is worse than DS.

    IMO

  20. #280
    SoO is IMHO a really good instance, just lasted way too long.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •