Originally Posted by
Celebhil
I like your idea ruiizu of tying the active aoe aspect of the seal/aura to a single trigger button. It might be better to avoid creating a new button though. I suggested having judgement trigger it because then it would be pulsing frequently (less burst, more consistant utility over time), thus not be another "devotion aura". It would enable opportunity to change it before the next judgement spell- what if that one particular aura isnt needed anymore? a skilled paladin will swap.
-concentration aura has a lot of interesting passive self benefits and it's aoe would be better if its not tied to censure, which is only applied through single target abilities.
- this is very similar to and idea I was tackling with:
Seal of Valor- (insert righteousness here), when you cast judgement, you trigger consecration. disclaimer: I know how everyone loves their consecration and may be attached to the idea of it being an independent spell as it always has been (and with a glyph be able to have it land somewhere away from you), but this may be a solution to have paladin spellbooks more uniform (and through specialization, tweak what the damage numbers are so that holy and prot aren't dishing out ridiculous amounts of damage), and prune.
Devotion exists atm as a powerful long CD (soon for only holy spec). A defense aura is a good idea so long as it doesnt fall under the unique/op threshold "must have a paladin in a raid because of this spell), something defensive but isnt a flat damage reduction.
-Justice seems a bit op, but how bout instead having it act like sacrifice- % of damage players get within the aura is redirected to the paladin (up to a cap)
my ideas of what aoe triggers could be were movement speed boost, aoe movement snare, aoe damage overtime (consecration), aoe bubble, aoe redirect % of damage to paladin and aoe heal over time