Page 3 of 3 FirstFirst
1
2
3
  1. #41
    Tailoring is not a bad money making profession... https://eu.theunderminejournal.com/c...gory=tailoring

    Check out that link to the mat cost vs market price of a ton of different things made by tailors. It's for Kazzak horde specifically but I'm pretty sure it's a general trend across most realms. The possibility for you to make money with the profession is there, you're just too lazy to go find out how.

    You also have the added perk of it having the extra gathering side of it if you wanted to go out farming cloth, which can be stupidly profitable if you find the right spot. Seen people still making 30k+ per hour farming cloth in 5.4.8.

  2. #42
    Pit Lord
    Join Date
    Jun 2008
    Location
    Italy
    Posts
    2,403
    i know people doing 24 bazzillion golds per minute on a high pop server yesterday, believe me i read it on the internet
    CPU: Intel Core i7-2600K @ 4.8GHz
    Motherboard: Asus P8Z68 Deluxe
    Memory: G.Skill Ripjaws-X 2x4GB 1600Mhz
    VGA: XFX Radeon HD 6990
    Drive: 1 x OCZ Vertex 3 240Gb + 1 x WD Caviar Black 1TB
    PSU: Corsair AX850W Case: Cooler Master HAF X CPU Heatsink: Noctua NH-D14

  3. #43
    Legendary! Raiju's Avatar
    Join Date
    Apr 2011
    Location
    England
    Posts
    6,646
    Quote Originally Posted by Megraam View Post
    What do you mean? You had best PVP bonus for an expansion and best PVE bonuses for 3 expansions, being able to profit from your mounts a lot. Now you will have 2 expensive enchants each person should be buying.
    Aaah yes, comparable to the optimal stat WARFORGED SOCKETED TERTIARY STAT COMPARABLE TO RAID GEAR crafts that tailors/lw/bs get.

    Despite the enchant being near obsolete thanks to goblin glider and situational belt buckle - nitro boosts having been nerfed to near uselessness.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  4. #44
    Brewmaster Arcanimus's Avatar
    Join Date
    Oct 2009
    Location
    Where everything is bitter. Especially me.
    Posts
    1,495
    Quote Originally Posted by Fummockelchen View Post
    Right, cause Mounts and Pets sell so bad....
    1k gold profit for a month's worth of cooldowns to make a golem
    200g for half a months worth of cooldowns to make a pet
    less than 100g for a Hog
    Losing gold on all other pets

    Yeah, definitely rolling in the gold there.

    - - - Updated - - -

    Quote Originally Posted by Megraam View Post
    What do you mean? You had best PVP bonus for an expansion and best PVE bonuses for 3 expansions, being able to profit from your mounts a lot. Now you will have 2 expensive enchants each person should be buying.
    See above.

    Also, the "enchants" are not even worth using anymore. Nitro boost is less powerful than a speed potion AND costs your dps potion.
    Glider/Parachute may not even make it live.
    Quote Originally Posted by GennGreymane View Post
    *bro fist*
    Main - Useful PvP Items - Hunter Pet Spreadsheet - A Site with Stuff

  5. #45
    Quote Originally Posted by JustRob View Post
    Looks like in WoD once again we'll only be getting an epic bag that probably again takes two weeks to craft and a month to grind reputation for the pattern. That's the second expansion we're not getting a craftable uncommon quality bag. What the hell is Blizzard's problem? Bags are the main source of income for tailors, yet since Cataclysm they decided to gut us.
    Were exactly does it say that you have to grind a reputation to get this pattern? There have been no notes that speak of that yet so it seems foolish to make that assumption without more information.

    However, I will note this, according to the datamined information 10 Hexaweave cloth to a bag but each cloth requires 20 furs (drops from mobs) and 10 herbs (either farmed or purchased from AH). Also note that you'll need 5 Sorcerous Water

    If this holds up in WoD, we're seeing a lot more cross profession requirements (or better usage of your Garrisons).
    ---
    Don't be a victim of IFOWISNAWOD!
    Call 800-Calm-The-F-Down, Operators are standing by.

  6. #46
    Quote Originally Posted by JustRob View Post
    Bags are the main source of income for tailors, yet since Cataclysm they decided to gut us.
    According to that logic leather workers have only a small and blacksmiths no income source at all. Check that again, will you? Last time I looked (and I look daily) you could also sell gear that goes for 2k - 10k depending on your server, or the ridiculously overpriced cloth blots.

    And just for the record the bags are currently profitable only because they take a bit of effort and time to craft. Otherwise you'd see the AH flooded with bazillions of bags for 50 - 100g buyout, easily crafted bags in current content did always go down the drain in the past. Believe it or not, you're better off as it is.
    There are too many design flaws in your game. As a result, your customers' game experience may be degraded. Fire or replace the failing developers if you don't want to see this message again.

  7. #47
    It's not hard to level at least one of every profession, so, when people say "I'm an engineer and I'm getting fucked" my inner voice says "because you're lazy."

  8. #48
    Legendary! Raiju's Avatar
    Join Date
    Apr 2011
    Location
    England
    Posts
    6,646
    Quote Originally Posted by Didacticus Syntacticus View Post
    It's not hard to level at least one of every profession, so, when people say "I'm an engineer and I'm getting fucked" my inner voice says "because you're lazy."
    5 max level characters assuming you're not a super fast leveller is going to be 150 hours+. Very fast levelers can cut it down to 100-120hours. This will likely be higher in WoD until the first exp nerf comes in ~midway through the expansion

    Go tell ANYONE that not dumping 150+ hours into a tiny side aspect of a game is lazy in other gaming communities. You'd probably get laughed off the forum.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  9. #49
    They should just remove the daily CDs....

  10. #50
    Bloodsail Admiral
    Join Date
    Dec 2010
    Location
    America
    Posts
    1,201
    Quote Originally Posted by Arcanimus View Post
    Oh, I'm sorry I can't hear you over the sound of Engineering having nothing profitable at all.
    Been selling the mount and pets pretty regularly on my realem even with people undercutting. Not make as much as I was when they first came out, but still doing pretty well. LW though, I have put more than few of the 553 piece up and even some of the pvp gear up and I end up disenchanting all of them and selling the mats.

    - - - Updated - - -

    Quote Originally Posted by Raiju View Post
    5 max level characters assuming you're not a super fast leveller is going to be 150 hours+. Very fast levelers can cut it down to 100-120hours. This will likely be higher in WoD until the first exp nerf comes in ~midway through the expansion

    Go tell ANYONE that not dumping 150+ hours into a tiny side aspect of a game is lazy in other gaming communities. You'd probably get laughed off the forum.
    At the begin of MoP, I had all 10 of my characters to level 90 inside of less than a week with both main professions maxed and at least cooking and first at max as well. Leveling in this game is joke anymore, the amount of xp they give per quest is amazing. I usually skip around to max out the mob xp, then go back later and pick up the rest of the trail of quests to get the loremaster title. Since we won't have flying at max level, It might take an additional 4 days to get all the professions maxed out on all 10 this time around.

  11. #51
    The Patient Marquize's Avatar
    Join Date
    Feb 2012
    Location
    Sweden
    Posts
    308
    Because they are moving away from bigger bags as a solution and instead removing bag clutter, like toys and OS gear.
    It's simple really, either you make older bags and profit on those, or you find something else to profit on, spell threads maybe?

  12. #52
    Yeah well, considering Netherweave bags and Embersilk bags still sell at a profit, I wouldn't complain too much. I don't think any other profession can get consistent profits from previous expansions except with things like mounts and maybe the odd xmog item. Which reminds me, some of the old crafted tailoring stuff sells moderately well as xmog still. Black mageweave set immediately comes to mind.

    There's plenty of profits to be had, you just need to find a niche market instead of trying to compete with the other 30,000 tailors on your server who refuse to think outside the box a little.

  13. #53
    Herald of the Titans Suffer the Consequences's Avatar
    Join Date
    Jan 2011
    Location
    In an expensive beach front condo I don't deserve.
    Posts
    2,565
    The paladin who killed Ghostcrawler's parents was also a tailor.

    (iknowhedoesntworkforblizzardanymoregeez)
    Quote Originally Posted by Daralii View Post
    Her head is so far up her own asshole that I'm surprised she's not on the list of people she's fucked.
    Quote Originally Posted by Tradewind View Post
    Yes, it was Cummy. Cummy Fluffington.
    Quote Originally Posted by Jayburner View Post
    Sorry I'm canadian.

  14. #54
    Legendary! Raiju's Avatar
    Join Date
    Apr 2011
    Location
    England
    Posts
    6,646
    Quote Originally Posted by Tarawa View Post
    At the begin of MoP, I had all 10 of my characters to level 90 inside of less than a week with both main professions maxed and at least cooking and first at max as well. Leveling in this game is joke anymore, the amount of xp they give per quest is amazing. I usually skip around to max out the mob xp, then go back later and pick up the rest of the trail of quests to get the loremaster title. Since we won't have flying at max level, It might take an additional 4 days to get all the professions maxed out on all 10 this time around.
    You're assuming everyone has level 90's (the 1-80 portion being about 1/2 to 2/3's of the levelling PER character) with 600 skill profs to merely upgrade. They don't.

    Thanks for misunderstanding though.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  15. #55
    Moderator Wilderness's Avatar
    Join Date
    Dec 2010
    Location
    Baltimore, MD
    Posts
    3,743
    Quote Originally Posted by Raiju View Post
    5 max level characters assuming you're not a super fast leveller is going to be 150 hours+. Very fast levelers can cut it down to 100-120hours. This will likely be higher in WoD until the first exp nerf comes in ~midway through the expansion

    Go tell ANYONE that not dumping 150+ hours into a tiny side aspect of a game is lazy in other gaming communities. You'd probably get laughed off the forum.
    You don't have to be max level to get 600 professions on them. But yes, it would take some time to at least level toons up to get all 10 professions maxed. However, the point of the post he was responding to is someone claiming they are fucked for making gold because they are an engineer. You can make money as an Engineer (not like some other professions though), but if someone is really interested in making some gold and feels the need to be an engineer then they just have to level 1 toon to 80 and boom, now they can pick 2 professions for the purpose of making money. That's not really a whole lot of time to put into it. If they don't care to do that, that's certainly fine, but then don't complain about not being able to make any money either. You are always going to have to invest some time into making gold.
    Raids & Dungeons Mod | <Despotism> 14/14H (10-man); 14/14H (25-man); 2 Days/Week US-Greymane <> Recruiting for Mythic

  16. #56
    Legendary! Raiju's Avatar
    Join Date
    Apr 2011
    Location
    England
    Posts
    6,646
    No, his point was that you can have all professions on alts as if it's no serious time investment for everyone. Unless you invest a LOT of time into this game, you will never make the gold back in terms of time for those professions you spent leveling the characters. Might as well just continue as you are and farm gold using other methods (or just ignore your profs altogether as I often have done in the past when using the AH)
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  17. #57
    Mechagnome Zenora's Avatar
    Join Date
    Nov 2010
    Location
    In a van near you!
    Posts
    666
    I agree, I started selling the bolts of windweave cloth cuss I have nothing better to do with it lol. While I am selling netherweave bags like hotcakes.....

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •