"I win because I'm a ninja. I kill everybody else because they suck ass. To even play a rogue takes an enormous amount of skill beyond what noobs like you could even imagine." Kishkumen, World of Roguecraft 2.
Spammable faerie fire with such a long duration is just stupid. I'd be okay with faerie fire having a 15s duration on a 30s CD or if it was only available to guardian druids(as you don't see them too often in PvP situations). At least it's only available to ferals and guardians now.
It is stupid that flare automatically pops you out of stealth(and that you can't vanish while standing in one). Especially coupled with hunters mark, camo and traps(wich we can't disarm now), their toolkit vs stealth is just too strong. At the very least flare should only make you visible without putting a nameplate above your head, kind of like you see rogues in stealth in close range now.
I do wish that rogue's abilities didn't keep getting handed out to other classes but I am grateful to some of the stealth changes made to rogues. I remember running around slow as hell in stealth in vanilla, that was annoying lol. Stealth really should be something only available to Rogues/Druids. Anything else that is similar should work in a different way to stealth that's either more visible or that has penalties. But I agree on Camo on hunters being absolutely unfair in what it does.
Rogue's had originally 50% move speed penalty which was huge, and the penalty only got removed after 8 years in Cata, so please if you're trying to make a constructive post use facts.
Also, thx for another nostalgia hit, now i'll spend next 5 min lying in bed, remembering the good old times.
Old teldrassil, darkshore, redridge mountains group quests, duskwood, stranglethorn vale...
Time flies so fast
I have a feeling they will fix whatever is causing the higher stealth and it will be terrible there after for all wod.