Step in the right direction but it still needs to be much darker. I shouldn't be able to see as far in the dark as I can during the day by a long shot. When it is dark I wanna notice it not look at the sky and be like "oh...its nighttime.....".
Final Fantasy 14 has the night time done right. Should be like that.
Final fantasy has a way faster day/night cycle (it's one day every ~80 mi utes if a remember correctly). Wow is real time. And in a real time MMO darker night is harder to have (can only nolifers who play all day long be able to see to world clearly ?).
Wow should switch to a faster cycle too imo. 3 to 6 hours for a full day would be good.
Originally Posted by Jessicka
I don't think Death Coil holds quite the same allure as Meta, somehow (demon hunter)
No, posts like yours are tiring. If people wouldn't let Blizzard know what they think about the change of the city hubs for example, Blizzard simply wouldn't know. By whining before it is done there is a change to still change Blizzards mind about something.
Originally Posted by Rorcanna
Yes, because people should just not voice their concerns about a game they CARE about because YOU don't care as much...?
Blizzard, keep addressing these concerns please, it is time well spent keeping your subscribers happy and informed!
I think you misunderstood my intent. I'm not referring to simple constructive feedback, it's directed at the unnecessary feedback that's already been addressed by blizzard. By whining before its done isn't generally the best way to voice a concern or your thoughts. Maybe that's just wording on your part, but I wouldn't consider "whining" legitimate feedback, but just someone who obviously isn't getting what "they" want. I think there's more respectful ways to let blizzard know how you feel, that honestly would have more of an impact.
I do care. I just don't see the need to post about stuff that's still in the works and clearly being tweaked. Suggesting ideas or thoughts is a lot different than: 'Omg this face (yet totally not even finished - and it's been said multiple times they are not done with face options) doesn't even match my current model. When are you going to fix the same face issue, 10 years?' or 'Huh, no flying through the whole expansion? this is so stupid' or 'Blizzard just running out of time as usual, so they had to move the city hubs. Clearly forcing us to pvp, such crap having to sit in a city and have to worry about being flagged'
So again, this wasn't directed at people giving constructive feedback. I'm all for that.
the screenshots of the new night look too dark imo. Heck I was happy when they made nigthtime to Silvermoon I had to go back through there to help a friend with ZA. Usually that place is way to fucking bright partially why I hated Silvermoon so much.
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Originally Posted by Akaihiryuu
Yes, going back to some old screenshots I made in vanilla...except for the water, the game looks WORSE now than it did then. It's scary.
Honestly...as for the current "night" in-game, they shouldn't be anything less than extremely embarassed about it. I think they just screwed up the lighting and used the "artistic decision" BS to cover because their egos couldn't handle it. If it truly was an intentional artistic decision...then they need some artists that don't suck.
I thinkt he current nighttime looks perfectly fine. The new screenshots look way too dark, like wtf?
They even said it was because lots of people only play at night, and they argue they can't see what they are doing, so the brightened the world up.
I think the thing with people playing at night was just an excuse. Even in vanilla the nights weren't that dark but it was noticeable when you logged in if it was supposed to be daytime or nighttime. When they changed the lighting from global to spherical lighting per zone it just isn't as easy to make darker nights because you have to adjust a lot of spheres per zone to match each other and the zones next to it. The change gave them more artistic freedom so that the zones have exactly the lighting they want at day but at night it's just a different skybox and a blue tint filter. The biggest problem is that when you play you don't realize if it's supposed to be day or night. Only if you look up to the sky or at your minimap you actually know if it's day or night.
The new screenshots look like the nights in-game with maybe a little bit heavier blue tint but still not really like it's night. More like a rainy day without rain. To get proper dark nights they have to redo the lighting again. They don't need to be pitch black but a little dimmer nights would be cool. Reduce the intensity of the spheres at nighttime and add to the blue tint a little bit of gray to give more of the washed out/ everything is gray at night feeling. When I look out my window I don't see green trees and grass. Everything is more gray and illuminated trees are green but still a little more washed out.
As much as I'd like a truly dark night and the atmosphere that follows, it would be fairly problematic in several ways. Many people have TN-panel displays with glossy-surfaces, and that doesn't play very well at all with dark stuff. Graphics-wise, WoW has always been meant for everybody to enjoy, and I don't think that's going to change.
Of course, if they'd make it possible to select the night darkness just like spell effect level in the client settings, I'd be all for it. However, that's extra work and...