disregarding all conversation about skill ceilings or difficulty, is the new style actually fun to play?
i see a lot of discussion over which is "harder" or "easier to learn, harder to master" or whatever, but i haven't seen anyone comment on whether or not it was actually fun to play.
i know that challenge and fun go hand in hand but what i mean is it fluid and intuitive? is managing the new sine-eclipse engaging? do the buttons feel rewarding to push? is it legitimately too easy or too difficult if you put your ego aside and try to judge it objectively?
thinking of resubbing since wildstar's endgame is too time consuming for my current real life schedule, but, i wanna know if my class is going to get the shaft or not. thanks!