Is thok's tail tip a valid trinket choice for druid tanks? I'm crit capped and have mostly heroic gear
Is thok's tail tip a valid trinket choice for druid tanks? I'm crit capped and have mostly heroic gear
Sure. It's an okay DPS trinket.
As in it will outright increase your damage output by around 9%, due to the increased crit damage.
An HWF Haromms, proc notwithstanding, will increase your damage output by ~5%, and significantly more then TED, depending on your vengeance lvl.
But, of course, thats only if you are crit hard capped.
It is not a 9% damage increase.
The trinket increase the critical part of the damage by 9%.
If you were supposed to do 100 damages without crit. A crit will be 100 base damage + 100 damage from the critical.
Only the second part is increased by 9%. This means your final damages will be 100+109=209.
You got only a 4.5 damage increase during the process.
I need to look for my source. I am 95% sure of what i'm writing.
Some explanations here http://us.battle.net/wow/en/forum/topic/10827682807
Last edited by TDJZ; 2014-07-15 at 11:50 AM.
Compared to using an empty trinket slot I guess, or a tank trinket that doesn't increase your damage in any way. Plus he said "at the least" so the Haste bonus from it is not being accounted for.
I think you missed this part:
Intel i7 2600K @ 4.4 GHz | MSI GTX 1060 Gaming X (6GB) | Corsair Vengeance 8GB
@Dechno Think u missed the part where he was explaining how the trinket works. No matter what CC% u have.
What is the point of comparing it to an empty trinket slot?
If you have half decent gear you likely have very little Haste so the Haste amp is worth almost nothing. The trinket loses a lot of value because it has a Strength proc instead of an Agi proc so there is no possible way it is a 9% DPS increase to equip over an equal ilvl Agility trinket.
It's 100% incorrect if you place random values to things and call them facts. Easier doesn't mean more accurate. How many situations are you going to be in where you need to compare the DPS of something to an empty slot. Considering it's also pretty much impossible to value any other trinket this way aside from amp trinkets I'm really not sure what you're trying to do.
FWIW TDJZ is correct. It's not the same as the Crit Effect Metas. It's only a 4.5% DPS increase at crit cap.
Being more accurate isn't the goal. You don't need more accuracy when you can already see a clear difference.Easier doesn't mean more accurate.
Since our ideal gear has crit+haste, no we really don't.If you have half decent gear you likely have very little Haste
Compared to what? In most situations it's more haste than you can get from any other trinket in SoO.the Haste amp is worth almost nothing
Since Strength doesn't have a detrimental effect on a Guardians performance, it doesn't. While it's value is basicly zero, the value of an Agility proc also gets greatly diminished by the crit cap.The trinket loses a lot of value because it has a Strength proc instead of an Agi proc
That is true but mostly because of the functionality explained by TDJZ above.there is no possible way it is a 9% DPS increase to equip over an equal ilvl Agility trinket
@OP: It's decent. In regards to DPS second to Haromms, in regards to RPS second to Talisman of Bloodlust.
There is no clear difference, accuracy is the goal. By your logic Rainbow Generator is good for Guardian because it's better than nothing as confirmed by the 9 crit on it.
10k Haste with a 588 amp trinket gives you 900 haste which really isn't a deciding factor
I wasn't comparing it to anything. I was saying it isn't a deciding factor of the power of the trinket.
Strength stronger than Agility confirmed by master theorycrafter Soupi. Amaze.
At 103% crit chance, Strength is equivalent to Agility for dps purposes. Both Strength and Agility provide 1 AP per point for Druids.
Although I wasn't aware the Crit Damage Amp portion worked differently from the Crit Damage meta. Was thinking that, at 103% crit, all attacks would be a critical hit, so 9% extra crit damage = 9% extra dps compared to using double tank trinkets or w/e.
No they don't. Agility provides 2. Strength provides 1.Both Strength and Agility provide 1 AP per point for Druids.