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  1. #1
    Mechagnome
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    Thoughts on the new model 'Animations'

    The new models look good, when static

    However,

    Just an observation, but why do all the Alliance races now look like they have springs for feet? They look ridiculous bouncing around when they run, especially the Human followed by the Dwarf. Personally i'm glad they let you use the old models still because it just looks ridiculous.

    Anyone else dissapointed with the animation changes? Some change the whole spell animation so it is nothing like the "original"
    Last edited by Daffan; 2014-08-31 at 12:12 AM.

  2. #2
    I am withholding a full opinion until I see it all live but yes, some animations - like running - do look a bit odd right now.
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  3. #3
    Ultimately WoW is cartoony. The new models do a lot to reflect that artistic merit but it's understandable that people will disagree with it.

    As for me? I love my Dwarf's spring in his run. Before he looked like someone froze a cinderblock in the air and his arms/legs moved like stiff gears. Now he looks lively and dynamic.

  4. #4
    UD males had the best casting animations. They currently look like a little kid trying to throw a dodgeball. It's a pretty fucking bad joke.

  5. #5
    The Lightbringer CosmicGuitars's Avatar
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    The new animations look way less ridiculous than the originals. You just got used to the old models and how they ran. Female trolls and female tauren are a prime example of this.

  6. #6
    Some of the new running animations are detestable.

    Male Orcs and male Nelfs for example. They pretty much flail their arms about whenever they run. Urghh.

  7. #7
    Mechagnome
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    Quote Originally Posted by Lewor View Post
    Ultimately WoW is cartoony. The new models do a lot to reflect that artistic merit but it's understandable that people will disagree with it.

    As for me? I love my Dwarf's spring in his run. Before he looked like someone froze a cinderblock in the air and his arms/legs moved like stiff gears. Now he looks lively and dynamic.
    True true about the cartoony feel. But this is just leagues ahead into Disney :P

    Quote Originally Posted by turbosnail View Post
    UD males had the best casting animations. They currently look like a little kid trying to throw a dodgeball. It's a pretty fucking bad joke.
    LOL. I have only tried Alliance side currently, but the original UD male had awesome casting, espicially its standard cast (frostbolt/fireball etc)

    Quote Originally Posted by MrTophat View Post
    Some of the new running animations are detestable.

    Male Orcs and male Nelfs for example. They pretty much flail their arms about whenever they run. Urghh
    The Human Male is insanely crazy if you think they are bad.
    Happy with WoD.

  8. #8
    Male night elf has this problem. In truth it looks so terrible I just assumed it'll be fixed.

  9. #9
    Quote Originally Posted by MrTophat View Post
    Some of the new running animations are detestable.

    Male Orcs and male Nelfs for example. They pretty much flail their arms about whenever they run. Urghh.
    Yep yep. Night Elf male was the one that came to mind when I posted earlier.

    I am not expecting realistic animations either and I am fine with the cartoon style. There is still a line where it becomes odd, and perhaps adjusting from old animations makes that line bigger. That is why I will just wait until the final release and judge from there
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  10. #10
    Mechagnome
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    Quote Originally Posted by Parynziux View Post
    Yep yep. Night Elf male was the one that came to mind when I posted earlier.

    I am not expecting realistic animations either and I am fine with the cartoon style. There is still a line where it becomes odd, and perhaps adjusting from old animations makes that line bigger. That is why I will just wait until the final release and judge from there
    When i think of things that will be for sure adjusted are the rubber fingers that flail everywhere - that seems like a defacto rigging problem with the new models. Howeever the rest seems like a concious decision to be real "goofy"
    Happy with WoD.

  11. #11
    do human males still run like they have a pole up their bums

  12. #12
    Quote Originally Posted by Daffan View Post
    When i think of things that will be for sure adjusted are the rubber fingers that flail everywhere - that seems like a defacto rigging problem with the new models. Howeever the rest seems like a concious decision to be real "goofy"
    You could be right... maybe the "goofy" can be toned down with an iteration or two. At least I can hope!
    Quote Originally Posted by Alenarien View Post
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  13. #13
    Quote Originally Posted by Parynziux View Post
    Yep yep. Night Elf male was the one that came to mind when I posted earlier.

    I am not expecting realistic animations either and I am fine with the cartoon style. There is still a line where it becomes odd, and perhaps adjusting from old animations makes that line bigger. That is why I will just wait until the final release and judge from there
    I just hope it gets fixed before Live. Because after Live? I doubt they'll fix it.

    It's almost like they're trying to channel Wildstar with the incredibly overdone character animations.

  14. #14
    Legendary! Luko's Avatar
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    Quote Originally Posted by Kulthar View Post
    do human males still run like they have a pole up their bums
    Nope, see for yourself.

    In my opinion, the new human male is the absolute best male running animation I've seen in an MMO to date.
    Listen kiddos, trust Handsome Jack. You want every part of this insanity.
    So many people are gonna die.

    Formerly Ryngo Blackratchet

  15. #15
    Quote Originally Posted by MrTophat View Post
    It's almost like they're trying to channel Wildstar with the incredibly overdone character animations.
    While that could be somewhat likely, anyone who's watched Wowcrendor knows the vanilla animations involved a lot of wide reaching and stretching arm movements.
    Currently trying to experiences all classes at 100. Count so far: 3.

  16. #16
    Quote Originally Posted by TheWindWalker View Post
    While that could be somewhat likely, anyone who's watched Wowcrendor knows the vanilla animations involved a lot of wide reaching and stretching arm movements.
    Aye, this is true. My problem is that Blizzard seems to have looked at this and decided to ramp it up to 11 for some things. I honestly can't run on my Night Elf without him flailing his arms back and forth like he's trying desperately to achieve lift-off.

  17. #17
    Quote Originally Posted by Luko View Post
    Nope, see for yourself.

    In my opinion, the new human male is the absolute best male running animation I've seen in an MMO to date.
    He has a wiggle in his walk. Mama likes.

  18. #18
    Herald of the Titans Mighty Blue Bear's Avatar
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    I'm sorry, but the Draenei males have been fixed and the female Draenei act more girly instead of "bouncy" now.

    Male-


    Female-


    All of the races now feel less stoic and static.

  19. #19
    Legendary! Luko's Avatar
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    Quote Originally Posted by Alixie View Post
    He has a wiggle in his walk. Mama likes.
    I noticed that too! Immediately unequipped my tabard.
    Listen kiddos, trust Handsome Jack. You want every part of this insanity.
    So many people are gonna die.

    Formerly Ryngo Blackratchet

  20. #20
    Mechagnome
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    Quote Originally Posted by Mighty Blue Bear View Post

    All of the races now feel less stoic and static.
    I just meant the new models looked better when STATIC (NOT MOVING, just standing still)
    Happy with WoD.

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