I'm not sure if this is really news to other people, but since I couldn't find another thread about the topic, I'm guessing some people might not know yet.
So, the most recent build brought a few skills to our Doomguards and Infernals. Seems the MMO-Champ page didn't catch as much info as WoWhead did, so here's a link:
http://www.wowhead.com/news=241921/w...s-#hunter-pets
Well, unless the Hunter Pet bias reached insane levels, I think those are meant to be ours. Here's a list and what seems it's their intention:
- Cripple: Cripples the target, reducing movement speed by 80% for 30 sec (4 sec in PvP).
- Debilitate: Debilitates the target, rooting them for 30 sec (4 sec in PvP). Damage caused may interrupt this effect.
- Burning Presence (Infernal): Intimidates any target you attack, increasing your threat generation. Also increases chance to dodge and parry by 10%, and reduces physical damage taken by 20%. Auto-Cast: Always keep this effect active (Right - Click to toggle).
- Burning Presence (Abyssal): Intimidates any target you attack, increasing your threat generation. Also increases chance to dodge and parry by 10%, and reduces all damage taken by 20%. Auto-Cast: Always keep this effect active (Right - Click to toggle).
- Seethe: The Infernal/Abyssal taunts the target to attack it, and increases threat that it generates against the target by for 5 sec. Auto-Cast: Taunts the current target if it is not attacking the Infernal and taunts any target who attacks its master (Right - Click to toggle).
- Meteor Strike (Infernal): The infernal releases a powerful burst of flames, dealing (100% of Spell power) Fire damage to nearby targets, and stunning them for 2 sec.
- Meteor Strike (Abyssal): The abyssal releases a powerful burst of flames, dealing (100% of Spell power) Fire damage to nearby targets, and stunning them for 3 sec.
- Torch Magic: Purges 1 beneficial magic effect from an enemy, or burns away 1 harmful magic effect from an ally. Auto-Cast: Use on the Infernal's current target (Right - Click to toggle).
- Blaze Magic: Purges 1 beneficial magic effect from an enemy and 2 additional nearby enemies, or burns away 1 harmful magic effect from an ally and 2 additional nearby allies. Auto-Cast: Use on the Abyssal's current target (Right - Click to toggle).
- Shadow Lock: Counter an enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
Edited in the correct tooltips. - Alarinth
I must say that, if this really goes live, I might actually come back in WoD. It would be nice to say our demons are powerful for a change, which is expected from a lvl 100 talent.