Thread: Based Holinka

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  1. #21
    Keyboard Turner
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    Nice change!
    I think there's still hope for double death grip and some other skilless habilites

  2. #22
    AOE insta fear next plox!

  3. #23
    Still waiting for berserker rage, nimble brew, lichborne, desecrated ground nerfs. With fear getting durations nerfs, merged dr, aoe fears becoming talents for both priest and warlock all these free trinkets warrant heavy nerfs.

  4. #24
    Moderator Yvaelle's Avatar
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    Quote Originally Posted by Gobra View Post
    And...? You do realise he isn't soley responsible for every change, right?
    Tigole and Furor are also back to the WoW team after the Titan Project was sent back to the drawing board: both overt Warrior devs. And there was a rumour that Celestalon was a warrior main too.

    Which, I'm not saying "and that's why Warriors are OP!" - because Holinka / Celestalon / Tigole / Furor all ended up in their current positions after 5.2 - so they weren't prominently involved in the 5.0->5.2 stuff - but.... if you want to work at Blizzard, main a warrior apparently!
    Last edited by Yvaelle; 2014-07-28 at 04:00 PM.
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  5. #25
    Quote Originally Posted by Azaezael View Post
    Nice change!
    I think there's still hope for double death grip and some other skilless habilites
    Double grip has been gone all beta since they dropped all the old set bonuses.

  6. #26
    If they are doing this, atleast make capacitator totem more useful. Make it work like hunters binding shot...
    Quote Originally Posted by Validity View Post
    If rogues become shit, all they can become is a different type of shit.

  7. #27
    Quote Originally Posted by pkm View Post
    If they are doing this, atleast make capacitator totem more useful. Make it work like hunters binding shot...
    +1

    Or just make the totem glyph baseline, currently I'm the one killing totems as rdruid because 1 moonfire is enough to take them down...

  8. #28
    Well done, now nerf sw cd to around 20 seconds. And reduce BoS cd by 15 secs orso.
    Oh and removal of double deathgrip please.

  9. #29
    Quote Originally Posted by finn View Post
    wow, and it only took them...... 6 years or so... ?
    indeed, imagine what wow PvP will achieve if we give it 4-5 more years! most pvp balanced game in the world 2020?

  10. #30
    Quote Originally Posted by Snuggli View Post
    Both of which are extremely easy to predict if you're playing a Healer. A Warlock or Priest running at you from 70yards away is a pretty tell-tale sign that they are looking for a fear.


    OT: Amazing change. Tremor is far too strong in it's current state at this brings back the skillcap of pre-tremoring fears.
    It was easy to avoid until they gave priests a spammable 80% sprint and a 6 second vanish. Havent kept up to date on WoD lately to see if the "least mobile healer" is in fact keeping their spammable sprint but it needs a change too.

    Loving this change though, so tired of shamans everywhere always.
    Quote Originally Posted by Tinykong View Post
    Getting the phrase "PUSSY DESTROYER" tattoo'd on your face isn't a smart move for your career.

  11. #31
    Pandaren Monk Archimand's Avatar
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    Quote Originally Posted by morislayer View Post
    AOE insta fear next plox!
    sure, after they make melee stuns have melee range and cast time .


    warlock and priest already need to talent to have instant fear.

    - - - Updated - - -

    Quote Originally Posted by klaps_05 View Post
    indeed, imagine what wow PvP will achieve if we give it 4-5 more years! most pvp balanced game in the world 2020?
    if by balance u mean press 1 for damage press 2 for heal then yes it will be balanced.

    it look like the game is headed that way
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  12. #32
    Quote Originally Posted by Aceveda View Post
    Good change, long overdue. Now do this to every other CC breaker and reduce mobility and we've got ourselves very healthy pvp gameplay.
    Yes..ALL HAIL OUR MELEE OVERLORDS!!!!

  13. #33
    Top 3 based devs of WoW

    1.) Holinka
    2.) Chris Robinson
    3.) Hazzikostas

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