So after not having played my rogue since WotLK (more or less, I did do 1-2 months of Cata) I've now come back to:
- A pretty much complete overhaul of the talent system.
- From what I've read Combat seems to be pretty weak nowadays(?)
- Rogues are seen as a weak class
- WoD changes are bad/boring
This can all be read up on here in the forums, I bet I can find the best builds and rotations as well, but I'd love to get a summary with more of an overview, mindset wise on what's change in both PVP and PVE from a rogue point of view.
PVE used to be all about topping the meters with either a Combat or Assasination build, you'd be responsible for lockdowns and interrupts.
PVP as a rogue has, to me, always been amazing and why a rogue has been the class I've been coming back to more or less since launch. It was all about control, I was the master of long cooldown based CC chains and lockdowns with great on demand burst and the hardest melee to lockdown due to great movement and escapes.
But what I'd like to know more about is what has changed and why, in a theoretical way?