I am playing video games since 1978 and board wargaming since 1979. One of the very first computer games I played was Moon Lander on the Pet Commodore back in late 78, while in the Arcades I played Crazy Cimber a few months later.
My first bought board wargame was Napoleon's Last Battles and I was the FIRST person in Belgium to buy an Atari home computer in early 1980 (directly handed by the importer) The 32k Atari PC was YEARS ahead on other home computers back then with 4096 colors and player missile graphics with a directly from the arcades imported Antic graphic chip and a spec Pokey sound chip.
I programmed in assembler 6502 and published some games for Softside Magazine myself in 1981.
So I don't think you can blame me of not knowing my gaming world.
And after having played thousands of video games in my life (we copied/ bought everything we could get our hands on back then) I can sincerely say that NOTHING comes even close to World of Warcraft in long term meaningful game play and fun over 36 years now.
That nothing covers Crazy Climber back in 79 ... up to the latest Destiny beta I played just a few days ago.
Especially video games are VERY bleak after a few months. Board (war) games tend to last longer as do miniature games as we seldom play them more than a few times each year.
But yes, games like Farmville 2 and Hearthstone are in essence very shallow time passers and the fact of the matter is: all other video games were to me. From the legendary Star Raiders on the Atari 800 PC to excellent Heavy Rain on the PS3.
They all are VERY bleak compared to the hours played or overall extreme fun in WoW for over 8 years now.
Nothing comes close. And apparently I am not the only one thinking it ... for there is NO game in history which had SO many PAID subscriptions over so many years. Other games simply can't hold up such a success over such a long time overall.
Of course eventually players will leave a game from playing it 4 hours a day, but you have to look back and say nothing comes close at all in overall DATA. From revenue gained, game time played, lasting value, player investments overall...
I have had my personal investment in WoW, both in in game memories or my Paladin statue from FigurePrints and that long term 8 year investment of playing with RL or virtual friends or family in a 3D world is something that simply couldn't be attained by other video games for this long period or intensity.
Not even talking about the extreme different kinds of play offered. From esports to grinding to playing the economy.
My time permits to play almost everything as my banks work for me. To give an example: I played over 6000 matches of Hearthstone and I have had 9 HC characters in D3 with 3 alive and over 1200 hours played (to just mention other Blizzard games but I DO play/try the others too) and frankly they are so bleak compared to WoW I would hardly give them a 3 in lasting value compared to a 10 for WoW.
The latest dud was Destiny. Just another shooter for 15 year old kids. There will be NO women in that game, nor decent adults.
I love gaming, but frankly after World of Warcraft these 2000+ other video games I played were a utter waste of time or just something to pass time. Yes I finished Out Run in the arcades on every coin after a week, Yes I could finish Space Harrier, yes I played Mario in every game possible and frankly Donkey Kong 64 was a hell of a game, but they all pale to time played in WoW for most of us.