I tried to put together a list of spells that each caster has in their kit to aid damage on the move, with some caveats included. Obviously there is a great deal of subjectivity here. I tweeted this to Celestalon, so hopefully he gets it.
Let me know if I missed anything.
Code:
This is a list comparing "Damage on the move" abilities amongst Caster DPS in Warlords of Draenor. I've tried
to make this list inclusive and unbiased, but there are inherently a lot of differing opinions over what constitutes
"mobility". Feel free to tear me apart.
Hunters are not included, but are obviously in their own world in terms of mobility.
Spells that actively contribute damage or facilitate those that actively contribute damage are emphasized,
hence the omission of spells like refreshing group buffs, crowd control, offheals/dispels, and survivability
cooldowns, etc.
Cooldown spells limited to two minutes or less.
Short range effects like Cone of Cold/Dragon's Breath/Arcane Explosion/Frost Nova/Hellfire are not included.
Melee swings are (obviously) not included.
Character-moving spells like Blink, Displacer Beast, Demonic Circle: Teleport are not included.
Permanent minions like Totems, Demons, and Elementals are not included.
I'm less concerned about the overall volume of abilities that each class has, and more concerned about the
overall effectiveness. Compare a single filler spell that is spammable vs. three instant cast spells each on a
long cooldown. The latter has the advantage of volume, while the former may actually be more effective.
There are talents included in the same tier which may appear to increase the volume of options, but are
obviously mutually-exclusive.
Code:
[*] = Spells marked with this can more-or-less be cast infinitely on the move and include a direct damage
component.
DRUID - BALANCE
[*]Moonfire: spammable DoT with direct damage component.
Starsurge: instant w/ charges.
Shooting Stars: proc adds charge to Starsurge.
Starfall: instant cast, 10 second recharge.
Force of Nature Treants: level 60 talent
MAGE - ARCANE
Fire Blast: instant cast direct damage, 8 second cooldown.
Arcane Barrage: instant cast direct damage, 3 second cooldown, consumes Arcane Charges.
Presence of Mind: Causes next spell to be instant, 90 second cooldown.
Ice Floes: level 15 talent, allows casting while moving based on charges.
Nether Tempest: level 75 talent, target-limited DoT.
or
Supernova: level 75 talent, instant cast AoE direct damage, charge-based.
Mirror Image: level 90 talent, instant cast, 2 minute cooldown.
Arcane Orb: level 100 talent, instant cast, 15 second cooldown.
MAGE - FIRE
[*]Scorch: spammable direct damage spell, 1.5 second cast and can be cast while moving.
Inferno Blast: instant cast direct damage.
Pyroblast!: procs instant cast Pyroblast.
Combustion: instant cast, 45 second cooldown.
Ice Floes: level 15 talent, allows casting while moving based on charges.
Living Bomb: level 75 talent, spammable DoT.
or
Blast Wave: level 75 talent, instant cast AoE direct damage, charge-based.
Mirror Image: level 90 talent, instant cast, 2 minute cooldown.
Meteor: level 100 talent, instant cast, 45 second cooldown
MAGE - FROST
[*]Ice Lance: spammable direct damage.
Frozen Orb: 1 minute cooldown.
Fire Blast: instant cast direct damage, 8 second cooldown.
Brain Freeze: procs instant cast Frostfire Bolts.
Ice Floes: level 15 talent, allows casting while moving based on charges.
Ice Nova: level 75 talent, instant cast AoE direct damage, charge-based.
Mirror Image: level 90 talent, instant cast, 2 minute cooldown.
Comet Storm: level 100 talent, instant cast, 30 second cooldown
PRIEST - SHADOW
[*]Shadow Word Pain: spammable DoT with direct damage component.
Devouring Plague: resource consuming DoT with direct damage component.
Shadowy Apparitions: essentially a DoT attached to Shadow Word Pain.
Shadow Word Death: instant cast direct damage, 8 second cooldown, requires execute range.
Surge of Darkness: level 45 talent, procs instant cast Mind Spikes.
or
Mindbender: level 45 talent, reduces Shadowfiend cooldown to 60 seconds.
Shadowy Insight: level 75 talent, procs instant cast Mind Blasts.
Cascade: level 90 talent, 25 second cooldown.
or
Divine Star: level 90 talent, 15 second cooldown.
or
Halo: level 90 talent, 40 second cooldown.
SHAMAN - ELEMENTAL
Earth/Flame/Frost Shock: instant cast DoT or direct damage, shared 6 second cooldown.
Lava Surge: proc that allows instant Lava Burst casts.
Unleash Flame: instant, increases damage of next fire spell.
Spiritwalker's Grace: 2 minute cooldown, allows casting on the move for 15 seconds.
Ancestral Swiftness: level 60 talent, next cast becomes instant, 90 second cooldown.
Liquid Magma: level 100 talent. Empowers totem, 45 second cooldown.
WARLOCK - AFFLICTION
Corruption: spammable DoT with no direct damage.
Agony: spammable DoT with no direct damage.
Soul Swap: resource consuming DoT application
Kiljaeden's Cunning: level 90 talent, 1 minute cooldown, allows casting on the move for 8 seconds.
WARLOCK - DEMONOLOGY
Corruption: spammable DoT with no direct damage.
Doom: resource consuming DoT with no direct damage.
Hand of Guldan: instant cast, 15 second recharge.
Touch of Chaos: instant cast, resource consuming direct damage.
Kiljaeden's Cunning: level 90 talent, 1 minute cooldown, allows casting on the move for 8 seconds.
WARLOCK - DESTRUCTION
Conflagrate: instant cast, 12 second recharge
Rain of Fire: instant cast, 6 second AoE DoT
Shadowburn: instant cast, requires burning embers and execute range
Kiljaeden's Cunning: level 90 talent, 1 minute cooldown, allows casting on the move for 8 seconds.
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