MoP shows the disconnect WoW has with its own lore, and that disconnect is now further confirmed by WoD, it shows that Blizzard can no longer advance that story that started with Warcraft and can only now either bask in the nostalgia or worse twist it like they did with MoP into something it just isn't.
Not too long ago, WoW was associated with innovation, fun, and great design, the whole industry was looking up to it, now it has lost all that innovation for more of the same or worse less of it, lost all the fun to the same old raids, and now they are essentially copying other for skills, ideas, and philosophies (the ability pruning is essentially making WoW feel closer to QWER MOBAs).
LoL is where the innovation, fun, and great design is happening now, the King is still alive but people care about him less and less.
Last edited by ControlBlue; 2014-08-08 at 05:03 AM.
Well deserved drop for being liars. I still remember that "Dragon soul won't happen again".
OK Blizzard, do you know a thing that will never happen again? 10M subs. maybe 9M neither.
Honestly think mmo devs need to stop aiming for "WoW' numbers because none of them are gonna reach it without watering down their games for the people who are still in the mmorpg scene.
WoD will be Cata 2.0. The curve's drop will get steeper if the new content isn't lightly tuned.
"L'enfer, c'est les autres."
haha and blizzard is still saying "working as intended" bullshit blizzard open your eyes
My youtube Channel : Arberian021
WoW isn't all about new concepts or themes, it's about classic archetypes that fit the Holy Trinity gameplay style of Warcraft.
Demon Hunter Class Idea
"Where is the difference between Flash Heal and Flash of Light ?!Where is the difference between Conflagrate and Fire Blast ?!"
I miss the old day from Wotlk