MoP shows the disconnect WoW has with its own lore, and that disconnect is now further confirmed by WoD, it shows that Blizzard can no longer advance that story that started with Warcraft and can only now either bask in the nostalgia or worse twist it like they did with MoP into something it just isn't.
Not too long ago, WoW was associated with innovation, fun, and great design, the whole industry was looking up to it, now it has lost all that innovation for more of the same or worse less of it, lost all the fun to the same old raids, and now they are essentially copying other for skills, ideas, and philosophies (the ability pruning is essentially making WoW feel closer to QWER MOBAs).
LoL is where the innovation, fun, and great design is happening now, the King is still alive but people care about him less and less.
Last edited by ControlBlue; 2014-08-08 at 05:03 AM.
Well deserved drop for being liars. I still remember that "Dragon soul won't happen again".
OK Blizzard, do you know a thing that will never happen again? 10M subs. maybe 9M neither.
Honestly think mmo devs need to stop aiming for "WoW' numbers because none of them are gonna reach it without watering down their games for the people who are still in the mmorpg scene.
WoD will be Cata 2.0. The curve's drop will get steeper if the new content isn't lightly tuned.
"L'enfer, c'est les autres."
haha and blizzard is still saying "working as intended" bullshit blizzard open your eyes
I miss the old day from Wotlk
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Speaking only on my opinion and personal 10 years of playing WoW and closed beta of it: WoW was once a great game, with alot to it, more involved community, less complaining, and more involved dev's.
Problems that plague WoW are the constant lore flubs, the changing it on a whim and to suit the very near sighted wow dev's who need to make quick content to appease the masses, in which only is counter-intuitive and hurtful to the game and community as a whole.
The dev's used to have more of a solid stance against the community and didn't bow to every poster who complained about something. And for those who say Hardcore people don't complain, you would be incorrect. As a officer who was in a top 5 U.S. raiding guild for the better part of 10 years, we complained plenty. But we did so without trolling, flaming, and actually not just complaining but offering some sort of solution. Its better to say hey X and y is broken and then offer how to fix the problem to make it solvable and prosperous for both sides.
Another problem is, most people who are invited into beta's and testing for blizzard anymore are just average joes who want to brag they got it. They offer little to zero feedback, and tons of complaints. They never think outside the box. I myself like to do so, because if I buff a mage to be unbeatable, then if I come across it on any characters, how will I beat in which I allowed to be buffed to much? Always flip the coin, and thats what made WoW into being awesome.
The lack of content, lets be honest... the lore for MOP is lackluster. Thus why WOD is coming out, but with these lackluster changes to classes, in which limits them... who exactly gave them the feedback in which now most classes push 2-3 buttons? To me thats boring, great if you're limited in skill. Also the fact people killed garrosh for well over a year.. Blizzard said they would stop that.
If you take a look at the numbers and dates, around where it stayed even or went up, content patches were made. Where you see drops was farming content. And where you see a surge, ironically right now before WOD.. is a expansion. Notice until the end of WOLK that didn't happen? Why? Numerous reasons that only myself can speculate on and from my observations.
Did you really have to bump up this post, or are you trying to give people the impression that Subscriber numbers are ping-ponging from yesterday?