Well OP, I think it's a good idea. Calling it a "solution" is a stretch, but it's a good idea. It's predicated on two points which all the naysayers seem to be blatantly ignoring:
1. It should be a very low-cost, low-maintenance effort. If it's not, then it's obviously not going to work and the proposal is moot.
2. People are going to find ways to kill time anyway. This will include running old content.
It seems all of your detractors are dismissing the possibility of #1 outright, or suggesting that protest via unsubscription is the only reasonable solution thus discounting #2.
If there was an alternative progression that involved doing old raids (Like how old raids were handled in wrath, bonus emblems on a weekly quest to kill a specific boss from any of the wrath raids) that would be tactful. It would provide incentive to get cutting edge rewards, the content, while somewhat trivial, would still be mechanically engaging and a change of pace. people on the bleeding edge might've not cared about badges of frost at that point (but still likely had alts who could use them) but it gave players an opportunity to go pug instances that otherwise weren't getting run each week.
Today, the only incentives to go back to old raids are Xmog and Glory, and neither are terribly lucrative.
Given the number of people who have finished what is currently known as Heroic mode this suggestion already exists for a lot of people. Running former expansion tiers at something more difficult than heroic isn't the answer. If you haven't finished heroic it's there if you consider that content.
Really, if scenarios are so easy to build cook up a dozen of them and hold them back for this period. Release a new one every other week or something. As well, throw most of the current world bosses from the expansion into scenarios so it would be simple to get up a group for them. It's not much but it's probably better than nothing.
It's questionable to me that end-of-expansion content created to cover the drought after the last raid should have anything to do with raiding. They did that once with results that could optimistically be called mixed.
Some special events might be fun. Some people won't care about any of it though and that's OK.
Last edited by MoanaLisa; 2014-08-08 at 12:34 AM.
Discussing moderation is against the rules and makes a post liable for an infraction. Please report problem posts instead of responding to them. If anyone is unclear about the rules please read our FAQ. Thanks.
Sturgeon's Law states that 90% of everything is crap. When posting try and be in the 10% once in a while. It makes it better for everyone.
The easiest solution is once you've completed Heroic and most of your raid team is satisfied with drops (mounts, xmog gear, legendarys, etc) just unsub until the prepatch. Honestly if you feel you have no content then stop playing and either play something else or take a break. Blizzard will continue these content droughts until their bottom line suffers.
And then people would complain about "rehashed" content.
And it would push back the release of the next patch from them having to balance out the content you wish to do over.
2) And people were running these raids, because it was relevant? Yes, relevant for leveling their ALTS, or gearing up new members of the guild, so they could actually help the guild progress in the really relevant content. Oh, what great fun it was, for my full AQ40 equipped warlock, who knew every rat in Blackrock mountain by its first name, to drag new recruits through BWL, so they could join us then in AQ40, to be geared up for the coming Naxxramas. JOY! HAPPYNESS! UNICORNS!
It was relevant for people who were just getting to that point, is my point. Like Johnny who just hit 60/70 and was gearing up so he could do the actual current content. He couldn't just breeze through in a week, it took him some time to catch up - and he didn't get left too far behind because it took normal guilds a few weeks to complete the content. So you had tiers grow more difficult so that people who were breezing through had to take their time, as well as people just starting out having to take their time to progress.
Yes, it was slightly annoying to have to drag new guildies through content, but it was also fun. You got to know your players and it honestly didn't feel like a chore because you were doing it for a guildy and guilds back then were like a family. You knew EVERYBODY and EVERYBODY talked, pretty much. That's what WoW is missing now.
Another solution is just to unsub and show Blizzard that a year of no content isn't worth paying for.
Blue text indicates sarcasm or joking.