Everybody who doesn't wish other MMOs to live and do great is fucking retarded, period.
If you don't understand that competition breeds innovation then the genre deserves to die off. Monopoly isn't and never will be a good thing
FFXIV is doing better than WildStar and it's already failed once (v1.0). I think they're up to 3 million subs and they haven't even started in China yet (which is where WoW gets a LOT of "subs" from)?
As far as I know it's the only real "threat" to WoW, and it's not even talked about much (because it's been out for a while and was never a lot of hype around it).
It's doing ok, could've been better, could've been worse, but it's not dying. And neither is WoW for that matter.
I wish they do. I sincerily hope they do, but after playing them, and I did fucking play all of them, they all have some fucking problem or issue or bad design choice(s) that makes them terrible, and I come back to wow because I have no choice, wow is still doing it (mostly) right.
Cata: 2 million subs lost
MoP: 3 and a half million subs lost, and we still have several more months of 0 new content to help mitigate sub loss.
Now if we actually look at the trend, we see that sub loss is actually accelerating. WoD will lose at the bare minimum, 3.5 million subs, when in reality it should be more than 4 million.
You can look at the trend yourself, claiming any other number less than 3.5-4 million subs lost actually shows that you are not basing your statement on the actual facts. Get your head out of your ass.
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WoW isn't all about new concepts or themes, it's about classic archetypes that fit the Holy Trinity gameplay style of Warcraft.
Demon Hunter Class Idea
Or it could be that the people disgruntled with WoW's direction have already quit and the ones that stayed for so long are the ones who intend to keep with it as they like the direction wow is heading.
Also, a lot, and I mean A LOT, of people have suspended their subs early this year because the content drought was getting to them, and do intend on resubbing when the expansion is out. Myself included, I too am part of that 800k lost but I also intend to come back.
Also, there is no other MMO on the current market that I would intend to play if I didn't play WoW, not even in the slightest. So at least until a new MMO is out I will stick to wow.
Last edited by Keyboard Champion; 2014-08-10 at 08:58 PM.
I honestly don't think even a better game will completely turn over the most of the loyal player base.
A lot of these players have been playing for 6 to even 10 years. Having put an upwards of 5000+ hours into this game, that's hardly something you can easily walk away from. I know a lot of people are going to be like, "WELLZ I LEFTZ AND I LOVEDZ WOWIEZ." Yeah, hence most.
That argument is moot because with the introduction of things such as LFR, there was only a decline of subs.
Im not saying LFR caused sub loss, but saying that no LFR in other games caused their sub loss make you look like an idiot. There is absolutely no evidence saying that LFR would have increased subs in any mmo, because its iteration in WoW was met with millions of subs loss.
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You have what many people call "magic thinking." You think that your experience is a perfect representative sample of the entire population. There is no evidence suggesting that any of your anecdotal evidence is valid. In fact, I could use my own anecdotal evidence of saying that I have 300 guild members that quit, and preordered and do not intend to come back for WoD, and you cannot fact check me because this is the internet.
Look at the actual facts, and once again, get your head out of your ass.
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Also yes, it has probably damaged WoW's sub numbers in this quarter but whatever. The game has tons of pros between 1-49 but its endgame raiding scene is a fucking mess. A couple people from DnT and Engima (top guilds in WS) have already stated the stupidity of the 40 man and how obvious it is they are gating content. They took vanilla and tbc elements and made them more fucking stupid. Stupid attunements (a lot ridiculous compared to tbc), dumb rune system, and a raiding scene that is already burning people out (much much harder and stressful than vanilla and most current content of wow). There just isn't enough casual content or "chill" content the player can just invest in and have fun with, besides Housing.
Hell no, WoW is dying because of age, no new MMO's can change that. The genre itself is beginning to loose sustainability, most people stay away due to sub fee's (Casual tom who's used to pirating everything) and people constantly being let down by new releases, such as wildstar, guild wars ect...
Why? There is an increase of 1 million subs lost per expansion now. I am simply extrapolating the 4 year trend, you are not following the trend, but rather saying that you can predict the future without any evidence.
You are literally pulling facts out of your ass with your wishful thinking. Saying that the sub loss will be any less than MOP's is going against every piece of evidence for subs so far, its "magic thinking"
Why do you feel that WoD sub loss will differ from MOP sub loss?
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