It was easy for me (couple tries)
It was hard for me (lots of tries)
haven't tried yet
Me no that kind of orc
I hate that freaking panda
Gold isn't easy despite what some people say, but it's not incredibly hard or anything. Endless 30 is hard.
You do need to be appropriately geared though, ie CM geared. No legendary meta gem, try to maximise sockets, no TI gear if you can help it.
endless 30 was incredibly easy as druid tank, thats without cm gear, crit build and legendary meta on
PG Gold is pretty easy no matter which one it is. The fact that it took you a day and a half shows that it's not too easy. If you really want to test yourself go Endless 30 at least.
Honestly, too easy up until the last wave of gold, which is bordering on "too hard". I remember the day it came out I got up to that final wave, kept getting smashed, so said screw it and took a break from it for a couple of days, then went back and did it. That wave is really the only difficult part of it, because when both of those dudes enrage = pain, and even with cooldowns running you can get wrecked in seconds.
Overall though I didn't care for how Proving Grounds worked; I didn't find them to really be indicative of how to play. For instance, that last wave on Gold is harder (IMO) than the Trial during the Norushen encounter, which is what I think of when I think of tank practice - you need to move from stuff on the ground, know when to mitigate, know when to interrupt and know when to use cooldowns. Proving Grounds didn't feel that way even if ultimately that's what it was.
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Last edited by Nobleshield; 2014-08-13 at 11:52 AM.
Never had a problem with gold, think I did it on my second try, but screw endless. I hate the fact that I'd have to reforge/regem all my gear to stand a chance, and when you wipe you have to start all over again on the slow, pointless first few waves.
Not saying the difficulty is wrong, it probably isn't, but down-scaling of gear just causes more issue than I can be bothered dealing with. It feels shitty.
Not really a good way to teach tanking either, as it's missing the most difficult and vital element; other unpredictable and sometimes clueless players.
- you can paralyse one
- Xuen can tank one
- leg sweep
- fort brew
By the time I ran out of the minor CDs, one of them would generally be dead and it would be much easier.
Just try to work out which waves you use fort brew on in particular and then memorise the mob types per wave and consider which of your abilities can minimise damage from each one.
They probably complain because the last gold wave is way overtuned and it's harder than any other up to like 15 on endless.
Gold is very easy. The hardest part about endless is not being able to take a break. It's more of an endurance test if anything. By the time wave 20 rolls around, you start to feel a little blood loss in your arms. Other than that, the proving grounds in general is just a test of your ability to manage CDs.
In 25H SoO, as a prot paladin these are the things I kited:
1) Dark Shamans: slimes, and it wasn't really kiting, more like dump slimes away from the raid, facetank them for a few globals, and run back to boss.
2) Nazgrim: war shamans from totems, if they survived stunlocks
That's it, I think. I guess technically you could kite the enraged adds on Spoils but I never bothered/needed to.
Brewmasters kite in Garrosh H, so you can add that too if you'd like, but that is not done on the same principles of Proving Grounds. In PG you kite to survive. And that NEVER happens in heroic siege. You kite for convenience or simplification. Maybe Shaman slimes I will grant, if you don't know how to use CDs, but that would be all.
If someone asked me how often they'd have to kite as a tank in heroics, I'd say very rarely. "Frequently" would be, like, how often do they need to taunt swap. As for the guy's actual question, when do you kite a BOSS around the room? The answer is "basically never." This is kiting, remember, staying out of range of a boss. Like you very obviously do a ton of movement as a tank. Someone above said Primordius, but that is not kiting. That is moving. Kiting implies that you stay out of melee range of the boss/adds/whatever. In PG, you often have to kite, as in, stay out of range to let stacks fall off / not take damage, and that hardly ever happens in actual raiding. An actual example I can think of, for currentish content, would be doing LFR Lei Shen solo tank when undergeared and having to kite in the final phase to let my stacks drop. Possibly also Iron Qon Heroic after the 1st whirlwind to let stacks fall off without using BoP, but that was beyond trivial since it happened from just getting to safety.
Last edited by trystero; 2014-08-14 at 02:52 PM.
I didn't think it was easy, but it wasn't too hard for me to beat. I did it as a prot spec but used my dps gear (aside from sword + shield). But really a DPS Warrior focusses on Crit > Mastery which is a pretty viable gearing route for prot too, so it works well. I was getting my face smashed in and I failed the first 2 times due to the Panda woman dying, due to adds coming out of every bloody where splashing damage around.
3rd time was a charm though and I beat it pretty decently then, it was pretty chaotic though and I'd expect someone who can tank that could tank pretty much anything. I'd say the majority of tanks I come across in LFR would not be able to beat Proving Grounds Gold, not even close... But any normal mode raiding tank would do it without too much trouble.
I did Silver as Arms, didn't use a shield... Basically rotate cooldowns and run away like a little girl, stormbolting/heroic throwing and charge + thunderclap when needed to grab the agro... Was more difficult than Gold in Prot spec survival wise, but otherwise pretty simple.
Last edited by Bigbazz; 2014-08-14 at 02:54 PM.
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Well I found it quite hard to do on a warrior tank, I didn't change my gear/gems/enchants/reforges from my normal tanking gear tho. Took me quite many tries to get the gold, even I have played a warrior for a long time and I understand how warrior tank works. Just felt like why I even bother to play this class anymore since it seems that monks etc can just faceroll everything.