And to be clear here:
Online Date: 2005-09-13
Total Characters: 26,247
Total Alliance: 5,732 - 22%
Total Horde: 20,515 - 78%
A to H Ratio: 1 : 3.6
Activity Ratio: 1 : 1.7
14 : 224*
* Last 30 days of activity.
Probably because most of it is invented or there is a dishonest twist about it.
PS: Concidentally you will probably hear something similar now that you mentioned warcraftrealms.com. It is very unpopular with some individuals here due to its accurate methods. So unpopular they fabricate rumors about errors in the data. Of course never posting any realms names, character names and numbers where these errors had occured.
Last edited by Conscience; 2014-08-15 at 08:01 PM.
MoP maxed at 10 million at one point and now we are down to 6.8, so I'll go with it goes up to 7.5-7.9. Though, I do think it will eventually tank to below 6 or more after the launch content. I think if even a small portion of players that threatened to quit over flying go through with it, numbers could be ugly. I will be interested in the 2nd and 3rd quarter numbers next year, they will tells us where this train is head for the long haul. But think we could go below 5 million by the end of the expansion or at least close to another million like this expansion.
I am getting the indication that we will be getting smaller and smaller expansion overall with minimal level of content in each one or they could turn and just keep adding raid and dungeon tiers and save in development time by not creating leveling content, since we have now hit the century mark. If you want more leveling just institute a paragon type system like Diablo III.
So it should have come out in May instead of in November, which would have put Siege at 8 months instead of 14.
Well the first quarter post after the launch of WoD will be sometime in January after both raids are out. depending on what content is on the horizon at the point I see the game being somewhere around 7 million subs, decline of 500k in the 3rd quarter results.
A fine summarization of the communityYou're a fine example of how gamer communities have become infested with endlessly whining and bitching, arrogant, opinionated, unreasonable, all the way immature, completely delusional, tendentially psychotic, insulting individuals one really doesn't want to be linked with. And playing with you guys is certainly no fun at all. I don't know where this kind of folks spawns from. Must be a nest somewhere ...
For example: If I am the only person to run a scan and only do it once at 1AM then the total alliance population would end up at 300 player after a month. This would negatively affect all types of stats you posted, except the total Horde population.
Your realm and the numbers you posted are an example of unreliable numbers. Only 14 entries for the alliance, many at morning and some of them incomplete and stopped while scanning. Even when on the horde has very reliable numbers the ratios between both factions are affected by unreliable and I think inaccurate alliance numbers.
While I am in favor of warcraft realms because its methodic provides numbers about real and active player, the numbers should only be used after checking the reliablity. And that is why I can approve of it. You can check it and make an assessment how accurate the numbers are. 250 scans over 30 days is a reliable number of scans for a faction, and that faction will have very accurate numbers, while one with only 10 is unreliable and could be inaccurate.
Seriously they need to rename the game World of ThrallCraft: and the Glorious adventures of the Horde pwding the other guys.
But either way i posted up the vid to kick sand in Benbos' face to show that he is bare faced lying about the state of GW2.
Out of curiosity I created a character on Outland which apparently has the largest ally population, the census is still running but it has found 2456 level 90s online.
Still irrelevant, that's what the subs will be then.
I'll either have fun with WoD and thus continue playing it, or not have fun and then quit because of it. The number of subs don't enter the equation to me.
I don't see this game bringing back many of the Vanilla-Wrath players who've played WC3 as you imagine. The ones I've spoken to are either disinterested or dissuaded by the alternate timeline. The thing is this isn't WC3, this is WoW. This isn't even the WoW they played when they stopped playing. I think the subscriber count will increase to 7.5 million for release and then continue to dwindle.