so im trying to get a weak aura to work better then it does atm. i have one that shows my targets name and percent while in combat, but if i happen to lose target, or for some reason am forced to target nothing for any amount of time, it spams me with errors
Code:
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is the offending aura, and the part doing all the work is
Code:
function()
local percent = (UnitHealth("target")/UnitHealthMax("target")) * 100;
return ("%s - %i%%%%"):format(UnitName("target") , percent or 0);
end
it works perfectly while in combat and i have a target, just trying to prevent the error spam upon losing a target