Code:
druid="BJCK"
origin="rawr.xml"
level=90
race=troll
role=spell
position=back
professions=tailoring/inscription
talents=113331
glyphs=solar_beam
spec=balance
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask,type=warm_sun
actions.precombat+=/food,type=mogu_fish_stew
actions.precombat+=/mark_of_the_wild,if=!aura.str_agi_int.up
actions.precombat+=/wild_mushroom,if=buff.wild_mushroom.stack<buff.wild_mushroom.max_stack
actions.precombat+=/healing_touch,if=!buff.dream_of_cenarius.up&talent.dream_of_cenarius.enabled
actions.precombat+=/moonkin_form
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/jade_serpent_potion
# Executed every time the actor is available.
actions=jade_serpent_potion,if=buff.bloodlust.react|target.time_to_die<=40|buff.celestial_alignment.up
actions+=/starfall,if=!buff.starfall.up
actions+=/force_of_nature,if=talent.force_of_nature.enabled
actions+=/berserking,if=buff.celestial_alignment.up
actions+=/wild_mushroom_detonate,moving=0,if=buff.wild_mushroom.stack>0&buff.solar_eclipse.up
actions+=/natures_swiftness,if=talent.dream_of_cenarius.enabled
actions+=/healing_touch,if=talent.dream_of_cenarius.enabled&!buff.dream_of_cenarius.up&mana.pct>25
actions+=/incarnation,if=talent.incarnation.enabled&(buff.lunar_eclipse.up|buff.solar_eclipse.up)
actions+=/celestial_alignment,if=(!buff.lunar_eclipse.up&!buff.solar_eclipse.up)&(buff.chosen_of_elune.up|!talent.incarnation.enabled|cooldown.incarnation.remains>10)
actions+=/natures_vigil,if=talent.natures_vigil.enabled
actions+=/starsurge,if=buff.shooting_stars.react&(active_enemies<5|!buff.solar_eclipse.up)
actions+=/moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/sunfire,cycle_targets=1,if=buff.solar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/hurricane,if=active_enemies>4&buff.solar_eclipse.up&buff.natures_grace.up
actions+=/moonfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/sunfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/hurricane,if=active_enemies>5&buff.solar_eclipse.up&mana.pct>25
actions+=/moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&ticks_remain<2
actions+=/sunfire,cycle_targets=1,if=buff.solar_eclipse.up&ticks_remain<2
actions+=/hurricane,if=active_enemies>4&buff.solar_eclipse.up&mana.pct>25
actions+=/starsurge,if=cooldown_react
actions+=/starfire,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
actions+=/wrath,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
actions+=/starfire,if=eclipse_dir=1|(eclipse_dir=0&eclipse>0)
actions+=/wrath,if=eclipse_dir=-1|(eclipse_dir=0&eclipse<=0)
actions+=/moonfire,moving=1,cycle_targets=1,if=ticks_remain<2
actions+=/sunfire,moving=1,cycle_targets=1,if=ticks_remain<2
actions+=/wild_mushroom,moving=1,if=buff.wild_mushroom.stack<buff.wild_mushroom.max_stack
actions+=/starsurge,moving=1,if=buff.shooting_stars.react
actions+=/moonfire,moving=1,if=buff.lunar_eclipse.up
actions+=/sunfire,moving=1
head=cover_of_the_shattered_vale,id=99175,upgrade=2,gems=sinister_primal_80int_160crit_180int,reforge=crit_spi
neck=necklace_of_fading_light,id=105473,upgrade=4,reforge=spi_crit
shoulders=shoulderwraps_of_the_shattered_vale,id=99169,upgrade=2,gems=80int_160crit_80int_160crit_120int,enchant=520int_100crit,reforge=haste_mastery
back=xingho_breath_of_yulon,id=102246,upgrade=4,gems=320crit,enchant=lightweave_embroidery_3
chest=vestment_of_the_shattered_vale,id=99427,upgrade=4,gems=80int_160crit_80int_160crit_80int_160crit_180int,enchant=80all,reforge=haste_crit
wrists=bracers_of_purified_spirit,id=104429,upgrade=4,enchant=180int,reforge=spi_haste
hands=confident_grips,id=105468,upgrade=4,gems=80int_160crit_160spi_160crit_120int,enchant=170mastery,reforge=mastery_haste
waist=windflame_girdle,id=105780,upgrade=4,gems=80int_160crit_160spi_160crit_320crit_120int,reforge=spi_mastery
legs=leggings_of_the_shattered_vale,id=99176,upgrade=4,gems=320crit_320crit_120int,enchant=285int_165crit,reforge=mastery_haste
feet=salt_water_sandals,id=105424,upgrade=4,gems=80int_160crit_60spi,enchant=140mastery,reforge=spi_crit
finger1=seal_of_eternal_sorrow,id=105423,upgrade=4,gems=160spi_160crit_60spi,reforge=spi_crit
finger2=signet_of_the_dinomancers,id=104610,upgrade=4,gems=320crit,reforge=haste_crit
trinket1=black_blood_of_yshaarj,id=102310,upgrade=4,reforge=haste_crit
trinket2=purified_bindings_of_immerseus,id=105422,upgrade=4
main_hand=drakebinder_greatstaff,id=104503,upgrade=4,gems=320crit_60int,enchant=jade_spirit,reforge=spi_crit
# Gear Summary
# gear_strength=80
# gear_agility=80
# gear_stamina=36906
# gear_intellect=30414
# gear_spirit=5669
# gear_spell_power=46016
# gear_crit_rating=17011
# gear_haste_rating=11346
# gear_mastery_rating=8844
# gear_armor=22186
# meta_gem=sinister_primal
# tier16_2pc_caster=1
# tier16_4pc_caster=1
# back=xingho_breath_of_yulon,enchant=lightweave_embroidery_3
# main_hand=drakebinder_greatstaff,heroic=1,weapon=staff_3.30speed_11322min_16985max,enchant=jade_spirit
On a side note according to my simcraft, mastery and haste are pretty much equal on my current gear level while crit still is best.